The SF2 Hyper Fighting Thread

Im on there as Kenz :P. It’s nearly impossible to find good hyper competition on IRC. Let’s get somethin goin.

Ken

bump.

Latest set of nFBA match highligts from 1st set against SweetJohnnyV.

Dhalsim vs Blanka:
[media=youtube]dtWyOSlzsJM[/media]
Check out SweetjV’s Sim in the 2nd round, brilliantly played in a match where Blanka can basicaly spam air assualt. The 4hit combo that ends the final round will combo against wide caracters if done in corner/ with crossover, even tho it doesnt combo here.

Dhalsim vs Vega:
[media=youtube]Y7yBV6w7fMw[/media]

Double Dhalsim:
[media=youtube]gqfi6KhyoKo[/media]
*3hit combo that ends first round will connect if done meaty on wide characters.

Double Dhalsim *with Juggle!
[media=youtube]gMu18ZSx-qo[/media]
*Look out for the 2Hit juggle combo in the first round of Match 2.
Afaik this is the only juggle possible in SF2-HF. Its not related to the ability to juggle Sim in CE, which was fixed in HF. Afaik this works on anyone, so far I’ve landed this on Guile, Honda and Sim.

Connection not been quite as good in last couple of sets (not that I can complain as I playing from the UK to West Coast USA!!!) but I really like the way nFBA handles lag. Instead of jumping or frameskipping, it seems to slow down, momentarily rendering the game like a lag free CE. This is deffo the best way to go about things because even under bad conditions this negates ‘online tactics’ like jumpkick-sweep etc… Fantastic piece of software.

Great Games JV;)
Crayfish.

What time do you guys usually play?

Latest set of nFBA match highligts from set against Domino.
Great games Domino;)

SF2 Hyper Fighting - Guile vs Dhalsim
[media=youtube]lk0LEjWmXJg[/media]
One of a series that whent right to the wire. Love this matchup, playing either chara.

SF2 Hyper Fighting - Balrog vs Ken 01
[media=youtube]rUtfS7mXCEE[/media]
Shoto standing punches are surprisingly good against Boxers punches/rushes…

SF2 Hyper Fighting - Balrog vs Ken 02
[media=youtube]5P2QMs0XBMk[/media]

For me GMT late evenings/ week ends. Tho most of the guys currently active are located WC USA, so presumably evenings/ week ends PDT. HF player handels are listed in the first post.

Can anyone tell me about Ryu’s Cyclone Kick recovery? Its invunerabe on the way down as well as the way up (which is very annoying), so when he lands from this, who has throw advantage?

Crayfish.

He’s invincible on the way down, but you can still hit him when he lands.

Ryu’s spin kicks are very tricky. You have to differentiate how you will counter his “short” spin kick AND his “roundhouse spin kick”

When he lands close to you, you will have priority to throw him first. I doubt Ryu will be able to land and throw you right away from experience. However, your window of opportunity is very small. He can crouch short kick you when he lands or DP if your timing is off. This is regarding the “short” hurricane kick of course.

However, you should be able to hit Ryu clean if you can detect the “short” spin kick early, but you will have to decide what attack you will use with character you are using against him.

The “roundhouse” spin kick is easier to manage against.

^^When using sagat ryu’s rh hurricane is a bitch because I can’t punish it on startup and even if I block then punish after the 2nd hit it whiffs THROUGH the hurricane:mad:

^I love when that happens. I remember playing R/C in arcade and his flashkick whiffed through me and I won, I’m like yeah it has invincibility frames upon landing, the moment I said that, the exact same thing happened at the beginning of the next round.

It’s cool that you’re putting these vids up Crayfish. GG’s. The Sim vs Sim matches were a lot of fun.

Did you ever end up finding anything out about the recent HF tournament?

Yeah. You actually have to train yourself to counter this move with the correct timing. I would have my friend train me for hours just doing various spin kicks with Ryu so I can learn to react the right way. I would practice with Ken of course and would practice a DP. I used to finish my DP with my joystick motion in the “up-forward” position. This is bad practice on my part because of the timing is off, you’ll get hit in the face with a spin kick for sure. Now I end my motion at the “down-forward” position and not only does my DP execute faster, but if my timing is off, im safe. Same should apply with Sagat. Sagat has to worry more about Ryu’s short spin kick.

Hey Crayfish. I’m curious. How long have you been playing HF?

I’m just curious why you are so passionate about this particular game. The videos on this thread are interesting to me because I get the impression that its a new generation enjoying a game of the past. I don’t care what anyone says, but those who played HF extensively know its a solid SF2 game. What I see in the new videos is a glimpse of new ideas, new tricks that were rarely seen back in the days … im talking early 90’s, but let me tell you something… you rarely see the advanced level of play in these new era videos that were existent in the past. Only Mike Watson is a glimpse of that past.

