SSF4 Tier List Thread REBOOT Super + AE (Updated: 02-01-09)

He’s in the A tier for BP rankings right now, above a lot of other characters. A lot of untapped potential definitely. Someones winning a lot with him enough to bring his stats up that high.

thats a pretty large leap in judgement. gen may be improved, but a lot of arcade players havent seen sf4 gen before. he can be tricky if you havent seen him before.

if he stays consistent tho, i’ll agree with you

^yeah thats what I think.

Just because Daigo,Tokido and Mago hopped on the XBL bandwagon during SSFIV and learnt all the new matchups(to them) doesnt mean everyone whos playing AE now did aswell.

I reckon alot of Japanese players are going straight from vanilla to Super AE.This is why youre seeing alot of Ryu,Akuma,Sagat in the top now because its what they know the most.Japan will probably have all the matchups properly figured out in about a month or two.

Gen is relatively unknown still, so I expect them to figure Gen’s tricks and shenanigans out within these few months. Still a good job, but calling him A-tier based on a Gen player who has been playing him since vanilla coupled with him being an unknown char in Japan…nah.

Lol… edited my post so that it’s less contentious. I do think Gen is really good now though, so w/e.

Yes. Blanka IS good in this game. The evidence isn’t just in the fact that jimii is a top 10 BP holder but also the fact that the BP tier lists places Blanka at a high tier. This means that outside of the top 20 BP holders, there are multiple high BP Blanka players.

This follows the SRK tradition of thinking "Oh online sucks in the West so it sucks in Japan too.

This has never been true. Lots of arcade top players from Vanilla played console Super. Gamerbee, a non-Japanese player who was virtually unknown in vanilla ending up becoming the best Adon in the world after he trained on Xbox online against Japanese players.

Err,everyone on SRK knows that the online is next to offline in Japan.Everyone on SRK has reached that consensus.

I’m just saying that not all the old vanilla players moved onto console SSFIV like Daigo,mago etc.And thats why the character rankings dont really tell you much now because half of the arcade players arent used to Fei Long,Gen,Adon,Makoto etc and the changes to their own characters from vanilla.

You can tell its like that just looking from some of the direct feed videos from a couple weeks back.There was an Adon player just doing random rising jaguars,if he had been playing on console for the past 1/2 year he wouldnt be playing like that.My point is there are alot of new players playing new characters or old players using new characters and they’re all mixed in together with people who do know the matchup on console and the people who have never even experienced the matchup before.

Thats why you’re still seeing characters like Ryu,Sagat,Akuma and Ken at the top in AE who were taken a long way and played alot in vanilla.All the arcade players will be used to the matchups in a month or so though,information gets spread and taught so quickly in japanese arcades.

That list is indication of popularity and how easy a character is to use.

This is why you see blanka among the tops, and dic too. Are there still people arguing he’s top?

Then by your logic, Sagat shouldnt be at the top tier in Vanilla because of ease of use, and popularity.

Ease of use, should have to do with tier placement because it shows that its easy to net wins. And dont say Balrog :blah:, he is simpler to use (to a degree) and was (is?) upper tier. People keep forgetting top tier in SF4 isnt top tier in older fighting games. Top Tier no longer decimates the entire roster.

Top tier has nothing to do with how easy or hard a character is to play, at the top level every one plays his character at 100%. Easy, hard, or execution are just words that should NEVER come to play when making a tier list.

Thats the problem capcom has with this game and the only reason i can think of why characters like blanka are nerfed and akuma remains almost untouched in AE, balancing the game for casuals = wrong

yet they always do. Ease of use = tier placement. Based on this websites past behavior’s when it comes to deciding the almighty tier list.

Example

SuperLollo

Says Akuma cant be top because an execution error cost’s to much. Even though, he has more tools, set ups, mix ups than a lot of the cast and steam rolls weaker characters.

Example

Vanilla Sagat, supposedly easy to use, easy to abuse trade Ultra, easy to derp in general. Or Rufus in Vanilla, ease of bullshit and damage made him really good, despite having (supposed) garbage fundamentals.

People who think that way are just wrong, should be magneto low tier in mvc2 then?

As you say, they had their own strenghts. It had nothing to do with how supposedly easy to play they were. If sagat had the SSFIV numbers in vanilla, he wouldnt probably been top yet his playstyle would have been the same.

