The Final Fantasy XIII series thread. Black people sold separately

I beat the Neochu spamming Death and no Grow Egg. T_T

Just like the damn King turtles not dropping the traps. It’s a conspiracy! T_T

Where the fuck is mission 14?

thats another thing about this game, tho…
the enemy names of enemies that haven’t existed before are so…well…i don’t know how to put it into words. how is anybody supposed to remember these new names? i’m not talking about ochu’s, flans, behemoths, etc. or even the soldiers but the wolf like things, the bird like enemies, etc.

Actually I think you HAVE to finish mission 14 first then you can kill it for the Egg, or so I’ve read everywhere.

lol wut?

I think the story is the one of the few things that suck about this game.

gabrielle? xena? wtf?

Anyway, I gotta disagree with so many parts of this post. I like Hope more than most of the other characters. Probably my favorite. I don’t know how anyone can like Vanille. Lamest character ever. And why is she always moaning?

If that’s the only thing you see about the story I don’t think you’ve gotten the full grasp of it…or it might lead one to think that way ^_^;
The story is about people who are given a destiny that they have no choice but to follow it. Light and co. are the ones who are attempting to defy this destiny
This is the whole concept behind l’Cie and Focus; when you become a l’Cie you HAVE to fufill your Focus, should you fail you become a Cie’th. Should you succeed you become immortal (crystal).

I find the moaning cute; but really you can just ignore it and it’ll be like it’s not even there.
Also Vanille is cheerful and is a great Med/Rav. She would be an awesome Sab if she learned Slow I feel.

Item combo is very OP, just managed to kill Neochu doing it this way - was trying it before but was just getting demolished too early

Oh, and so far my quickest time for the behe/wolf fight is 10 seconds, 10 fucking seconds for 13200 CP, that’s ridiculous

No, I totally get the whole Minority Report slash Terminator 2 theme of free will over predetermined fate. It’s very cliche and been done to death, but it’s not so much the theme of the story that bothered me. It had more to do with the way it was told. The more obvious points: The dialogue was brutal and cringe-worthy. There are times the main characters were simply just not believable. The villains were very dull and uninteresting. The game begins overloading you with so much lore and jargon in such a short amount of time that you’re too busy trying to keep up rather than settling into the fantasy world.

One thing that particularly bugged me was how obvious and exaggerated they made some of the story elements, almost to the point where it was insulting to the audience’s intelligence. We get it. We get the fact that l’Cie are pariahs and are wrongfully victimized by the fear that the Fal’cie instilled into the public. They bash this over your head so hard and so often and just when you think they’re finished, they have Snow shooting a gun into the air and shouting “I’m l’Cie!! Run muthafuckas!” We understand that Hope holds Snow responsible for his mother’s death, and that Snow is completely ignorant to this fact. We have noticed that Vanille is cheerful and positive and that Sazh is gloomy and pessimistic. Vanille is at a 10, she needs to be brought down to about a 2. These and many other sub-plots/elements would be made a lot more interesting with a little bit of subtlety. I know this seems like nitpicking, but this is such a basic storytelling faux pas that you would expect a game of FF’s production value would pick up on, rather than violate it at every turn.

I also really don’t like the concept of heroes/villains inherently being 100% good/evil. I think a story is more interesting when characters are motivated by something other than just wanting to save/destroy the world. This is probably a bit of an exaggeration of FF13 and not all characters suffer from this, but it’s not too far from the truth. I don’t want to spoil anything, but those who are at least halfway through the game should have an idea of what I mean. “We have to do what’s right guys! For Sarah!” vs “Letz destroy Cocoon becoz we r fucken krazy! Where u at Maker?!?”

I probably take for granted how difficult it must be to tell a story, incorporate it into a video game (the type of video game that has to have hours of dungeon crawling and monster killing), equally involve the main characters of this video game, and then translate it from Japanese into English. While there are valid excuses as to why the story was not very polished, the fact still remains that I’m nowhere near sold on the story. Maybe I’m the only one. Maybe I’m spoiled by Hollywood films and other video games with well-told stories, and expected too much from a Final Fantasy game. I still think FF13 is an awesome game and I’m comfortable with the fact that you should expect a super cheesy storyline when you start a Final Fantasy game, but I’m just disagreeing with the opinion that this game had a “great story”

Don’t get me wrong. I liked reading Legend’s review of the game. I just adamantly disagree with the story being “great”, and Vanille(aka Gabrielle, apparently) and Sazh being interesting characters…among other things.

Ignore Vanille’s moaning? I’m 55 hours in and I’m still trying to find the Ochu that’s apparently up her skirt.

The Growth Egg is the Mission 55 reward. It is not a drop.

I have completed all the missions from 1-40 something, the one who is Neochu on the high part of the Titan quests right after the 3 Tonberries mission.

No luck.

Oh, so there is another mission involving Neochu?

Okay, got it.

To hell we go now, LOL!

Well, all the FFs have the same goal and that doesn’t change ever which is saving the world. That’s just tradition and how it is.

I agree that the cutscenes don’t explain events quite well. That’s where the datalog and the analects come in. When you put cutscenes + datalog + analect, the events, history and mythology comes together and it fits together quite well.

This method is okay IMO. FF Tactics did it as well and it enhanced an already great storyline making it extremely deep with all it’s backgrounds. But granted, FF13 isn’t as deep as FF Tactics by a longshot storywise but it ain’t a bad one either.

About character preference (not gameplaywise), well, that’s always a matter of personal opinion. I’m sure Hope has some fans out there somewhere. All I have to say to that is your taste sucks, LOL! jk

And glad you liked my review. :slight_smile:

The Xena and Gabrielle thing is understandable if you’ve seen Xena: Warrior Princess. Gabrielle was Xena’s partner, who was pretty much her lesbian lover.

how many lvs can you upgrade a weapon?

I can’t remember off the top of my head the specific number of levels (I’m at work, so no guide), but after about 30 or so levels the weapon will get to level *, which is when you’ll have to give it a transformational catalyst to upgrade it further.

Level 100 is the cap for any weapon.

Good luck with that and even more if you plan on maxing out more than 1 weapon for a character.

last boss

[details=Spoiler] seriously one of the easiest boss fights ive had in awhile, i went in with a 60% death resistance on leader to avoid the random BS loss - but no buff cleansing for the most part, no debuff cleansing
a joke compared to some of the other fights you get, but still satisfying, they lost the plot with how to end the story for sure, but still sufficient[/details]

Typically:

Tier 1 Weapons = Low-to-Mid 20’s

Tier 2 Weapons = 40’s or 60’s

Tier 3 Weapons = 100

I just got the growth egg; OFF TO GRINDING I GO!

Agh, I can’t wait to get home to do Mission 55.

Also, I’m seconding the motion that Sazh is the best Commando at high Stagger percentages on big enemies, as his Blitz does retarded damage when multiple bullets hit.