The music is (barely) passable (Music Discussion Thread)

It’s probably been pointed out, but the MSHvSF soundtrack coulda used some dusting off for the appropriate characters.

Favorites:

And the rest:

[details=Spoiler]https://youtu.be/b7c829AtNWo

https://youtu.be/0wSEO_Pa_zo[/details]

At the very least, I’d want the tone of that soundtrack to carry into SFV.

^ nah, sounds way too much in a happy-like tone, like a parade or something

2I Ibuki theme says hi.

Fell down the Youtube hole just now. Got stuck watching a ton of videos with SFII music from the different platforms & games. Got all nostalgic and came here and found this thread 11 pages deep!

Although some of the stages in SFIV were visually stunning and ones that I always picked when fighting online, the music left something to be desired. We’re not going to get music greatness like in SFII but Alpha 3 had some really good stage music. I think we wind up playing on these stages so often that having great stage music is more important than having great stage visuals.

To all the SFV naysayers, I say you wait and judge the game once we have all the track listings. There’s no recording of the london stage yet but I think it’s good, and the waterfall stage has a lot of good stuff going on for it. No electronic overpowered nonsense, it’s a clean atmospheric melody as far as we can tell from this snippet.

https://youtu.be/MAPgkbeXDUg"]https://youtu.be/MAPgkbeXDUg

The character theme’s sound like shit to me though especially nash’s listen to the original and then to the remix and you’ll see

https://youtu.be/BdWh3jgSER4?list=PLFD87D20045A2D2F9"]https://youtu.be/BdWh3jgSER4?list=PLFD87D20045A2D2F9

Ken and Omega Red themes were my faves in that!

i like the main menu music.
the guitar bits are nifty. i like that there are a lot more actual instruments mixed in, feels a bit more tangible.

the waterfall stage track is awesome.

dig the new stage’s music. Very cool. I agree on that note though. Let’s wait till the full soundtrack is out. For now I’m liking what I hear.

Cmon beta players, who recorded the tracks.

That’s because the Omega Red theme is based on X-Men: Children of the Atom which has a killer soundtrack.

You know, I’ve been listening to some Tekken soundtracks yesterday, and strikes me how both SF and TK evolved their OSTs along one similar scheme

Basically, the original games come and set up some classic and memorable tracks
Then comes a sequel that changes up the style to something that is really different from previous titles
And then comes another sequel that sets on some trending style of music and goes from there

But speaking of the style, I think the fact that Capcom went on to change SF4’s OST to Electronic music and its variations comes from Ono/Harada relationship, since Tekken has had the techno/electro music pretty much since the early 90’s. Also I think that Namco are the only people who can really deliver on the electro-style OST. Especially how they combined that style with some heavy gutars, or just straight out make songs within either of the two styles.

Capcom tried to do that with SF4 and… well, in my opinion it didn’t turn out quite the way it was intended to. Instead of having quality tracks - it’s a mish mash of hundreds of instruments, or we get something like Rose’s theme, for example.

I also like how T6’s theme creates hype for choosing a character, and how TTT2’s main menu theme sets a mood for the whole game as a big spectacle, a festival, a grand event, a massive tournament

I think neither SF4 nor SFxT achieve that. I mean, SF4 started with some shitty boyband pop song, for Christ’s sake

Basically, if anything, I’d like Capcom to take Tekken 5 and 6’s direction when composing SF5’s soundtrack
Prime examples are:

[details=Spoiler]http://www.youtube.com/watch?v=vsWPtiizF1M

And just some random thoughts:
I really like how Tekken kinda changed up their style going from one entry to another. It’s always mostly one direction - which is techno/electro stuff, but look at how they’ve started with Tekken 1 and 2 being just Electro, then Tekken 3 brought in some guitars that created this 90’s feel, then Tekken 4 drasctically changed the whole music into more atmospheric and gritty one, then Tekken Tag follows that scheme, then Tekken 5 comes and returns to T3’s style but now with some orchestral tracks, same with Tekken 6, then Tag Tournament 2 comes and goes more EDM, while combining different styles - house, techno, trance, dubstep, and now Tekken 7 goes mostly full WUB WUB. It’s a very interesting evolution of the series’ music, while most of other fighting game series primarily stick to just one style (for example - MK was about techno up until MK4, GG was always hard/heavy rock, etc.).

If a budget title like Killer Instinct can put so much work into their sound and music department and come out with one of the best soundtracks in a fighting game ever, then to me it’s pretty unacceptable if a big budget game like SF5 (with Sony’s backing) and Capcom can’t put some effort into the sound and music area of this game.

It’s not about effort. If a good composer and a shitty composer puts out the same effort, you’re not going to get the same quality.

Well '08-'11 was when EDM was starting to blow up in the mainstream and in Japan, groups that started to incorporate EDM stylings like Exile were getting big. So it’s understandable that they wanted to get on this, even if it wasn’t exactly their strength.

Needs more KMFDM.

All Chun vs. Claw matches need to be set to this.

well here’s SF2 Animated Movie japanese themes

Ryu vs. Sagat

https://www.youtube.com/watch?v=tO1iAymX0tM

Blanka vs. Zangief

https://www.youtube.com/watch?v=9IyukFqVHdQ

Claw vs. Chun-Li

https://www.youtube.com/watch?v=PGafMpfswZY

Dictator’s theme

https://www.youtube.com/watch?v=vCqy560Wvwo

Boxer vs. E.Honda and Guile vs. Bison theme

https://www.youtube.com/watch?v=qKFGtxjuVgs

US version had a way better soundtrack.

I know , however I like the Japanese version of Ryu and Ken vs. Bison ( Itoshisa To Setsunasa To Kokoro Tsuyosa To) better than the american one. only track from the Japanese version to make into a game and pretty much the only track i like on the japanese ost. in my opinion it’s the only good track on the Japanese ost.

SFA dramatic battle theme japanese

https://www.youtube.com/watch?v=CkH9Ybg3SCc

I never knew this, thanks for sharing.

The problem I have with the Japanese dramatic battle song is that it simply doesn’t sync well with the action. The US version was climactic, it had impact, and power. I actually really like the Japanese song on its own, it’s just not the best choice for the scene in question.

A lot of this comes down to preference, but if you compare the Japanese song for Vega vs Chun Li with KMFDM’s Ultra which was used in the US version, most would agree that the latter was just a terrifying sequence. You really felt that Chun Li was in danger, that she was about to get raped and skewered by Claw, which lended itself to the character of Claw. The music actually made Claw come off as even more evil, with the use of little to no dialogue. The Japanese track might as well be used to put kids to sleep and made no attempt at heightening the scene, it was just there.

I think that Street fighter 2 animated could of had a song like Master of Puppets as the fight song for Ryu and Ken vs. Bison now that would have been epic right there. now what if this was Street Fighter 5’s opening theme song

https://www.youtube.com/watch?v=Dtu96YqGjF8

Then Capcom should put more effort into getting a good composer rather than a bad composer. I’m not talking about the effort of composers, I was talking about the effort of Capcom.