The NEW King of Fighters XI Compendium Thread

Sounds like a plan to me…we’ll figure out a way to get some matches in

Cool. I’ll play Gato just for you.

haha, you go ahead and do that buddy. better have somethin up your sleeve when i get rid of him.

Sagat / Eddie/ Gato is my group. Watch out.

i dont really have a set team in this game. But recently i have been using Gai/B. Jenet/Oswald. What makes Jyazu A-tier?

Off the top of my head, EXCELLENT zoning with projectiles.

Any tips on playing Benimaru? He’s also my leader. Any good zoning techniques, high priority moves? Ways to stop hops?

Don’t you guys get me started on that motherfucker!!! Guy turns this game into the King of Fireballs. Shots, Laser blade, and spinning slices are the bane of my existence when fighting him.

I’ll take Gato/Kula/Oswald any day over this guy.

but he’s got bad recovery (from what it feels like to me) from the fireballs. blocked spin slice = free combo for you. plus he is bottom 3 in health and stun resis IIRC. Though i do feel that his E is really good.

what makes Geese so good too?

Jyazu’s got a lot more to his game than just projectile spam and his E’s…okay, not really that much but he’s still more than just a 2-gimmick character.

Each of Jyazu’s projectiles have completely uses, as well as its own unique startup/recovery/trajectory.
GOOD Jyazus will not just spam random projectiles, but will have full knowledge of which exact one to use in every situation.
For example, you wouldn’t use the claw swipe projectile, even from a full screen away, unless it followed a BB gun shot.

Spinning slice isn’t as vulnerable as it seems. Not every character can reliably punish on block, especially if it hits meaty, and even those who can have to time their combo right because if you hit Jyazu while he’s still in recovery in the air he can flip out (unless it’s an ultimate juggle). For the most part, you can only get one hit in (a notable exception being Gato’s punch super, since if the 1st hit connects at any point while Jyazu’s in the air he’ll be pulled in and hit with the rest of the combo).

I’ve already discussed Geese.
Instead of “what makes Geese so good?”, you should be asking: “what DOESN’T make Geese so good?”

I see that you tier whore lol

Like the others say, great zoning capabilities and mad priority with E’s. But to top it off he’s the unsafest char. Every, yes every one of his BnB’s leave him in an unsafe position. He eats grapples, his aerial game is horrible, seriously unless you’re gonna hh.E NEVER JUMP, his rdp+K makes a horrible AA being that it leaves him in a bad position if they roll upon landing which often = a free command grab, you have to use angled bullets instead. It’s actually best to use bullets as a combo ender and AA because they are quite safe. Never start a block string, lets say you shoot bullets after a bkocked cl.C, they GC roll, you eat a combo.

I played him a lot in the past, I just don’t like the mountain of negatives compared to the 2 positives.

OK, I’ve found some good stuff with Ozzy. I now know how to get atleast 75% with a QS that costs no supers and can be done almost anywhere on the screen. I’m trying to doctor my teams around tricks like this, so I’m working with something different almost every night.

any high lvl Geese vids? im still not 100% convinced about him. i’d like to be though. mind you that I never see/play console characters cause i play at an arcade that actually has a XI machine.

No vids of Geese since he was banned for quite some time.

Top 5? Possibly but hes for sure not broken. He’s basically 96 Geese with a Hyperhop Shippuken. Top 5 is arguable, esp when you have the following that could fight for that spot:

Kula, Gato, Oswald, EX Kyo, Regular Kyo, Kim, Eiji, Duo Lon (Leader), Geese,Duck King, Jyazu. So yes Geese is good, but Top 5 is very debatable. Kula, Gato, EX Kyo are better than him, Duo Lon Leader IMO is better than him, and then you got Kim in the right hands and Eiji who I consider better than Geese in the right hands. Eiji in the right hands is very difficult to beat.

The truth, I wanna hear this guys logic for Geese as Top 5. I wanna see a Top 5 level Geese in this game because I am very skeptical. I’d place Geese as A Class at best.

