This type of thread should not exist. This thread promotes no positive discussion. This thread promotes guessing. This thread – BEEP: Cranky, uptight troll mode: off.
Seriously guys, if you don’t like this kind of discussion, then just don’t click the thread. sigh
Anyway, not gonna say that again. I did come with a purpose, and that purpose is to contribute to the better understanding of the characters, specifically Painwheel.
First off, I want to say that Painwheel is not bad. She has about 30 seconds worth of flight, super armor lights that lead into full combos, excellent multi-hitting, high-priority aerials that pretty much shut everything else down with some good prediction, and flight cancels to make everything safe. Seems like a broken character until you look closer.
Contrary to popular belief (yes, I have read this stuff), Painwheel is neither unexplored nor autopilot. The Painwheel community created the game’s first meterless ToD in a 1v3 situation just the other day. Explored? Check. Everything may cancel into fly, but whatchu gonna do when they pushblock and knock you out of the air? Tell them to stop while you check your flowchart?
Nearly every positive she has also comes with the burden of a large sour point as well. J.mp has excellent reach and priority, but it has a ton of startup. J.hp is only really good when it’s charged, which also takes forever. One of Painwheel’s best pressure strings (c.lk c.mk s.hp xx Fly, DF + lk) is highly risky because if they pushblock the s.hp, you’re a sitting duck as your j.lk whiffs right in front of them. Painwheel has a very aggressive playstyle, but if she loses the advantage, she has no way to get out of the corner except for a throw. You get the point.
This character is by no means #1, and is by no means #8. I’d like to believe she’s the upper half, but she has one major crippling weakness besides the ones I just mentioned; she has no way to get in against turtlers/keepaway characters. Painwheel’s assist of choice is Double’s H Hornet Bomber. Problem is that the assist comes with another character with the same weakness to zoning! So Peacock backed with anything (especially Double) can just have a field day with a Painwheel team because Painwheel and co. just has no answer.
There’s no telling where she’ll wind up, although I believe she’s #3 (behind Parasoul and Valentine), but she’s not one extreme nor the other.