lol @ Fuerte and Gouken being 5-5, it’s 6-4 in Fuerte’s favour for sure. That’s my biggest problem with the tier list
So apparently me trying to back up my opinion = I have a big mouth. That’s okay because debating about a character which I play and know very well against another who doesn’t know enough is obviously arrogant. This has nothing to do with a big mouth it’s a debate about something I stated, nothing arrogant about it.
If you want approval of my Cody go and ask Ryan Hart, he knows how I play. I know how good I am I don’t need some SRK users approval of what I can achieve and what I can’t. How is my last statement wrong? He said he doubted MY logic but it’s okay for him to say things like that but not me. Okay Warlike…
I know where I stand anyway don’t care about SRK users.
Gief 7-3 over Cody? What???
That MU does not have a Seth-Gief or Cammy-Sim look or feel to it at ALL.
Slight advantage and lopsided are 2 different things.
Props to those that beats Cody for free, but its not like there are some beastly players behind Cody either.
Are you a teenager? ‘its ok for him to say stuff but I cant booboo’
If you don’t care and know it’s futile why do you write an entire essay and at the end you say you ‘don’t care anyway’ You also pull things out of perspective big time, where did I state you can and can’t achieve naything? Or asking Ryan about your Cody? Let’s stay focused here I’d say.
The way you express your opinion comes off as arrogant. But you said it yourself, he is writing bullshit so you shouldn’t have written anything towards him in the first place because you don’t need approval or care about srk members at all.
standup fight can be a bit of a struggle because Cody has some beefy pokes and Gief’s got nerfed. for Cody to really put the hurt on Gief in footsie range though, since none of his specials are safe vs. Gief he either has to play an immaculate spacing game using nothing but his c.lk and c.mp or try for big damage using his fierce and roundhouses, opening things up for Gief to either whiff punish or jump in, and once he is working inside SPD range with frame advantage the odds of him taking Cody for a ride are very high. Conversely, when Cody gets in Gief’s face and tries to use his barebones mixups to do damage, he’s taking a huge amount of risk to do it.
Gief knocks down Cody - the match is probably over… Cody knocks down Gief - not a big deal.
I will agree the matchup doesn’t seem that bad until Cody gets put on his ass, and even then, since Gief isn’t an autopilot type of character like Cammy can be the guy has to know his stuff to show why it is such a bad matchup for Cody
Cody isn’t 3-7 gief purely for the fact that spd mix-up can be usually snuffed out with ex criminal upper which is throw invulnerable for a good portion and has good pushaway, zonk has safe push-away if you know how to use it and cody can wake-up forward dash or use bad spray to get out of a lot of zangief’s splash mix-ups. Now is it a good match-up? Definitely not, but unless you played vanilla honda vs sagat or vanilla guile vs sagat, you really don’t know wtf a 3-7 match-up is.
And for those who haven’t realized it yet, t.hawk is a flaming sack of shit in SSF4. He’s probably bottom of the barrel and everybody whose tried to use him has given up. He belongs at the very bottom with hakan while cody is probably solid mid.
That’s why I was saying he must not know what 7-3 means. That’s ridiculous but it doesn’t matter anyway. TO END ALL THIS CRAP!
Your opinion is yours, mine is mine there’s no right or wrong or there would be no debate. I write an essay Warlike because I’m backing up my side of the argument. There’s nothing arrogant about me expressing my opinion, I’m typing anyway. Maybe how you’re reading it but I’m not an arrogant person but I find it funny where they placed Cody on the tier list.
Regardless of his position I’m still going to play him.
Regardless of what F.Champ thinks his MU’s are I’m still going to play him.
I just wanted to get my point across WITHOUT any conflict but that seems impossible on any forum…
Oh and btw Warlike you said people with a big mouth usually aren’t that great hence the reason I said go ask Ryan and the stuff about achieve blah blah. Not off topic.
Go search packz93 in youtube if you want but all that comes up are videos of my old Cody.
Well…at least it is something for AE. Adding it to the AE OP. Thanks!
