The King of Fighters 2002: Unlimited Match Thread

Fill me in cause I’ve never even played any version of SF4. For some reason, the games just don’t interest me.

As for adaption, maybe someone should tell Hammer/Hummer or whatever he goes by that he should learn to adapt to the changes his characters got in KOF2k2UM. :slight_smile:

yeah just like how we should tell america in general not to be bad at this game

SF4 doesnt interest me either I tried to give the game a chance, wayyyy too slow for my tastes. Basically ShinBlanka decided to ban Seth and Gouken in SF4 for FR when the game first came out, his major was the first major for SF4, and in turn it started a holocaust of debate on SRK, it divided lines, made people enemies that still aren’t friends to this day, caused all that crap.

I wish it was that easy to have Hummer adjust to 2k2UM that way, but if he doesn’t like the game he doesnt like the game, just like I don’t really care too much for OG 98/2002 anymore since I got what I think are far superior upgrades in 98UM/2002UM.

Yeah I know right if only that was the case I’d be showing up to more tournaments here in America instead of showing up to very few and just hightailing to Mexico…

-DG

Too bad drama and egos get in the way of increasing the skill level here…

more like… laziness, and the need for instant gratification.

Especially the “if it works, it works” attitude. There’s a reason why you don’t see high level players doing that shit…

To a degree that is true, but here it’s more like lazinesss and the desire for instant gratification, which I hate to say it, but it is a CULTURAL THING.

This is the truth, the need to see instant rewards for hard work instead of being willing to work hard (very hard hell even do what I am doing going to Mexico) in order to actually reap the rewards…

Yeah agree 500%, it’s a lazy copycat syndrome but people just say “if It works it works” too many lazy copycats not enough leaders and this is what you get when that happens, too many people seeking the easy way out and thus a scene caps out at the leaders because most people are just following someone and not developing a style of their own or not willing to go the distance to get the competition they seek.

Some of course may not have the money, but I was once told if there is a will there is a way!

Hell DSP even addressed this topic in his youtube video about Justin getting eliminated by Gamerbee, that’s just the attitude here in the USA and it does NOT produce International Champions!

[media=youtube]Cw2g1PRYPrA&feature=player_embedded[/media]

DSP said it best, take what he is saying about Street Fighter and apply it to KOF around the world and it is STILL TRUE.

-DG

Irony is what the above post contains.

Care to elaborate?

Nope. I’m one of those people against the thread spiraling into discussion n ot related to the thread title.

There’s always PM you know…

Ok, but I’m not sure what that has to do with Hummer not liking KOF2K2UM because his characters aren’t as good.

Could have sworn it was decided long ago that the EX characters were legal. The main problem is people not playing KOFXI anymore to have tourneys.

It makes no sense in my opinion. I mean, sure there’s a disadvantage of not having faced certain characters in games because some aren’t in the arcade version and some are in the console, but shouldn’t they play the console version more to learn or face these opponents? Technologies advanced so that the people who prefer playing stick can do so on a PS2 and such, plus, how bogus would it be if someone wanted to go into a tournament but can’t use their character to the fullest potential cause it’s console version only? Having more characters is a good thing in my opinion, especially if it gives more competition

Also, the Console characters for 11 are legal (Excluding Magaki and Shion of course). Gai is suppose to be pretty good in that game for example, along with Geese and a few others. Heck, Hayate is suppose to be pretty crappy too. Anyhow, this is besides the point. I say, the more, the merrier. Then again, this is just my opinion on the whole thing. If both the Arcade and the Console versions had the same amount of characters, everyone wins kinda. Though, in the end, people may find reasons and excuses Sigh

And that’s the problem because we can’t see how good they would be against KGO. We only know of one, Kyo, that is fucking scary.

People only said EX Kyo was on par with KGO. Everyone else people didn’t complain about. You know… like Geese. EX characters in 02UM are legal. IIRC there is footage of EX Robert used by a couple of players. EX Takuma as well. The only characters that people wanted banned were the boss characters.

Are there any extensive character guides for 2k2UM online? Any character at all? As it is so hard to find info on 2k2UM.

Resorting to just watching match vids for info and practice mode. Would be nice to read up on a character in depth.

@HatredEdge

Yeah, but Goenitz is in the boss character row. What if people want to play him? My honest opinion, he’s more than legit to be in the game and legal. Geese might be a pain in the ass, but he’s still beatable.

