Corner Adjustments. The 1st air series requires slight distance from the wall.
Opener (flush):
[LIST=1]
[]c.:l:s.:h:(slight delay to push out):s:(neutral jump)
[]c.:l::h::s:(jump backwards)
[/LIST]
1st air series:
[LIST=1]
[]sjc.:u:+:h::qcf:+:m:, land, dash, neutral jump as you cross under (cap should face out now), j.:u:+:h::qcf:+:m:, land, dash, :qcb:+:l:, :s:
[]sjc.:u:+:h::qcf:+:l:, land,dash, neutral jump as you cross under (cap should face out now), j.:u:+:h::qcf:+:l:, land, dash, s.:h::s:
[]sjc.:u:+:h::qcf:+:l:, land, jump backwards, j.:u:+:h::s:, land, dash backwards :qcf:+:l:, dash, s.:h::s:
[]sjc.:u:+:h::qcf:+:l:, land, jump backwards, j.:u:+:h::qcf:+:m:, land, dash, :qcb:+:l:, :s:
[]sjc.:u:+:h::qcf:+:l:, land, jump backwards, j.:u:+:h::qcf:+:l:, land, dash, s.:h::s:
[/LIST]
2nd air series:
[LIST=1]
[]:h::d:+:h::s:
[]:h::u:+:h::s:
[/LIST]
Ender:
[LIST=1]
[]:qcf::u:+:l:, land, dash, :qcb:+:l:, :qcb:+:h:, :qcb:+:atk::atk: - midscreen (will only work with 1st and 2nd combo on air series 1)
[]:qcf:+:l:, :qcb:+:h:, :qcb:+:atk::atk: - midscreen (after hitting with 1hit of :qcb:+:h:, you can cancel into lvl 3) (will only work with 1st and 2nd combo on air series 1)
[]:qcf:+:l:, :qcb:+:atk::atk: - corner
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