If i remember correctly they said there would be more emphasis on hiding and sneaking past these new intelligent enemies which change their patterns. Sure i got most of that in the first 2 chapters ,but then the game turns around and gives me all these new weapons come 3. Sure this game gives you less ammo than re4, but it gives you more than enough tools to make sure you dont run out of resources making item management more trivial.
It’s fine that its 3rd person with no static camera angles, but i was expecting “survival horror”.
This game creates no tension or anxiety what so ever with it’s copious amounts of check points, poor atmosphere, and linearity.
It’s not survival horror it’s action gore porn.
Re4 was a really fun game which i have played through id say at least 10 times but it there are 2 things wrong with it.
It’s a terrible “resident evil” game and terrible “survival horror” game.
I dont think it’s outrageous to ask for what the game is claiming to be.
Re1-3 created great tension with it’s limited ammo, static camera angles, non linear exploration, and most important of all limited saves. No god damn checkpoints every 5 steps
Another great survival horror game which in my opinion is the best “survival horror” enemy zero which creates it’s tension with dead silence, extremely limited ammo, invisible enemies, and weapons, maze like levels with no map, and limited saves and loads.
No god damn checkpoint every 5 steps.
Haunting ground creates great tension through the uncertainty of when and where your enemy will appear as you explore a non linear open area. Sure there aren’t limited saves but save points are further apart and it feels like a race to finish exploring, finding out what you need to do, and getting it done before you go all the way back to save.
No god damn checkpoints every 5 steps.
Og Silent hill…super limited ammo, healing items, non linear exploration. Sure melee weapons leave you with defensive options and dont break but at least enemies are a threat to progress.
Also no checkpoints
Alien isolation is pretty good too.
I don’t need static camera angles or tank controls to enjoy a survival horror game.
The key word here is "survival"
TEW has non.
It’s just re4 with a pretty bow on top.
It’s not bad but it’s not what it says it is.
Games like these are harmful to the genre because they obscure the definition to one so delicate.
Edit: im on chpt 9