@Kaworu_Scott

I’m not so sure about that man. Here are some things I guess, but it probably won’t help much.

Terry Bogard

He now has 2 overheads. Pretty crazy since he didn’t even have 1 in the original. One one them is like Franc O Bash’s Double Kong (No idea what the translation is), but it’s a DP+A/C. The other I think is Forward+A.

Reg. Takuma

This should be obvious but Takuma has a new move which makes him really, really good. (It’s Down, Down+A) Basically, it lets him take hits from moves and recover fast enough to punish. You can do this while someone is pressuring you and it’s recovery is fast so you can repeat it over and over again without getting hit. Other then that, not sure about what else he has.

EX Takuma
He plays like the older Takuma in 98. He has the flying kick which goes across the screen, a projectile, a running grab, etc… He’s really good and just slightly better than regular.

Joe Higashi
Joe has a new super. It’s a Heel Kick that hits low. It does a good amount of damage.

Mai Shiranui
She now has a rekka. I believe it’s QCB+C (You have to repeat doing it. It looks pretty cool and is kinda fun to do if you can combo into it)

Anyhow, there’s not much I can think to provide right now. It’s much easier when I play the game and test things and I know it must be a pain in the ass to just watch from the sidelines without playing the game, so someone here is sure to help you out.

It has nothing to do with Hummer at all. Cibernetico made an ignorant post without reading anything (much like some other people in this thread…) and Rogueyoshi rebutted by basically saying that there is no fucking need for having such a stupid ruleset that isn’t used anywhere in the world except, of course, this fucking scrubby ass ‘scene’. So what makes more sense? Playing the game with a ruleset that is standard all around the world or banning and allowing whatever the fuck we want therefore not even playing at a high level?

Can you possibly be any more ignorant? It’s as if every one of your posts is worse than the last; You never seem to realize that you have absolutely no idea what you’re talking about. FYI, Gai, Sho, Adel, Silber and Jyazu are in the arcade version.

Uh, Ex Robert, Ex Kensou and Ex Takuma are all arcade chars as well…

Really can’t believe you guys are trying to justify these characters when

  1. Who else in the world plays with those characters competitively or even tries to justify them? What a joke… Don’t even bother telling me that you don’t care about other parts of the world because that’s where high level play takes place and I’m sure you learn more from whatever videos Emil posts on his youtube page than “DARK VS SOMEONE WHO HAS NEVER PLAYED KOF BEFORE FOR 10 MINUTES” and “RANDOMS WHO STARTED PLAYING FGS WITH SF4 PLAYING 2K2UM”.
  2. Orochi Iori and Evil Ryu are beatable in CVS2 but they are still banned because of the arcade standard AND because those characters were obviously just fan service and weren’t designed to be competitive. For fuck’s sake, the XI console characters are straight out of NGBC.
  3. You know, there isn’t even a dedicated SNK community, or even a community dedicated to one SNK game in this country but can you really blame the people who dabble in the game a little but get turned off once they see the stupid rules enforced but whatever dumbass tournament organizer? Especially when one of the characters allowed is a freaking boss character from the boss row that anyone with common sense would expect to be banned? I mean, why the fuck would you even play boss characters in casuals at a major tourney? Oh yeah, I definitely want to travel just to play some dude’s Igniz, Krizalid, Ex Geese team…

Chill out and learn to play the game with the characters it was intended to be played with. Peace.

P.S.
Play mugen if you want to play those chars so badly.

IIRC DG did a series of videos on who to ban. Igniz has an infinite, Kriz builds meter like mad, and he thought Geese was passable. People on CX thought that DG said that just to use Geese. And people wanted Geese banned because they thought he was too strong. Being beatable isn’t that fair because it’s more about that character’s strength vs everyone. In NGBC Goodman is banned, if you say “Oh but he’s beatable so he should be legal” you’ll need more than that. People want arcade rules because it’s clean cut, keeps things simple(dev team thinking characters are too strong for example), and we can see players who are good enough. And it’s been working well for years.

With all of this mess being said, I’m taking it upon myself to unban the NGBC characters in XI at least when I play. They don’t break the game at all and only add to how superior the game is to most FGs today that try to follow in it’s footsteps.