Battles were non random, sure, but quite a number were forced (ie step on this tile, YOU MUST FIGHT).
Fighting right on the map, cool. But since movement doesn’t matter, fighting right on the map pretty much advanced nothing, except maybe the absence of a separate battle screen. It’s pretty, that’s all, hardly an “advancement.”
Time travel was spiffy though. Only bit of CT I liked, as was the introduction of New Game +.
EDIT: Took out the comment on multiple endings, cause I can’t remember clearly what they were.
I did play the game and beat it with very high expectations, 5 years after it came out. Just imagine every big game released from 1995-2000 with the exception of CT, I played it, you could probably see why I was underwhelmed. I didn’t think it was a bad game, just thought it was ok, never felt compelled to go back to it again.
I had a lot of fun playing Earthbound, but better than CC? Different style, Earthbound has a lot of silly humor in it; after all your hero is a little kid with a ball cap and his weapon is a baseball bat.
Pretty much everything that people said about Chrono Cross as a game is true in comparison to the fact that it was the sequel to Chrono Trigger, however these are my top 5 fave songs from Chrono Trigger…
Frog Theme - Omgosh, this song was so epic, and fit the bill of a Heroic Theme Song, one of my favorite single character themes in CT hands down.
Marle Theme - I liked it, however when they made the arranged versions, I liked it even more.
Zeal Theme (12,000 BC) - I really loved their main theme here, because it really gave you a sense of a out of this world music that fit perfectly with the world in which the music derived from.
Magus Theme - One of the best pieces from CT, this alone made the Magus battle incredibly powerful, the tone and pace of the music along with the leading up to, the drama, and of course Magus himself.
To Far Away Times (Arranged) - This in my eyes is the greatest music piece in Chrono Trigger, the arranged version just made it 100x better. You all should hear the acoustic version, it’s #1.
This and so much more is why Chrono Cross bombed it for me (although there was alot of powerful and great themes in CC as well)…what happened to Chrono and the rest of the gang was simply horrible. It’s like if in Final Fantasy VI you see the happy ending closure only to have a sequel of VI with everyone getting ocved shortly after, which is a complete joke. That’s how Chrono Cross felt to me from a storyline point, because if you didn’t play the prequel before CC, you probably most likely wouldn’t of felt the same impact then.
I beat X the other night. Good game. It’s the first RPG besides pokemon I’ve ever beaten. I’ve played upto the last boss on VII but never finished it. So I’m glad I got through X.
I’m playing XII now and I’ve got about 10 hours clocked. Seems good but the gambit system is weird to me. The licenses are ok though.
If you’ve played any of the other FF Advances, a lot of the changes were the same type of things they did in those games.
New English translation that’s more accurate to the original Japanese version. This includes stuff like weapon names (Illumina = Lightbringer), monster names (Ultros = Orthos), and spells (Fire 3 = Firaga). Main character names are the same.
Relm’s Sketch Glitch and the Vanish/Doom/X-Zone trick were removed.
Two new in-game extra features: Bestiary (fills when you beat new monsters and bosses) and Music Player (has all game tracks from the start).
Two new optional dungeons: Dragon’s Den and Soul Shrine. Dragon’s Den pops up when you beat all 8 dragons and is a multi-party dungeon like Kefka’s Tower or Phoenix Cave that has new bosses and equipment. Soul Shrine is available after you beat the game and is basically just survival mode battle marathon type thing.
Four new espers: Diabolos, Leviathan, Jumbo Cactuar, and Gilgamesh.
I love Final Fantasy, definitely one of the best RPG series around. I have the following games so far:
Final Fantasy (PSP)
Final Fantasy Anthology (PS1)
Final Fantasy VII (PS1)
Final Fantasy VIII (PS1)
Final Fantasy IX (PS1)
Final Fantany X (PS2)
Final Fantasy X-2 (PS2)
Final Fantasy XII (PS2)
Crisis Core: Final Fantasy VII (PSP)
The games I’ve finished at least once are VII, X, and CCFFVII. Yeah I need to finish these other ones. I’ve been focusing mainly on VIII and XII right now. For FFVIII, I’m on the 4th and final disk and I’m having some problems with Adel.
For adel fight, stick to Irvine (quick shot) or Zell (Booya/Punch Rush loop). This is so you don’t hit that which you are not meant to hit.
This applies to every boss fight in the game, btw. How’re your junctions? If they’re decent this really is the best strategy. It’s even the best strategy when they’re not decent.
Yeah, my current party I was using was Squall/Zell/Sephie. All of my characters have about 90+ Curagas Junctioned to their HP. So they are like 3000+, w/ Squall at 4000+. I tried putting either Flare or Ultima on all my characters to their Attack value, I have like 50+ for each give or take. Usually I had have some GFs to use, but since I need Rinoa alive, I took it out for something else. Everything else about my Junctions I don’t remember over hand.
damn i gotta put some motivations into FFVIII again. I keep playing it and then not caring about it. I deleted the data for it so now i gotta start over.
FF6 is the last of the old school FFs, which sounds weird considering even FF7 is 11 years old, but it was released right before the big shift in the series, both in terms of graphics and the main developers behind it. In that regard, a lot of the love for it comes from nostalgia for the old 16-bit days or that it represents the “purest form” of the series, but it’s also a legitimately good game. I think the reason so many people like it is the same reason a lot of people liked FF7, it has a unique atmosphere compared to a lot of other RPGs that rely on the standard “medieval” theme, with some steampunk and dystopian stuff thrown in to give it kind of a darker otherworldly feel. The music’s great and the dialogue is pretty good, but the case could be made that there are too many playable characters that end up being too similar by the end of the game. It’s also pretty easy, so you won’t be racking your brain trying to figure anything out, but if your just along for the ride the experience is pretty darn good.
I was looking around the Japanese PSN an saw FFVII on PSX classics when are they bringing this to the states? Havent played it in so long, dont have the disc, and vaguely the experience, only that it was fun as hell and addictive but i want to play it again. Dont think I beat it. Although I think FFVersusXIII has the potential to be the best.
But what do you think of Square’s portable game? You think FFAgitoXIII and KH:BBS will be worth it?
So why is there breaks inbetween battles in XIII like there was in the older games? Is it so the game runs smoothly or something? I thought they sorted that shit out in XII. Kind of confusing why they would have a break from a fully 3D enviroment, to a fully 3D enviroment. Not going to stop me buying the game, but there must be some reason they’d have to do that…