It started to die due to several reasons:[list]
[]casual player base not realizing they were lucky that Capcom was improving the good version available at the time;
[]huge amount of crap games released in the nineties in the form of the several SF clones and other several games which tried to be different, but were badly implemented;
[]horrible player support in the western world (Europe, Africa, Americas): we would not get command lists, game version explanations, etc. The Japanese version even told you the correct special move commands since WW. Western versions would be based on outdated development versions, with more bugs and unfinished characters (western Balrog in CE is the main example);
[]Alpha 1 sucked;
[]good online (internet or LAN) lacked for more than a decade;
[]arcade operators were pretty incompetent. This cannot be stressed enough. They would rent crap games, get rid of cabinets with games players liked*, allow machines to operate with broken sticks and dead switches, increase difficulty in games to a point people would quit before even understanding the game, see players as an inconvenience (they should lose as soon as possible to allow others to “play”), etc. They simply did not understand their own business, for the most part.
[/list]
*super was released, you would not find the HF cabs anymore; Alpha was released, you would not find ST cabs anymore.
The release of a 4th installed on the main SF franchise did revitalize the scene. The fact that the game appealed too much to the casual crowd; was developed by people who did not understand SF and disregarded the best versions of the game in favor a 1) 3D collision system and, then, 2) hitbox system with no regard to previous versions but in terms of dimensions and frame data; favors combos, hit-confirms and 50-50 mix-ups instead of footsies and zoning; and introduced wacky mechanics, these did not revitalize the scene at all. If SF4 was a great game, ST would not be played anymore and many more players would like the competitive aspect of the game.
In SF4, you can quickly react to a random Tatsu, hit the enemy out of the air with a Fierce SRK, only to have the enemy recover before you do and “punish” you for being good. This is ridiculous.
Great is subjective, SF4 is popular that much can be said. ST will always be played cause it is one of the all time greats and the last revision of SF2. Even if SF4 was something u found awesome, unless it is just like ST but better u still have a reason to play ST.
Being someone who was actually alive during the SF2 era, what I witnessed was the popularity really died down about Super Street fighter 2. The slower speed was a huge turnoff, people loved the speed of sf2 turbo. ST was harder to find in arcades, cause Super did so poorly.
You sure as in hell can blame both Capcom (especially) and ASW on why there wont be anymore casuals trying to get into fighters, they made sure of that.
I’ve played in the 90’s and the 00’s, in my opinion the peak of the “scene” was from 2000-2003 and just went downhill from there, despite the fact that there were other fighting games. I think the resurgence came from the sheer hype surrounding sf4 and just kinda snowballed from that to what it is today.
in a way, old schoolers are as much to blame for the decline of good fighters with great engines/gameplay mechanics as the 09ers, coz capcom is disappointed after soooooooooooooooo many people talked shit about wanting more darkstalkers, capcom gives it to them(in a way), and the old schoolers die hard VS fanboys didn’t buy the game.
don’t expect darkstalkers 4 to ever happen. and if by some miracle it does happen, expect shitty fighter 4’s/SFxT’s garbage gameplay mechanics ruining your expectations. so dont hold your breath. and that goes for any decently made fighter from capcom from now on.
more shitty fighters geared towards the casual gamer is the only thing thats going to happen from this point on.
Yep, it’s true. I don’t have a video, though: I do not own the game. It happened at the arcade, a couple of years ago, just before I quit on it. It would be nice if someone could make one, though, since it’s absolutely hilarious.
Edit: in case the previous reference to console sounded weird, it was a cab with a console in it, and some hack so as to disable the controls when a player lost a match.
Every competitive player that plays vampire bought DSR. OG players (SF 90’s players) never supported the game to begin with. This game was always a netplay game due to the attitudes of the players of the 90’s revering SF over every other game back then.
I never expected DS4 nor do I encourage people to buy the game if they are going to support only DS4 with their purchase of DSR. With that said, I’m not surprised that the game didn’t reach capcom’s expectations. This game like skullgirls, has way more fanboys then actual players.