TEKKEN 6 Bloodline Rebellion Thread - PS3/XBOX 360 Oct. 27, PSP Nov. 3

Ya Penny Arcade comics, kinda figured that was next after the Yoshimitsu custom.

Yeah, way too many people didn’t understand the quarter etiquette at Anime Expo, not just in Tekken though. Sad times

I can’t believe Los Angeles doesn’t have either version of T6, otherwise, I’d probably be organizing LUYG here since I knew about T6’s existence since…forever, compared to others.

So I just found out the only arcade here that has T6 made their money back for the machine and a little more, and yet they dont want t lower the price to at least 75 cents or even upgrade to BR.

What The Fuck…

So far, there’s EIGHT MIGUEL MIRROR MATCHES

Youtube can’t handle the manliness. That’s why the majority of them are in MONO.

Dressed as Rugal too DAMN my head just exploded

So Suiken, LUYG is now at Super Arcade right? lol I do want to see the ghettoness of the Vid though

I’m watching some vids of Tekken Crash right now. Curious as to what controls they use on that show, and if they are the standard tekken controls when you buy the cab.

Interviewer: "What would you say is the essence of Tekken?"
Harada: “Juggles”
:wasted:

Trolling much?

What is this LUYG thing?

It’s a Korean cab, so it’s not sanwa. It’s the arcade’s stick and buttons though, no ports and bringing their own equipment.

Actually, he was pointing out the damage potential, which most relate to the juggles. There’s big damage potential on the ground as well, especially in oki, NCC, and counter hits in general(CH deathfist HURTS, no juggle needed).

Every fighting game has their way of dealing huge damage. Even SF does.

ST has link combos into super.
SF3 had combos into super as well.
SF4, FADC into ultra. Most, you guessed it, JUGGLE!(sagat f+rh, ultra anyone?)

Seriously, what difference does it make if it’s done while you’re on the ground or in the air? You can’t do anything about the combo regardless, so what makes one worse than the other?

“But tekken has walls, it’s super cheap”…SF has corners that only work in the corners, which acts as a wall… Not much difference here.

The big difference is, in tekken there’s usually a risk involved in trying to get that combo off, no one has a move that can combo that’s impact frame is 4-5 frames and a LOW that’s safe on block that can combo into half your life bar. Ultra and super meter required or not, it still exists. Yes, the move in tekken to launch may be safe on block, but you can always get around it in tekken, Side-step it, back dash out of it, duck it, low parry it, reverse it, crush it…

In tekken, if you get juggled, it’s usually your own fault.

Well. To be fair, that is was Harada says as a whole if you watch that vid.

I go into the tekken thread and they’re talking about period blood

Kaz said it’s agro gameplay. Then said “we had focused on air combos” IE bound, which is new in 6. Plus, yes I know his intent. Have you seen his threads about 3D FG’s?

@moth
Bad time to eat my buritto w/ hot sauce

Yeah juggles are no different than supers, ultras, whatever the fuck. Only difference is there’s no automatic hits since you have to input each hit of the combo. So in that sense they’re way less cheap than what SF offers.

That’s the essence of every fighting game. To punish mistakes with the most damage possible. It’s not like he said anything outrageous.

Well, in SF’s defence, you’re not exactly “dialing in” a combo so to speak. Every fighter has a combo-like system. Tekken just has that extra push in terms of a usable combo system. BB is almost as guilty. Unless you’re Hakumen.

sf4 got as much mindgames as tekken. jabs and shorts are not safe to throw out, cuz they can be shoryukened into ultra if you’re not careful. it’s also much harder to perform link combos in SF, whereas you can learn a damaging combo quickly in tekken.
the thing with SF4 is that it resembles every 2-d fighterz ever release.

Wow haha. T6BR at Game Galaxy in Nashville is only 75 cents. I couldn’t imagine pumping more than that in the machine. Don’t get me wrong, I spend ALOT of 75 cents plays, but if it was $1.50 like some places I don’t know. It’d be pretty fucked up.

Lemme know when you can punish and do the most damaging mishima combos and dash jabs into DWEGF. stop making yourself look dumb and trying to compare the two and say one is harder then the other.

Oh shut the fuck up, Dont compare that shitty game to tekken. Go back to your sf4 forum.

it’s obvious that you haven’t play SF4 at a high level before. being able to do short and jabs into link combo is crucial at high level play. whereas any scrubs can pick bryan or miguel and be able to do a half-life juggle in a couple of days. mishimas are the exception since they’re the most technical.
let me remind you that you’re dealing with the king of competitive here. i can pwn ur ass in tekken, sf4, or poker, scrubs.

http://i34.photobucket.com/albums/d139/thewindsong/DSC000062.jpg

http://i34.photobucket.com/albums/d139/thewindsong/DSC00007-1.jpg

Why are you losing in that second pic?

I’m not sold.:party::party::party::party::party::party:

I’ll mm you. Bit drunk so if I say some things i dont mean, Sorry :smiley: this schanpps is fucking e up srsly. not enough apple juice omg. Hopelfully I dont have too many spelling errors to theo point wheres its unreadable. But srsly money match me :smiley: