yeah wizardry was painful
Remember Marathon…well it’s coming to the Ipad.
All those after school times playing in the computer labs in high school.
Up, up, down, down, left, right, left, right, B, A, start beeyatches!
Or, right, left, down, up, A, B, start if you’re going Super.
Only ten lives, but damned if they didn’t help.
These days, I’ve been running Light-Light teams in Seiken Densetsu 3.
It’s also the game that induced the most controller flinging of that entire generation.
…thanks to the handy-dandy 95% chance of getting the Boomerang Glitch-out on the Grim Reaper.
I don’t really know that it’s fair to lump today’s games with PS1 era games. I think the fully realized online play and DLC are enough to make a distinction if graphics that don’t look like a Dire Straights video aren’t.
Otherwise, I have to view the Vic-20/Atari and the Genesis/SNES as being of the same era, leaving us with 2 in total.
Granted, it’s hard to define eras in the first place with technologies that bridged them. Laserdisc arcade machines, Sega Dreamcast, etc.
I think there’s a real degree of subjectivity here. Except for how Gamefaqs is a fucking joke, I mean.
To learn what not to do?
Well wiki lists the following as eras
First (1972–1977) · Second (1976–1984) · Third (1983–1992) · Fourth (1987–1996) · Fifth (1993–2006) · Sixth (1998–) · Seventh (2005–) · Eighth (2011–)
And to learn the specific properties of the several things you can do.
Guess I fall in here. Interesting though. Ima read the rest - thanks
I guess so. You’re correct, playing the ‘who did what first’ game won’t lead to a resolution-- 90% of today’s popular trends in game design or technology today existed in some form in the 80s/90s or earlier (Sega Channel was digital distribution, PCs did online play years before consoles etc). I just don’t agree that the eras in gaming can be quantified by hardware updates. That’s lazy. Especially since the PS2 LAUNCHED in 2010 in developing countries.
I agree entirely.
man i’ve been playing so many old school games lately i can’t keep count
Good to see so many posts mentioning Breath of Fire. BoF1 was my first RPG, so the series holds a soft spot for me. As far as RPGs go, they’re very straight-forward, but they’ve had lots of good ideas especially considering Capcom normally doesn’t specialize in those kind of games.
It’s been 8 years since the last game, but Famitsu recently had a huge Capcom feature in it’s latest issue, and Breath of Fire is the #1 most-wanted Capcom series sequel!
http://www.andriasang.com/e/blog/2011/06/15/capcom_famitsu_feature/
Apparently a lot of people were really excited when Dragon’ Dogma was announced because they thought it was a new BoF at first. Guess you can say the fire still burns.
They trolled me hard with that one.
I personally look at this era as being the last of the old school. I don’t think eras can be counted by years either, as Wiki lists the so called fifth era as lasting through 2006, and there’s no way 2006 is old school. They are also not so easily broken down by systems, in the same way that long after PS2 was released, many companies continued making PS1 games, crossing the eras for a while. That happens whenever there is a new system launch.
The subjective term “old school” has to be a mix of hardware/systems and the year. A PSX game that came out in 2006 isn’t old school, but a PSX game that came out in the actual era of the PSX (meaning, before the release of the PS2), should imo. The reason you can’t say 32 and 64-bit introduced us to 3D and 3D is still the norm today, therefore we’re still in the same era, is that by that logic the true next generation won’t come along until someone introduces interactive environment hologram-style gaming. Which I think with all the motion capture stuff we see nowadays we will get there many, many years from now.
==
BTW just beat Willy Beamish for the first time ever, with the help of some walkthroughs, and I’m wondering how the fuck did the developers expect people to figure some of that shit out towards the end.
Anyway, I’m thinking long and hard about playing through FFIII (VI) for the first time in YEARS. I read the FFVI Wikipedia page and it just got me hyped to try to relive that game again. It won’t be the same cuz I played that game when it first came out and the graphics were considered top notch, but hopefully I’ll get at least a little of that warm, fuzzy fealing it gave me way back when. The World of Ruin, Celes and the Opra House, Kefka poisoning the kingdom of Doma, brothers Sabin and Edgar, just the whole saga of Terra, damn so many moments…
Next ‘era’ in gaming will be when set-top home consoles are gone or fuse with smartphones (it will happen, and soon)
I’ve been playing Last Resort on SNK Arcade Classics PSP, trying to clear the game on one credit.
I never got into the new golden sun, but I am replaying the gba ones. They’re still good even by todays standards.
and on that, GBA release a ton of great (if not better than original) remakes…
Final Fantasy 2 & 3
Phantasy Star Generations
Shining Force
hell, even the 3d gameboy (name slips my memory atm) is coming with great remakes. Love being an old-school gamer
ancient?
i’m still playing it exclusively!
i have no ‘next gen’ console.
why get one when the ps2 is>everything else.
over 4000 games on that system. and counting.
still have like 40 games i’ve yet to play and complete.
also,
vetrex>atari 2600
I’m playing through Xenogears again for the first time in over a decade…and realizing it’s been that long just seems crazy to me. But I guess time has taken its toll, because after I got past that first confrontation with ID I started hitting parts of the game that I didn’t remember at all, unlike everything previous to that encounter. The soundtrack for this game is just too good. I’ve owned it for about as long as I have the game itself but listening to the OST every so often and hearing it in-game are two totally different experiences.