The SF2 Hyper Fighting Thread

Eh, that’s AE. I dunno if that counts, especially since Watts is playing as CE Guile. I dunno if his traded hits would have been as successful if he were HF Guile. I’m sure he’d do well against Daigo, but it’s uncertain.

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Here’s another video of Watson serving it up to tournament HF Ryu Player.

While I agree watson’s guile is godlike, all those vids are CE guile in AE, and CE guile is a lot better than HF guile. That’s AE.

carefully look at the blood damage in both of these videos. Guile does not take off Crazy damage. It’s average. Plus… AE HF Ryu is smoother than the arcade Hyper Fighting Ryu.

Strategy is strategy. Everytime Guile trades hits with Ryu using a standing Fierce or a crouching forward, he’s suppose to take a bit more blood off than Ryu’s fireball. Most of the time. Watson is blocking fireballs anyways.

But look at the videos carefully. You will see that CE guile is not as blood damaging as you might think. and i believe CE is Guile is not as responsive as HF Guile in AE either.

It would be best if Watson…the “Winner” of the last HF fighting tourney at Cal Poly chimed in. :slight_smile:

I’m the biggest guile fan ever, but if you ever read old threads of HF and there have been many before this, Watson will tell you Ryu beats Guile. Hf is balanced and the better player always wins, but if you want to play theory fighter ryu beats guile. Watson’s guile beats all other ryu’s because he’s a better player.

CE guile’s sonic boom recovery is a lot better in than HF guile.

By the way, were you one of the older looking gentleman at the recent Cal Poly tourney? I didn’t enter myself that day, but I saw some new faces.

I don’t know if this hasn’t been posted before or not much people have seen this, so due to the bump of the thread, I decided to upload an A-Cho HF tourney played on 7-5-03 just for the fun of it. Enjoy! :lovin:

http://www.megaupload.com/?d=GBNB0IKS

If there are any more HF footage, old or new, let me know too! :tup:

That’s pretty much the point I was trying to make. In theory, Ryu has a slight advantage. But very very very few HF Ryu players will be able to manage against Watson’s Guile. It’s easy to assume that Ryu will beat him, but actual gameplay is different. There is alot of X factors such as time, who’s applying pressure, who has the momentum, errors… Watson’s Guile is very disciplined.

What I’m trying to say is, if Watson’s Guile can give good HF Ryu players such a hard time (I have yet to see anyone beat Watson’s Guile consistently…maybe Tomo?) then why would Guile be 4th, 5th, 6th place??? That doesn’t make any sense. A tie spot would be more like it.

I don’t know exactly what you mean by older, but I’m 27. I was wearing a black shirt and sandals. I was playing Ken 90% of the time. I was on the machine for a longtime, so if you think that’s me, it probably was. :slight_smile:

But then you’re talking about Watson, and not Guile in general. :confused:

care to explain this depth that exists in ST that doesn’t exist in HF? How does combo depth make a game deeper?

You sound like a scrubby japanophile.

Well I do live in japan

er, well lets see, combo depth. I see ryu players over here in the arcade do stuff like cross over HK, 2 hit dashing FP, low forward xx super

that shit hurts, and scrubs can’t do that. ST has combos that are hard to do but when you get a player who can do them well it makes a big difference.

I can’t believe I’m actually explaining to you that mastery of difficult combos makes a big difference in a match outcome. How about tick xx 720, that’s much harder then tick xx 360

Look I love HF and ST but there is no point BSing and saying HF has more depth when it doesn’t, I play both either way. CE guile is a beast, probably better then HF ryu but we’re talking HF guile here

CE guile is miles better then HF guile, so showing me videos of daigo losing to a ce guile is entirely irelevant.

high level sf 2 is not really about landing combos. I don’t like ST because almost everyone has a reversal. I guess it makes them better but still OG sagat destroys half the cast with ease.

high level hf is about landing combos with characters like ryu

all ryu players look for is jumping rh, low forward xx fireball

guaranteed dizzy, a free combo later and your opponent has fuck all health.

ryu destroys 1/2 the cast in HF with ease too

I think you need to change your sig from sf3>sf2, if you think any old sf is about landing combos. You’d be lucky to get a combo in high level sf2. Go study japanese vids some more and practice your fancy combos.

geez, chill out guys! kinda pointless to start drama w/o some money matches goin’ down. :[

It’s not about landing combos at all in HF…what in the world are you talking about. Also, I hear alot about combo’s, however if any of you ever even bothered to read Jeff’s statements about how OGSF2 was played.

It was nothing but spacing/zoning/positioning and controlling the clock to win. He said you would barely ever get to land a combo, if ever. HF>>>>>ST, no Super Specials that can drain half your life or change the outcome of the battle from one move, and no tech. throws as well.

I still stand by my tier listing, however I believe it’d be much better if we could seriously get someone like Wats, or Jeff in here so they could clear up the whole tier listing debate, since those guys would clearly no more about the matchups then any of us.

He lives in Japan man, no sense arguing with him. Japs are teh best and they have the best combos.

ah evilj I see you got personal because you can’t win the argument,
you lose

insert coin

yeah nobody lands those easy 3 hit dizzy combos in hf ever!.. lol

Yeah I’m married to one of those ‘japs’, stick your racial slur where it hurts

dude one of the reasons i play HF because its more about old school strategy, not combos.

Nice. Didn’t this evolve from a discussion on the Guile vs. Ryu match up? A match up where one character tries to poke, prod and bait the fuck out of the other without trying to combo jack or shit?

Anyways, I’ve always been convinced that this match up is 5-5. Guile has so many tools available to him (already covered earlier in the thread). I tend to have the impression that Ryu is the one that both has to initiate a way to throw Guile’s gameplay off while not making any drastic mistakes (sloppy fireballs, getting baited into hurricane kick, jumping in…at all…hah). We’re deep into playing on paper Hyper Fighting now. :wink:

I’m sorry, but the moment you try to discuss Pre-ST gameplay without talking about spacing, positioning and the mindgames associated with those aspects…your argument loses all credibility.

This thread is gold…kudos for Callmeanewb & TrueSephiroth…if it wasn’t for guys like youself that preach the gospel that is og SF, I would have no reason to vist FGD.