just want to sum up the discussed tactic in this page of post started from Mordie, please verify:
[ Dive > f.dash > jump-over > f.mp xx CHOICES ]
[ Slide&Press > jump-over > f.mp xx CHOICES ]
CHOICES:
- delayed lk.dive - uncrouchable against sagat if they blocked f.mp standing
- delayed hp.slide
- if oiled, wait > Rocket
- if oiled, FDNC c.lk setups
-loses to wake-up dp
[ Slide&Press ( / Dive? ) > n.jump > f.j.air throw (just before reach ground) xx OS ex/Rocket/U1 ]
-loses to wake-up dp
-the low air throw will catch wake-up dash back
-dive setup dont work?
[ Slide&Press > c.mk (/or c.mp with extremely tiny step forward) > f.j.air throw (just before reach ground) xx OS ex/Rocket/U1 ]
-loses to wake-up dp but wiff/wins reversals from Sakura/boxer/fei/ibuki/claw/cody/adon/sagat/rose/makoto
-the low air throw will catch wake-up dash back
[ Slide&Press > c.mk (/or c.mp with extremely tiny step forward) > f.j.mp/hk ]
-loses to wake-up dp
-catch wakeup back-dash & jumps
-works well vs ibuki