SSF4 Tier List Thread REBOOT Super + AE (Updated: 02-01-09)

Yun is OP get over it.

If you think zoners can get a way without blocking and teching and “Thinking” then you don’t have the right to call people scrubs.

I live in montreal, show me how brainless zoners are.

So many ways to get around fireballs. You can’t even through FB’s midscreen without risk. Rushdown Yun, “sounds” broken. Lunge, Divekick, C.Grab, DP, good normals, builds meter, easy combo strings? AE hasn’t even been out that long and he’s already considered top tier…WTF?

I’m staring at Yun’s official frame data in the first revision of the mook. This stuff looks so shiny. Geneijin normals have like an extra 20%-30% frame advantage boost from normal state hahaha. Don’t push any buttons.

Vulcan hades on blast with the 3-hit combo.

lol. I main Juri, Adon and Fuerte. Zoners are free for me. :stuck_out_tongue: But I just might take you up on this. I’m always up for a challenge. :wink:

Meh. I don’t care what you people say, I still stand by my statement. Yun isn’t OP. Anyone who thinks so obviously doesn’t know how to option select, block or tech.

I honestly think Ken and Adon (and of course Fei Long) are superior to Yun. Simply because of their greater footsies.

from an options/tools standpoint, you have to admit yun is retarded. he has every tool that is good within this games engine, outside of fadc’able dp

i will agree that you cant call him OP tho. dont really know his matchups as of yet

hey I main Guy and Ken, but I don’t mind using Dhalsim or something.

also you do know there is a scene here in montreal right? we just had a tournament and I have never seen your face around.

You do know there is more to this game than option selects right? Dive kicks limits all of that and a command grab on top of that is just silly.

Yes he is beatable, but you can’t deny the fact that he is top tier.

Yeah I know there’s a scene but I haven’t got the chance to play a lot of SSF4 offline. I’m definitly planning to though.

I never said he wasn’t top tier. I just said he wasn’t really that “broken”.

Look at Yun’s dive kick collision boxes it’s ridiculous: http://img638.imageshack.us/img638/9786/111yun01.jpg

Here are some facts: You can block Yun’s dive kick crouching (it’s not an overhead attack). You can stuff it with any fast enough poke. Yun has to reach a certain height in order to dive kick. He can’t instantly do it like Rufus. So if you just crouch tech with strong anti-air, you shouldn’t fear his dive kick at all. Plus Yun’s wake up stinks although it’s not as bad as Yang. You can safe jump and OS.

Lunge punch kills all your zoning options. True. Well actually it just means you have to be more alert and up your reaction. You can’t punish on block but I’m pretty sure you can react to it like neutral jump or sweep (though I’m not sure about Lunge Punch’s invincibility).

Command grab yeah that can be a problem with such a fast character. You just need to back dash or get airborne as often as possible when Yun’s close imo. You wanna fight him mid range or poke range. Or just over-rush him which is what I’m planning to do. :slight_smile:

His dive kick alone isn’t the problem. It’s the fact that he can change whether or not it hits front or back, or he can do an empty jump into low or command throw. His options are more dangerous than Rufus’

I don’t want to put you on the spot but, the timing is very tight to safe jump yun being that EX upkicks is a 4 frame reversal, even if you have some setup that causes it to whiff it recovers so damn fast and throws him so far away most characters can’t punish it

EX lunge basically throws out the “just zone him out” mentality, he can just throw it out at ranges where you simply cannot react to it and be at + frames, you have to block and risk some kind of mixup here

mashing jab doesn’t work after blocking a divekick, trust me

like everyone else I don’t have a ton of exp. vs. yun, but, I’ve played maybe 20 or 30 games vs. hsien and I’ll tell you his Yun is no joke,

if you could simply mash jabs, OS sweep after a knockdown and safejump and beat yun, japan and everyone else wouldn’t be struggling so much against him

he has every offensive option available to him and a crazy super that deals huge damage aswell as leaves you in the corner. in a way he’s kind of like cammy in super with a command grab and genei jin - good and easy confirms off of lows that lead to front/back/command grab mixups not to mention its all safe and you can’t reversal through it like you can vs. rufus.

