'Cause we all know writing something off before it has a chance to show what it’s made of is the best thing to do, right?
^^(Sataome post) That’s my understanding also. However, I’ve heard that “u” is sometime skipped over (desu, -masu, etc) or at least isn’t really emphasized in casual conversation, but more so when you’re trying to be polite.
About the news…Uh, shrug. Good for marketing, surely. I dunno if Capcom of Japan will still be making the games, but giving C-USA a bigger role, or if the games will be made over here, or with heavy input, whatever…there’s not much to know.
What is important to know, however, is that America invented Dee Jay.
They DID show what they were made of. Final Fight Revenge was a piss poor title, even by US standards, and one worse than any Capcom fighter that came before it. And they haven’t contributed anything to SF besides balancing out an already shitty game and inventing a one-dimensional stereotyped character. Have you been reading, or did you just come in here to aggravate me because my opinion doesn’t match yours?
So they made one bad title, big fucking deal. Nobody’s perfect. You don’t see people forming their opinions of the Final Fantasy series because of FF: Mystic Quest, do you? How the hell are you going to give someone some shit for just one bad decision?
It’s also not a good idea to judge something because of what they done in the past, either, so unless you have a time machine stored in your basement, you have no idea what they’ll do idea how it’ll turn out. Being skeptical is one thing, but saying things aren’t going to change based on what happened in the past is pure ignorance.
Stop being silly, guys. It’s not the end of the world. Some of u act like Capcom Japan had big plans for the franchise. Isn’t it obvious that Capcom Japan is done w/ SF?? If Capcom USA gets the rights, then atleast there’s a small chance of SF4 being made. At this point, all I really want is for Capcom to do something new/different with SF, so I’ll take almost anything.
Not if you’re the type that believes history can’t possibly repeat itself. I prefer to play it safe. And though your comparison has some merit, there’s hardly any relevance to it. Square created FF. They know the ins-and-outs of their own property to know how to gradually imrpove on it, and they have enough experience to broaden their work on other series as well.
CapUSA works primarily as a manufacturer for anything CapJP makes, all the while censoring the shit out of everything that comes their way (RE withstanding). They don’t have much at all to show for independant game development. While it is still within the realm of possibilities that they can make some changes with SF, there’s a strong likelihood those changes, at BEST, won’t be enough to warrant my giving damn, or anyone else here. Maybe it doesn’t matter to you as long as SF’s alive and well, but in this market, MK will always outsell SF. For tournament quality OR popularity, it’ll fall flat on both ends.
I’m still a little skeptical about all of this…
Is there any other source besides the one listed?
If it is true, I don’t see it as the end of the series yet. I would like to believe that Capcom USA would seek/receive assistance on a new SF game from Capcom Japan (much like the assistance/supervision Nintendo of Japan gave to Retro Studios for Metroid Prime).
Besides, people have complained that since these games are mainly made for the Japanese audience that Capcom Japan completely ignores everyone else. Well, with any luck, our voice can finally be heard for a SF game.
Maybe it will, maybe it won’t. Who the hell knows?! We don’t, that’s for sure. Just because history can repeat itself, doesn’t mean it will repeat itself, regardless of past history. Your basketball team can have a championship season last year and go this year without making the playoffs. Doesn’t mean they’re going to suck for all of eternity. Oh, and your Square example doesn’t change my original point, so I’m not going to comment on that.
Anyway, that’s just the optimist in me, which is apparently a crime on this board. We’re trying to revitalize this genre, aren’t we, so why all the negativity? How about we wait until some more news come out and THEN we can form our own opinions?
BTW, I’m not saying there shouldn’t be any skepticism, just don’t go out and say “Oh, this sucks!” and “It’s the end of the world.” before you even know all the details.
Thank you for your wise words Kataklysmic. :tup:
Because there’s no point if companies based in America don’t take fighters as seriously as we do. If you make games that are not good enough for a strong competitive playerbase to extend its life span after it gets old to the casual players eventually, why bother? HF was a good upgrade to SF2, but what was good for that game then is no longer prevalent to this market. Capcom USA knows this. It’s all about eye candy and the need to make you feel like you’re in the game, not competence of the player or tightening screws in the gameplay.