Dictator and Rose are considered very easy to play too but they were not top in vanilla either. Akuma was retarded in vanilla (imo tied with sagat if not better).

Akuma is top 3 in super and probably the best character in AE if yun its not broken (which honestly I doubt). Yes he is somewhat hard to learn, you need to know the game pretty well and expend a lot of hours in training mode and learning matchups.

I dont care what any akuma player here has to say about him. Honestly, what more do you need when tokido (yes, the guy that picks the best characters in every game) keeps saying in every interview that the character is too strong. Anyone who has played against a GOOD akuma and its not blind knows the character potential, im tired of hearing he dies in 1 mistake, he has 50 less stamina than viper, big deal lol. Im sure fuerte would trade 50 life for a teleport, a 3f reversal and the best tools in the entire game by far.

PD: Btw, Super Sagat is one of the hardest characters to play right now, he has to work a lot for his wins (more than the top tiers) and there are few matchups “free” for him. That´s only my oppinion, I don´t even play sagat, but just look at the amount of players that dropped him and how bonchan needs to work a lot for his deserved wins now against all the anti-sagat bullshit.

The vocal branch that considers the game played by super computers and not humans is where the idea originated in vanilla that “played correctly, Seth is unbeatable”.

Im not saying perfect play just tools (im including footsies here) are one of the most important thing in a SFIV tier list (others being damage and comeback potential) and being easy or hard has nothing to do with it. Top players should be able to play their characters at its full potential in tournaments and minimize their mistakes there. This game has a lot of random that may kill you one time, thats why most tournaments are bo3, no excuses.

Seth was very very good in vanilla, one of the few characters that could handle the top tiers pretty well, but he was not perfect. Also, having 750 stamina is more closer of being a real weakness than 850 is, specially in vanilla where everyone did a lot of damage and seth´s damage was still laughtable (he is lacking other important things like damage, akuma does not). And yet akuma > seth (who got nerfed MUUUCH harder than akuma in Super, isnt it funny?)

Fuck man…no wonder Hakan, Gen, and Makoto are considered lowest tier in Super. Dan isn’t too hard though…yet considered low? Makes sense…

tiers are for queers.

You guys totally missed what he was saying. He was saying THAT list (the one based on BP rankings) is based more on ease of character use than how strong or weak a character actually is, which is true. The easier a character is to use = more people using that character = more BP for that character. That’s all.

I kinda agree with easy to use = top most of the time. But what it all boils down to is the amount of BS the character has. Take Rufus for example. He can link his ultra from ALOT of things, and he does good damage, has a divekick that he can use for ambiguous (spelling?) crossups and that he can use to alter his jumparc so that he becomes really hard to AA. Akuma: his vortex is absolute hell for characters with no good reversal, on top of that he has the usual shotostuff like 3f-srk, fireballs and tatsu.

Then take a character like Gen. He’s got alot of tools too. The problem is that he doesn’t do alot of damage, he has lower than average life and just plain hard to play with his stanceswitching and hands combos, gekiros etc. I truly believe that his biggest flaw is his damage output. Give him Akumas damage and he would shoot up in the tiers.

Then we have the midtiers. My view on this is that characters that has one area that they’re really good at end up here. Vega’s got sick pokes with good range but gets slaughtered up close and Gief on the other end which some people argue is high tier but i firmly believe he fits at mid.

Then at the bottom we have characters like T.Hawk, that just fails at the design level. Sure he does sick damage, it’s just getting into position to do that damage that is really hard for him. Winning versus Dhalsim for example is close to impossible without somehow just randoming him out. However you can’t really play sloppy versus Hawk because of his damage output. Two or three hits and a throw and most characters are close to knocked out.

What you guys seem to forget is that this is NOT a tier list but a list of whoever has the most players with high BP. Ease of use and popularity is very the most important thing in a list like this.

While I don’t know how good blanka is in AE, in such a list, even for super, he’ll always be tops. That does not mean he’s a good character in super. So take the list for what it is, an interesting tidbit of info that is not a tier list at all.

No, this is only top ten of each character. Not who has the most players.

So the list is the average BP of the top 10 players per character? That’s a good list, maybe not particularly for “who’s top and who’s not” but it’s like screenshot of the game like “what character is winning a lot and giving players trouble” now.

Hopefully Capcom let’s the game play out and give players time to adjust before making radical changes.