I remember seeing a youtube video of a HF tourney in 92-93 held in Japan. Even in Japan, I felt that game play style was intermediate. There was more advanced game play at the local liquor store in Southern California.

If that was the best Japan had at the time, you guys have no idea how great Tomo was. Ive personally never met the guy, but I can tell that he knew what he was doin. You guys need to pay attention to this video closely because this is HOW you play Street Fighter if you want to win consistently.

[media=youtube]6OEXzKk5gkQ[/media]

The guys who play CE today in Korea are actually pretty good. Too bad the game is unbalanced. But you know what, it’s still not as high level as the game play going on in the U.S during the early 90’s.

The point of this post is to let you know that there’s a side to HF you haven’t seen. You’re missin out mate. I can think of a handful of guys that were good in this game who are “unknown” to the community and no longer play SF, but can probably annihilate the current competition and the competition that was in Japan. 90’s HF was serious shit bro. The only way to bring back that high level play is to record games of O.G’s that used to play it back in the day. Then you can learn to understand the game from that point on and advanced your skills further as new information arises.

it ain’t HF but it’s still the highest level play today

[media=youtube]NjFVhYtrBrM[/media]

CE bison not so much, but that was excellent vega vs. chun.

Wow, nice vids! Keep it up.

How does the Sim-Dictator matchup go in HF? Who wins and why? What tactics are involved?

Dude… first of all, go and look at this thread:
http://forums.shoryuken.com/showthread.php?t=103126
Who made it, when it was posted, what I said, who took part (Watson, Schaeffer, Wolf Bros etc…)

Ok I hope you can see from the thread, that, this avenue is exhausted. There is no footage, and all the golden era players have moved on. I have dearly tried to get people like Tomo, Watson, Schaeffer, Wolf bros etc involved but I have to face the facts they’ve moved on. Most dont play anymore and the people who are still involved in SF, have moved onto other games (ST, 3S etc…) because thats where the cash and the kudos is at.

I’ve posted up the only HF tourney recorded (besisdes the Acho one thats already posted), I link to and encourage people to watch the CE vids posted by KoreaCE, I tried to get someone to record the Xbox360 HF release Watson tourney (no one did), I’m trying to get the Chinese tourney…

So the alternative Im left with is to try to start a new HF scene. Study, spread resources, play, teach, encourage… To get high level, you need to study and PLAY, and for that we need resources and players. Im posting every resource I can find, and to get people to pick up the game, Im trying to post up videos that show what HF has to offer, the depth of character matchups, the tactical diversity, HF specific things like TAP Boxer etc… Thats why on my channel, U’ll see Honda, Blanka, Chun, Bison, Sagat, Gief, Boxer etc pulling all kinds of tricks and tacts rather than a bunch of ultra competetive Ryu vs Guile matches.

I want you guys to start playing eachother, improve, discuss, post movies, get things going. In the first post U’ll see that I’ve offered to encode and upload matches. Im doing everything I can to get some high level HF going again . I can’t see what people dont understand…

I think were all agreed here this is a pretty nasty move. Its one of the only things that bothers me abt HF. It is, infact a leftover from CE, but its HF speed increase that really makes it particularly irksome.
caliagent#3, you cannot hit Ryu on the way down. If you slide under him so that he lands on Sims c.HK slide he goes straight from invunerable into crouching block. If he just whiffs and lands next to you I don’t know who has throw priority, tho if you block the hits, it feels like you have it, but Im not sure, as I’ve been dragoned out of the throw attempt many times.
You can ofcourse try to beat the move before it goes into invunrbl recovery frames, but its often not worth the risk for reward. Very few moves can trade for better damage, plus he gets a knockdown and it moves so damn fast that its tricky to cleanly counter, and if you bunch up, he can walk in and throw.
I’d really love to get some concrete data on this move.
It would be fantastic to get the frame data translated for HF, like the ST&3S people have. Anyone: http://games.t-akiba.net/

Thanks man, really enjoyed our matches too. Hopefuly catch you in the coming days: As far as the Chinese tourney videos, I’ve had some really cool people look into it for me. A Chinese speaking user who ‘nohoho’ kindly introduced me to called ‘tianyuan’ actualy e-mailed the arcade and asked on Chinese SF forums for me *thanks again tianyuan. But alas they’ve drawn blanks. Its all in the hands of ‘korea_sf2ce’ now. He’s said that he is going to record and upload the videos to YouTube, so fingers crossed. The tournament only finished Sunday, and he’s got to fly home to Korea, and obv his first priority is the CE element of the tourney, so I think it far too early to start pestering him just yet.

