This game always felt like it could be extremely defensively and I’m hoping that throws coming out faster will help change that and give this game a solid mix up game when an opponent is in your face.
Also I’ve only noticed buffs on characters so far which makes me want to believe that Capcom will give slight buffs to stronger characters and give more buffs to weaker characters so we end up with a balanced game. Only the stupid stuff should be nerfed like st. Jab pressure.
Btw never noticed the FIGHT logo to be a problem but I guess Capcom was like “They’ll bitch about it later, fix it now.” It did make me lol though.
Please stop the clock with cinematic supers. For spending 2 bars on a super [which their are way better options for two bars] at least stop the clock.
Akuma health buff please
Nerf to Cody anti-air hitbox.
Nerf to Jack’s uppercut. [why is it even on block?!]
I play a Lars/Dudley team on the side, he’s a bit of a meter hog, but he gets really good damage, good anti-airs, amazing walk-speed, and shitloads of options from all his tools.
Lars is eh, a lot of his stuff, isn’t safe, so you have to space it. You can frame trap with his rekka’s [that’s worked well for me] but again, alone they are not safe. He’s got really good footsies though. I just wish he could combo off of his own wallbounces though.
Poison buffs. Where is my gi… Characters damage. In a game where everyone is throwing out easy 35-50% combos each confirm, poison is stuck hitting for 210 damage on a 2 frame link.
No juri nerfs. She has been hit every patch since release leave her alone.
OH, and add Anna to the game, I want a reason to stop playing tag 2. But without her here I have to return for my anna/nina tag team fix.
whiff on crouchers, I’d stop asking for Vega’s Cosmic Heel to hit crouching opponents
I actually abuse that
i have nothing nice to say about duds…
He wouldnt have been in either SSF4 or SFxT if it were me.
his damage is fine IMO only thing that should be nerfed IMO is the ground pound tracking opponent or having a huge hitbox. I dunno which is the case but that’s the only nerf he needs IMO
Honestly the only characters that I play atm that need buffs are Ibuki (she’s just a hot mess) and Guy, ESPECIALLY GUY they need to increase the hitbox of the elbow drop, when people can anti air elbow drop with a crouching light something seriously is fked up
I don’t think just anybody can anti-air that on reaction like Tatsu. The dude has psychic powers and I’m stickin to that until someone proves me otherwise.
Liking all of Songi’s and Fergus’ posts because I want to be able to do something productive with Asuka again. Ps: I propose that Cody’s dmg get scaled in half for every cr.lk (lk lk lk lk lk lk lk lk lk lk lk lk ) mhh combo he does until the match ends.
Really interesting to see that Ibuki didn’t get much help, poor girl.