Where did you read anything about mashing jabs? And who said you should mash anything after a blocked dive kick?

I didn’t say “mash jab after you block”, I said “crouch tech on reaction BEFORE you block”. Here’s a video explaining that technique vs Rufus: [media=youtube]KBKVouufuXM#t=0m32s[/media]

Yun’s hittable box is so big I’m pretty sure any L/M poke should work. Heck even FADC and neutral jumping kills dive kick momentum.

Then don’t jump in if he has meter. I’m not sure about his non ex versions, but I know most reversals in the game are aroung 4-6 frames start up. Only Ryu has a 3 frame reversal.

Note that Adon’s LK Rising Jaguar also has 4 startup frames and he’s the character that wakes up the fastest in the game. So if you can safe jump vs Adon, I’m pretty sure you can vs Yun. I don’t know what character you main though.

Also if you can react to Honda’s Headbutt then you can react to EX lunge punch imo.

yun always has meter

have you even played AE?

Scrubs always complaining about Yun…

[media=youtube]VNr-Bz_IwrU&feature=channel_video_title#t=3m02s[/media]

I know I could beat any Yun with my Adon on any yellow bar connection.

I just wish all the scrubs would go away so I can play online in peace.

Ok, now it’s clear you have no idea, zero, nada on how this game works. Do you even play it?

Only ryu has a 3 frame reversal! lololol. No need to answer.

yun is just more evidence that the developers have no idea why this game sucks. every time they try and fix something they make the game more and more boring.

Haters gonna hate.

AE is a big improvement imho. Just because your main got nerfed doesn’t mean the game sucks or is more boring than before. All you people like to do is complain and whine about the changes. But seriously Capcom knows what they’re doing. And they certainly have way more design experience than all you whiners combined. :]

I meant “only a few like Ryu”. I don’t know every characters frame data by heart.

But whatever. Just stop whining about Yun already and up your game. Learn the damn matchup instead of crying like a little bitch saying he’s too OP. He actually has flaws and weaknesses you know. Learn them and take advantage of them. It’s as simple as that.

And don’t worry about Fei and the twins, I’m pretty sure they are going to tone them down a bit before releasing AE on consoles. Just like they toned down Guile, Cammy and Honda. Capcom obviously wants to even the playing field the most they can. [troll face]

Wakeup timings and how fast a reversal is don’t correlate to how easy a character is to safejump directly. Adon has a 5 frame reversal(lk jag is crappy) with HK/EX jag but he’s easily the hardest character to safejump in the game.

Since Adon wakes up so fast, a lot of setups don’t work because he simply gets up to fast. So instead of ryu’s sweep -> j.hk hitting on the first wakeup frame, it hits on the 7th or 8th which gives Adon an easy dp. A lot of moves that you normally would be able to safejump off of like sweeps, you are just SOL against Adon.

A lot of characters don’t have easy auto setups like Ryu, so they have to time their safejumps manually, and when you are talking about having to just stand still for exactly X number of frames it becomes hard to do so.

Blanka is relatively hard or easy to safejump depending on the character because he wakes up 2 frames slow, and your setups that work against normal wakeup timing 4 frame reversals don’t work against his ex upball.

So basically while you can safejump ex upkicks, it is hard overall, and much harder than it is vs most other rushdown characters because they tend to have slower reversals on average, that aren’t safe to whiff.

You have never actually played it…

That’s why it took two iterations to nerf cammy right? Or how they figured out that Yeb’s Gen combos can be only done using turbo. Or nerfing Sagat’s dp only to buff it again. Or how their attempt to buff Dudley’s normals in AE ended up getting rid of one of his resets. Yeah, I trust these guys.

The same could have been said about folk like you who didn’t want to learn Sagat’s weaknesses in Vanilla and up your game.

AE isn’t a big improvement. When defense is sacrificed for offense it becomes a dull game.

And Capcom doesn’t know wtf to do since the year 2000. Great design doesn’t = nerfing a already difficult to use character because he wasn’t being played how you saw it fit (Gen, Vega, Cammy, Zangief, etc), or nerfing a mediocre character because you thought he was to strong (Seth).