I take fighting games only for what they are. I could care less about aesthetics, storyline, or what have you. As such, I expect the actual game to be worth my time and money, not just something new, in that I can play it against others with as much an uncertainty of the end of a match as I make of it. How much longer could you expect to me to play if I happen to find some obstruction like an inescapable tactic or a stupid glitch that’s stage specfic? That isn’t to say these problems don’t exist in Japanese fighting games, of course. It’s just a lot more common in American fighting games.
Playability is the crux of any game, hence the source of its entertainment. Even CFJ’s beginning to hold up in that regard, according to most people who played it. If you’re not going to focus on that, you’ll just wind up with products that won’t last for more than a few years. Millions may continue to eat them up one after the other, but no matter how “refreshing” they may be aesthetically, there are still plenty of other genres that offer much more. Fighting games are not ever going to be the ‘cool thing’ again, not even with online play. That’s what we got Halo for.
But hey, I’m sure Capcom USA can make a good SF game. I’m just doubtful at this point that they could make a good fighting game.
and James Goddard, the guy with the concept for Dee Jay, went on to conceptualize the Weaponlord, the rugged child.
I wonder how much input USA had apart from the overall concept of Dee Jay?
…and making decisions guided by previous historical outcome is what people do, and it is mostdef not an idiotic maneuver (esp. if your aim is survival). But history has dictated that it is possible for the unexpected to happen, so lets hope that Cap USA can build on the previous success of SF by learning from others mistakes/triumphs.
peace
Akiman himself.
The president of SOTA Toys.
Arcadia Magazine.
What more do you want?
Exactly. Not emphasized. Those cases you brought up, are the few instances where the ‘u’ is almost completely tossed out of the window. It’s still there if you have any form of a Japanese accent, however.
somehow im with some of these n00bs. Street Fighter might come to an end.
Daywalker
Japanese language and accent utilizes the fact that consonants cannot be sounded out without a vowel sound ending the consonant(except N and M). The “U” sound(“oo”) is always there no matter how short or silent. With that in mind, Japanese words are usually shortened in this way. In CvS2 the Tatsu maki senpuu kyaku is pronounced “Tahts-mahk-sanpoo-kyahk”.
Seriously what do SFers want anymore. “Give us a new fighting game Capcom PLEEZ!!!”:mad: Capcom finally announces a new fighting game!!! "WTF Ryu’s Shoryuken can’t be 2-in-1ed from a C.HP!!! This game sucks, I wanted a new design but not a overhaul!!!:mad: OR “WTF C.MK still combos into Hadouken, this is like, the same SF game as before this sucks; why can’t they innovate? SF is dead!!!:mad:” Continues hating the game while playing it at tourneys and chatting about combos on SRK.
I think you guys have forgotten why you play fighting games, why are you even on SRK if all you do is complain nonstop about EVERYTHING. It’s better to just quit if you don’t like [new] fighting games otherwise why torture yourself with all these “crappy” games. :pleased:
What’s even funnier is when you guys (you know who you are lol) FORCE glitches and then later on complain about them existing. I don’t see any way roll cancelling could’ve been found “accidentally”, but then people bitch about 24 hours like it destroys CVS2 playability; a pretty decent Capcom fighting game if you ask me, one where Capcom actually tried to make good. Capcom isn’t force-feeding you to play fighting games so if they suck IYO just completely behave like they don’t exist and leave it to those who love it.:bluu: This post isn’t directed to anyone specifically.
I mean in all honesty why go join a SF site just it moan, whine, flame, if SF is dead? Isn’t that counter-productive?
Eagerly awaits CFJ:bgrin:
Times 2. Thank you, white shadow.
who are you guys talking to?
well in Gouki the ‘u’ is pronounced. It is different from Goo. It’s not just a long ‘o’ sound. Basically just say the letters like it’s spelled in hiragana. I know this because my Japanese teacher got on me back in the days when I messed up on it.
HaoGui you are correct. What I said pretty much can only apply to the endings of Japanese words. The “u” in Gouki lengthens the “o”. Without the “u” then the “o” sound would be pronouned faster and shorter. Compare “Gouki” with “Goku”.
EDIT: When I said vowel sounds accompany consonants in the end I did not mean to imply that the “u”/“oo” sound is the sound that always ends it. In the word “nest” N is clearly followed by “e” but S is followed by “u” and T by “o”//“nesuto”
Somehow we went from Capcom USA and Street Fighter to Japanese accent lol.