I’d even say Duck King is better than Geese. Which means my top five in this game are:

EX Kyo, Gato, Kula, Oswald, Duo Lon (L)

A:
Duck King, Kyo, Eiji, Jyazu,Kim, Geese,

Duo Lon advice? Watch all the vids of me using him. Thats the advice I can give as of now since thats a very broad question.

I’ve seen some but all the ones I’ve seen are him losing…:rofl:

-DG

^^True dat. I still haven’t seen anything :looney: out of Geese in that game. He’s just an overall excellent fighter and LOVE using him. (I love that in Color Edit mode I can make his Repuukens blood red. :wgrin:)

Of course he’s got bad recovery, but a smart Jazu player will know when to use each fireball to make a trap.

I know he’s got low health, it’s to compensate for his solid trap game. The reason I hate him is that if I’ve got Clark, it’s a tough matchup for me. (And he usually waits to set up a matchup for Clark)

yeah, Duolon has probably the best and most damaging LDM in the game, you can combo it from like…everything, the last hit of palm rekkas (the ones that end with hcb + C) 2nd hit of normal rekkas, after DF + D, (oh yeah, the rekkas can be started off a cr.a!!!) man so many possibilities and the fact that you can do QS combos into this makes it even more deadly, basically if you have Duolon leader and you have 2 or more bars, any combo or ANY character of your team can mean a 100% (and give you the upper hand for that matter).

I like to pair duolon with good batteries and characters that have good (and damaging QS combos) my main team is Eiji/Oz/Duolon Leader. Eiji and Oz are the batteries, Eiji is amazing and can sweep a team on its own, same can be said of oswald (and also he has the most damaging QS comboes because of his Ace, this is the main reason I play him, because even if you dont have 2 bars with duolon or the opp SS during his LDM combo, if you catch them with duo (or any other char) and QS to oswald, ace its going to hurt a lot almost like 65%)

Still I think the best DL team is Kula/oswald/duolon leader…but i dont like kula =P

Right now my group is Benimaru(L)/Gato , but been practicing as Kim,Ash,Kyo,Tizoc, and Elizabeth.

Which of those 4 would have good synergy with my other two characters? Would putting Elizabeth in and making her leader be a smart choice? Or should I throw in Tizoc to have a grappler?

My general playstyle is pretty moderate. I like to be in their face, back away, get in their face again, keep the pressure for a bit, back off. I guess you can say it’s a hit and run style more than anything.

I say go with Kim, he has good on-and-off pressure and you’ll need someone to build your meter for Gato/Ben.

I aint the biggest Oswald fan, I like his design, but I just don’t like his playstyle too much hence I don’t play with him too much, but I can play with him. And yes I been saying this for a while…Gato Leader is overrated…I honestly believe that even with the ability to save shift out of DL’s LDM that he still has the best LDM in the game…you can combo it off anything, and its 100% if it touches and you don’t screw up period, plus it builds GREAT meter, so yes I feel the same, Gato’s leader is the “safest” bet if you don’t wanna take risks and aren’t execution high, but Duo Lon’s can change the game the fastest and with high execution can make Gato Leaders LDM seem like nothing.

So to me Gato Leader- Best Safe Leader
Duo Lon Leader- Riskiest/Expert Leader but the one with the highest reward with ease. With another added benefit if they are on their last character they can’t Save Shift so any combo into LDM with Duo Lon is certain death.

Also on the back you can combo into LDM off cr.b!

Kim is the best Leader out of that group. He has a hit anywhere type Leader that can hit off nearly anything air to air (when you land) or off the ground. Watch how Kane9999 plays Kim Leader and you will get a VERY good idea why he’s the best one. In regards to building meter, both Kim and Kyo are very good at building meter.

Kim and Kyo are good enough.

-DG

I can now get at least 75% almost anywhere on the screen for 1 skill point.
I’m now at 60% proficiency with the combo.

Hopefully I’ll be able to bust it out at EVO.
I just need to do it more in match, that way I know I can do it whenever.