I’ll give you that the Power Slide feels way off. Hell I never used it, even on like Mazuri Day Act 2, which is designed for it. I found it far easier to just take the corners normally and still got an S too.
Other than that the controls are fine. I don’t know what you are talking about. Jumps are consistent, moves work right, fuck they even fixed the Homing Attack. I had it glitch maybe twice the entire time I was playing the game. And that’s been a common problem for the series since it went 3D.
I have no idea what you are talking about with the Crash comparison either. You don’t lose controls or abilities beyond the ones that obviously only work in 3D (like Power Slide and Quickstep). The transitions are actually done really nicely. All around, those day stages are quite impressive and a lot of fun.
I get you on the Werehog having too many moves. I use maybe 1/3rd of the arsenal at it’s disposal playing those levels. Even so, I still have fun playing those levels. If you don’t though, that’s your thing. I can see why not everyone does.
I hate the hub worlds enough as is. IMO, making them even bigger would be worse not better. I don’t want to do stupid side quests or run around looking for levels. I want to actually, gee I don’t know, play the levels. This was something Heroes hit right on the head. Barely any story, no map areas, just levels and bosses. Even the tutorial is completely optional. Do that again.