Something else I noticed: You can’t cancel a dash directly into a command grab. You have to press back to stop the dash first.
And I think there really is a “low tier” just above Cheng & EX Tung. These would be characters like Chonshu, Bob, Franco, maybe Krauser & others.
Also, just figured out something that could potentially be game-changing:
If you’re in the foreground and the opponent is in the background, the D followup to Sokaku’s Dance of Demons is UNBLOCKABLE! This is the only move in the entire game that has this property!
Now, if you’re in the background and the opponent is in the foreground, it will completely whiff. But luckily enough, you both start the round in the foreground, so you can stay there and use this to shut down people’s line-shift game! And remember that this move also has other followups that beat anything else the opponent can try - an overhead, a low sweep, and an anti-air.
Note that in order to execute this, you will need to hop or backdash and mash A during that animation.
Considering that Sokaku is one of the very best characters on an even playing field, I think this could potentially put him up there with Billy and maybe even make him #1.
-Josh