Thnkas m8, really appreciate it :wink:
Cmon people, you heard the man, Sim-Dictator strats, lets hear em…

Crayfish.

where can i watch the rest of the tape?





Crayfish.

I’m actually an old-schooler. I started playing WW as soon as our local arcade got it. And I played quite a bit up until around ST / Alpha came out, which was when our arcades started dying out. After that, I played a bit of Alpha 2 on the Saturn and then pretty much quit playing for a few years. But over the past few years I’ve been getting back into the scene.

Unfortunately, I grew up in small city in the mid-west. The competition there wasn’t very fierce. Throughout the entire lifetime of our local arcades, tick-throwing was really frowned upon. And I don’t even think we realized how to do 2-in-1’s until around the time HF came out :rofl: In the early days, I thought I was really good. I even won our local CE tournament(With Claw!). But it wasn’t until I went to a SSF2(not turbo) tournament down in Chicago that I realized just how sheltered and scrubby me and my friends really were. Watson was at that tournament and he was the guy that took my friend out. We were just amazed. We had never seen players of his caliber before. It was quite an eye-opening experience.

So, while I am technically old-school, in a lot of ways I’m really just now discovering the depths of these games myself. I think the scene in Cali was unique back in the day. Tough competition breeds innovation and better players, and sadly, I think the majority of arcades were more like mine than they were like the ones in Cali.

I think right now is a pretty exciting time though. The recent advances in bandwidth and online play have really made it possible for people that live anywhere to find decent competition. Online play still isn’t perfect yet, and the level of competition still hasn’t caught up to the greats of the past. But I have definitely seen a lot of improvement in the overall skills of the people playing HF on XBL since it’s release. And I suspect that with the new and improved nFBA/Kaillera that this trend will continue. Good times!

I’m too young but I know what you’re talking about haha. I’ve played some random 30 year old guys in HF before and it was insane. There’s a bunch of og mind tricks when you’re playing side by side ^_^. Why don’t you record matches of you and your friend “ms-dos” or something?

I want to see this aggressive ken rushing down and psychic dping everything^_^

FANTASTIC NEWS PEOPLE:
http://forums.shoryuken.com/showpost.php?p=4983931&postcount=745

You were there?! Wow thats cool. This was the first time I got to read about a tournament in the US (August 94 issue of GamePro Fighters Edge). It was funny too, because before that, Tomo had mentioned in his GamePro HF guide interview about 'this guy ‘Mike’ who’d talk smack and always pull cheap moves, then here he was laughing with an example of one of his ‘cheaps’ :slight_smile: When me and my friends saw that move ‘The Mike’ we were like ‘whoa thats dirty’!
I’ve scanned it up here:
http://img384.imageshack.us/img384/715/gameproaug94stguidep86cw6.jpg
http://img139.imageshack.us/img139/6563/gameproaug94stguidep87vf9.jpg
And you can read post from the actual time on the altgames.sf2 archives:
http://groups.google.com/group/alt.games.sf2/browse_thread/thread/5d93ccf8e31807b3/73828af96175b734?hl=en&lnk=gst&q=midwest#73828af96175b734

A few things I know from Dhalsim’s side:
If you can get him in the corner, you can really give Dictator trouble with ticks like: meaty Flame, c.LK slide, HP throw > repeat… Out in the open go for mp.Noogie, c.MK slide > repeat
Dictator will go for headstomp against Ur fireballs, if you fake him out and anticipate one early, jump HK will check him clean. If Dictator is already in the air, do a c.LK slide at the last moment, Dicatator will land next to you an you can begin a throw pattern.
Slides will also beat his regular jump ins. Go for the c.MK one, as you can start throw patterns off it, and mix up with combos like c.MK slide, c.MK, FB…
Keep pressure on him with Spears. Triangle jump sharply off the ground so that your feet hit his feet (this must be blocked low), this gives him no chance to throw/sac throw. In HF your Spears can beat the Psycho Crushr, but only from above. If it hits you side on he wins, if you hit the front of it, U trade for MUCH worse damage. Be careful hitting the PC from above, although it will beat himclean, certain timings will give Dictator the ‘frame advantage’ (is that the right term?) to land first and throw you.
If you anticipate a PC before it gets going, you can snuff it with s.MK. this is handy coss it really messes with Dictators flow and gives you momentary iniative.
Keep him pinned down and try to stuf his oofensive action before it gets going. If he gets out in the open he can give you alot of trouble.

I’ve uploaded a match that I played last night to try to illustrate the strats. Its not great, but shows some of the stuff.:
[media=youtube]gFvR3H1yP88[/media]

Anyone got the strats for dictator?

I 2nd that :woot:

Hyper Fighting Channel.