SSF4 Tier List Thread REBOOT Super + AE (Updated: 02-01-09)

As with a lot of matchups against Guile it takes patience and well timed jumps to win this matchup. Although, while playing against one of the top Guiles in the UK, I found that there’s a ‘sweet spot’ where Cody can react to a backhand, far hk or sonic boom from Guile with a zonk knuckle.

This makes it difficult for Guile to zone Cody. All I was doing was slowly edging forward and blocking sonic booms until I got to that sweet spot and I stayed there. Eventually the Guile will walk themselves into the corner where you can start terrorizing him with your frame traps etc.

But it’s 5/5 or 5.5/4.5 to Guile. Not a MAJOR disadvantage but not a HUGE advantage either.

I don’t consider 5.5/4.5 a bad matchup which is why I never mentioned it as one of Cody’s bad matchups.

Far as I know, if we’re in range for c.lk xx jab criminal upper, and we block that, that’s a free c.mk xx sho FADC thanks for showing up.
Could be entirely wrong, as I’m not up on how Cody has to space his stuff. My bad if that’s the case.

But that brings me to an entirely different point, Sak’s big damage stuff starts off a low forward, hell, you can even jab into that for a hitconfirm. You’re talking about scoring damage off a jump in. In this matchup, safe jumping and ambiguous crossup situations are very real, but how often is somebody just going to give you a jump in compared to a low forward.
That’s why I’d absolutely give Sakura the nod as the best practical damage dealer in the game. At least top 5.

All that being said, Cody’s oki and frametrap game is something I personally have trouble dealing with. I love the matchup in a stand up fight, but major advantages go to who gets the first knockdown.

A well spaced f.mp into cr.hp > HK ruffian xx equals ridiculous damage and it’s very practical. I don’t know what Cody it is that you watch but I know that I can score HUGE damage without having to jump, that’s just an additional 100-120 damage. As for the cr.mk after lp criminal upper, it’s only Ryu, Ken, Akuma and Dan who whiff the cr.mk Sakura gets a free punish but as a 1 frame link so I’d go training mode.

Another thing I forgot to mention, which is what makes Cody VERY dangerous during footsies, is a whiff punished cr.mk from Sakura with f.mp can be linked straight into Ultra 2 for about 460 damage and it’s very easy to confirm. Cody’s damage output does not have to start from a jump in, it takes one cr.lp/st.lp to hit confrim into 360+ damage.

Now that we have a Cody user in here(Ice Rei), I haven’t heard anything about anyone trying out Cody in the AE spots. I wonder how he is doing?

And regarding Cody, regardless of what you say of him, he loses most of his matches to…guess what: footsies.

Says the player that doesn’t play Cody…

haha okay and…how would you actually know I don’t play Cody? Main him, no. Play him? Of course, get real.

I may not play him on a considerable level, but c’mon. Really? He’s got alot for him(chains, damage, normals)…but don’t tell me his footsies are make up his strong points.

Every Cody i’ve played with sakura hasn’t really given me much to fear as far as footsies go. C.MK seems to beat about 99% of his pokes… alone.

Zonk Knuckle beats everything that doesn’t skate the ground. Ground-level pokes lose to cr.LK, st.MK, and others, and can be counter-poked with cr.HP. Cody is good because every footsie situation against him is bad if the Cody has a Zonk charged. Easy frame traps plus awesome anti-air are just icing. Cody’s new 3-frame LK will open some new combos and help his defense a little.

He was always competitive, just not enough good Cody players. As is also the case with Juri, DeeJay, Adon, and others.

Yun and Yang look like they will be very high if not top. But the rest of the tier is not really debatable yet, because the game isn’t available to everyone yet. Let’s try to have some patience.

I said nothing about footsies being his strong point, why are you making stuff up?? I said he can out footsie many characters with his high priority normals and such. And since you don’t play Cody at a ‘considerable’ level you wouldn’t know this therefore you can’t really state an opinion on a subject you’ve no experience in…

Please play some high level Cody’s before you start judging what pokes are effective. Cr.mk is a good poke but it can easily be whiff punished by Codys sweep, cr.lk, cr.mk, f.mp and f.hk can hop over it. It’s a good poke but it doesn’t beat 99% of his pokes… If you play a relatively good Cody, that knows about spacing, whiff punishing etc, you’ll see why his footsie game is of high standards.

It’s like when nobody wanted to play Adon just because Justin said he’s one of the worst in the game, then Gamerbee came along… The community is quick to judge what they don’t know until the character’s ‘abilities’ are revealed at a big tourny like EVO. Take it from a high level Cody player in the UK he has good footsies…

Every character is competitive, the game is balanced. But tournament competitive is one thing and all of those characters save for Adon, aren’t at all, or virtually not.

Against the Sim’s, the Rog’s, the Guile’s and the Viper’s, most of those characters are looking at an uphill battle, and that match after match with people more similar in skill level then online, is an issue. I mean 20,000 BP Cody’s aren’t exactly raping Evo, but Adon did so there’s always a chance.

