Ben, you’re a real strategic and technical player, can you help me out in figuring out what is Adon’s “universal strategy”? I’m still trying to understand him as a character, and it’s really tough to follow gamerbee since he’s just doing all kind of things at high levels for me to understand…So far I know that Adon is a focus and armor killer and he has some nice pokes…but that’s about it :/!
The general strategy against Adon to stay out of his Jaguar Kick range, and punish anything that misses. I play Shafted a lot (and his nasty Sakura) and he does this pretty well against me.
Just got around to watching the Gamerbee/Wong Semi Finals — great shit! I don’t give a fuck what any Wong fanboys say, I absolutely LOVE watching him lose. The fact that he lost to a character that’s rarely used is even more sweet. Eddo, I’d love to get some games in with you sometime, I think my Sim is better prepared for your turtle jaguar than our last match at Will’s =)
Let’s not forget what he said when SSFIV had just been released…
it’s settled, Joker Hazama is where it’s at.
Ummmm… count all the beers you’ve ever drank in your life. I had that many + 1 last night.
So… refresh my memory, por favor =)
Brett, here’s a combo you should try to incorporate into your Honda play… right at the 03:00 mark. Mike Ross is boss:
[media=youtube]SyMosv1L764[/media]
he said adon was worst in the game lol
[media=youtube]rXBa9hab8Nw&feature=player_embedded[/media]
LMFAO – -thank you, Ian, I needed that. That video is pure 24k gold. adds to favorites Lulz for days.
World Cup done…anyone hosting?
watchin the stream haha.
Yeah, that shit is hot. Character specific combo that works on wide crouchers. It’s part of the 595 damage combo.
Proposition for a new name for the thread:
“The Orlando Thread: We Got Three Attacks!”
is there anyway to test input lag on a tv without using rock band or stopwatch software and a CRT monitor?
So in light of the EVO tournament that has now come to pass and after doing some serious thinking, I really want to make more of an initiative to help build the Orlando fighting game community. And not just for SSF4.
While I would love to help expand the SSF4 community here as well, I feel that Jebailey pretty much has that department covered unless anything I can do will help. But I think we have enough genuinely interested people in the area in a variety of different things that we can build up some decent players in other games. I’m open to suggestions from other people, but I was personally thinking about Tekken 6, TvC, possibly HD Remix. If there are people truly interested in learning to play some of these other games, I think we should try to approach building that interest a bit more seriously.
It’s difficult for me to host because frankly I don’t have a lot of space where I live, but I want to get some opinions and figure out what people would really like to see. Seriously. I know there are quite a few people here who like games that aren’t SSF4, and there’s no reason we should have to be divided because no one wants to host for those games.
Much to my delight, Jebailey has added a Random Select tournament to the Hooters Casselberry tourney on Sat 7/31/10:
http://shoryuken.com/f7/ceo-goes-hooters-cassleberry-fl-july-31st-ssf4-243262/
Fucking stoked :tup:
For what it’s worth, I know I’m pretty much a ghost when it comes to making it out to events, to to common overlaps with other things I do, and my lack of vehicle, but I am a facebooking, retweeting machine. I’m all about plugging things wherever the hell I can if it means that we can grow stronger as a community.
I’m in for all those games, I know nothing about them at all. Despite all the BB hate, id love to learn that one as well.
Unfortunately I have been unable to make it to Orlando recently, lots of stuff going down with my upcoming wedding (woo!)
Grats, sir. I hope you have a ball and that your wedding is off the chain
I’ll pass on Tekken 6 and TvC (the one is way too much homework, and the other just doesn’t excite me), but I’ll play HDR. The execution scares the hell out of me, but the fundamentals seem simple enough that I think I could learn to deal. ST/HDR is also the only game in which I can actually bring myself to play Ryu, who is surprisingly fun due to stuff like j. MP juggles, f + HP pseudo-dash, and fully invincible LP Shoryuken.
Even if you only see a handful of characters played, the games in HDR move fast enough to keep things exciting even with a small player base and a small character sampling. Plus, there’s the fact that Tampa actually PLAYS this game (way more than we do), so there’s plenty of room for cultural exchange/skill metric that way. This is just MY vote, of course, but there you go.
Beyond that, I’d personally prefer to focus on upcoming games like BlazBlue: Continuum Shift (which will hopefully catch on better this time around with rebalanced + expanded roster) and particularly KOF (to prepare for XIII).
I’m hoping XIII goes “on sale” on the Internet soon after arcade release so that we can play it down here (make it happen, South America!), but in the meantime I’d like to see some '98/KOF XI to teach people the fundamentals and let people who are interested figure out what kind of characters they’d like to play. 98 UM is good for fundamentals, but XI has a lot more modern KOF mechanics (super cancel, dream cancel, anywhere juggle) and characters (Ash, Elizabeth, Shen Woo, Duo Lon, K`, Kula, Maxima) that will be in KOF XIII.
I can provide a PS2 setup for XI/98 UM by way of my new slim and a small CRT, which I can easily keep in my car and set up in a corner for interested parties. Obviously people will have to provide PS2 sticks for this if they don’t want to play on Dual Shocks. I can also provide '98 UM on my 360 if people are willing to play that (where at least everyone can use their TEs).