Let’s just say it how it is, there is probably not a character in this game more fun and unique and downright satisfying then Gen (Save for Viper, and maybe Makoto.) He’s got a solid learning curve, awesome looking shenanigans, that “Low tier” feeling that makes you feel better bodying some stupid rog of Rufus, and ultimately is just a blast to play. But that means jack shit in the face of some simple statements:
[LIST]
[]If he was a chick, losers would love him.
[
]If he was viable, he’d be on the tournament alot more.
[]If he was interesting, then people would show him more love.
[
]If he didn’t get raped in X matchup, then people would stop sweating X matchup and pick him.
[] If he was for everybody, then he would be picked by somebody.
[
]If he was “good”, everyone would use him.
[/LIST]

That’s pretty much the bottom line with every one of those characters. They suck compared to some others, and the only one to really walk out and differentiate themselves in AE is Deejay, but its still too early to see if its just hype or whatever. He’s still my ringer for top tier, and he’s still my main so take what I say for being objective and weigh it with as much salt as you want.

Sorry to burst your bubble, but some characters don’t have that Hakan, Makoto factor where there is a hidden pool of potential just waiting for an above average player tired of their boring old mains to try out and master.

Sometimes, they are what they are. Give Capcom credit though, they took low tier in Vanilla and turned it into Top tier with Fei Long, and can do that in time with some others, but right now Cody’s more fun then most top tier characters, but is still probably going to be given the short end of the stick.

I don’t use him well enough to be the one to make people see “High tier” like ice_rei says or whatever, but when that guy shows up, I’ll be on board.

This thread was made four days ago. Please don’t act like we aren’t encouraged.

Every character in the game has a hidden pool of potential where an above average player will take them further and master them. Gamerbee and Adon. Adon is in the exact same position as the rest you mentioned, he’s not a GOOD character because there’re a lot of characters that do what he does but better. Just because Gamerbee showcased his potential at Evo and placed top 8 everyone started claiming ‘OH TOP TIER’, ‘ADON’S SO GOOD’. If Gamerbee happened to use DeeJay at Evo and do the same thing, I’m sure people would start to say the same thing.

The community don’t want to hear anything about lower tier characters being good from somebody who plays them UNLESS, some pro player shows them being good in a big tournament. Same thing with DeeJay. Akimo makes DeeJay seem like a perfectly viable character, when he plays him it doesn’t look like DeeJay has much flaws but then trying him out yourself you see it’s a lot more difficult. Same with V-Ryu and Makoto, Skatan and Sakura, Wildcat and Hakan, Rokotsu and Gen, Gamerbee and Adon, Kiryu and Guy, Good_time_01 and Juri, Furansujin and Cody etc.

Those are all characters that have a hidden pool of potential and those players are showing it. There’s no way a character can ‘suck’ compared to another because you play them because you like how they play. It fits your style. Your not going to go play Ryu now because he’s balanced in everyway and is ‘better’ than all the characters I mentioned. Every character has something unique which the player is supposed to find and exploit to win.

I said High-mid tier by the way not high tier AND I plan to show everyone that Cody is a perfectly viable character when I get the chance.

People were sleeping on Adon because they had not explored his toolset. He rose in tiers because Gamerbee showed us things we did not expect. The character had always been capable, but it took some effort to show this. Find more tools and tricks for a character and they move up in tiers. This is why it takes so long for tiers to settle. This is also why tiers matter. All the characters have strengths and weaknesses irrespective of who plays them. Top tiers have more tools to win than low tiers.

This is where I’m coming from. I’ve explored Cody’s tools a lot, I have videos showcasing some of them and I know what he’s capable of. None of this matters unless a player like Gamerbee shows up and does an ‘Adon’ but with Cody. Tiers don’t matter at all. It’s the tier lists fault why there’s no variety in this game, it’s also the community jumping on ‘top player’ bandwagons (like when Daigo used Guile). If there was no tier list, people would play characters that fit them well, not characters that have ‘simpler’ tools and gameplay styles.

Although top tiers have more tools, lower tier characters usually have more specialized and definite tools that takes players exploitation of it for them to win.

All this tier and tools talk make me wanna bitch slap Capcom for not giving us a definitive version of this game to marinate with.
I can bet there will be changes when it hits consoles too. When does it end?

It doesn’t. I don’t know if people think about this but capcom is out to make money. They have a userbase and will exploit it every way possible. S.Kill is hired by capcom to see what customers want and keep potential buyers interested.

In the end its all about cash.

Tokido thinks AE is more balanced than SSF4 apparently. There’s probably a few less 6-4’s this time around.

The fact that people started using .5’s to denote match up balances means Capcom did something right with this franchise.

I don’t get it. People say Tier lists are crap, but use the same said tier list as exhibit A: This game is balanced. shrug

Too much tinkering Crapcom…

I would say that just because a game is more balanced, it doesn’t make it that much “better”, it just allows more characters to compete.

Hmm, I’ll wait over here until people realize Capcom’s been doing this to Street Fighter since SF2.