There’s so many weird matchups in IPW lists. I mean, Viper is even with Ryu but loses to Ken? What?
its been a long ass time since I was in the lab with Cody but iirc Gief can punish every ruffian kick with jab SPD, and the rest of Cody’s specials with s.lk xx green hand. He has a lot of leeway on spacing. Since you want to avoid getting knocked down at all costs, you can’t just be throwing that shit out whenever you feel like it, so it affects how the standup game plays out… also, forward dashing out of a splash mixup is not a great option.
Vanilla Abel-Gief is 7-3 for most of the same reasons Super Cody-Gief is 7-3
Gief is anti-rushdown and forces Abel & Cody to play a lame style neither excels at
Gief’s okizeme in both instances is scary as hell because he can easily shutdown all the other char’s reversal options, whereas his reversals are still effective vs the other character’s mixup
Cody is built around frame traps… Gief just needs to get cheeky with SPD any time Cody gets carried away with f+mp and the like, whereas neither Abel or Cody had a great answer up close against Gief
The standup fight Cody certainly does better than Abel did (partly because some of his normals are better, and partly because Gief got nerfed), but he doesn’t have the comeback potential like Gief or Abel do
etc.
Hawk is bad. but he’s better than Cody.
Akuma top tier? Don’t think so Cammy, Blanka is most def 4-6. I have Akuma at a 179.5 on my list making him upper-middle tier.
LMAO!!! this part of the post was epic.
how akuma lose to blanka? i’m not doubting it, i just want to know why.
IPW tier list is only based off Filipino Champ’s analysis. I don’t see it has having much weight compared to Japanese tier list. Because the sample size of people playing the game before AE release is who knows? But AE is kicking and alive in Japan and pretty much you can throw everything out the window. It’s probably a good foundation to start off when AE comes out for console DLC. We don’t know how the quality of matches are in Japan, probably better to some extent since everyone’s paying and probably trying to take matches more seriously.
What is to say half the stuff you guys are saying about match ups hold weight since you’re not all tournament players? I’m an online warrior myself but I don’t really try to impose my thoughts on match ups on other players since my experience is fairly limited to popular online characters and experience.
To be fair, the BP tier list is okay, there are people winning with these characters and by how many we don’t know, but these are basically the top ten all tallied and averaged out.
Also, these are good statistics compared to a lot of the theoretical stuff.
How are you clowns making conclusions on a match up being 5.5-4.5 or 6-4 or even 7-3? Where do you draw the line on an “advantage” shifting the 5-5’s into either favor?
Sorry about sounding like an arrogant idiot before, tried to not come across like that. My bad dude and thanks Warlike for the post it made me realise how much of a douche I was being.
And about the MU, the reason it’s not 7-3 or even comparable to Abel’s MU is because Cody CAN Zone it’s one of his good points and he’s much better at it than Abel. He also has a projectile that allows him to setup loads of traps against Gief when he lands a CU.
Also, why does everyone forget about the knife? The knife is what I mostly use in this MU.
-It increases the range on his pokes
-Allows him to mash 4 c.LP’s (pushing him out of LP SPD range)
-s.MP with the knife is a good counter poke against Giefs s.MP and the hitbox of Cody is too far for any c.LP OS or s.LK OS
-All blocked punches cause chip damage (so Cody can slowly take the lead or take it back)
-j.MP with the knife is a VERY good air-to-air (I use Jump back MP to keep my distance)
-Cody can OS Super into s.MP,s.HP, c.MP to catch a poke
-c.HP with knife can whiff punish s.HK (Far) to hit confirm into Ultra 2, c.LK, EX CU, c.HK, s.MP (Good range) and c.MP
-You can still use Zonk while holding the knife
-You can still use kick normals (s.HK for your long range poke, s.MK for your ‘stay out of LP SPD range’ poke and s.LK for a quicker ‘stay out of LP SPD range’ poke)
-You can hitconfirm into MK Ruffian to send him to the other side of the screen
The knife is EXTREMELY important in this MU and helps Cody a LOT, it also starts to create mindgames around getting the knife because the Gief player will be weary of it. The only downside is losing the ability to use Bad Stone but, at full screen, I usually whiff a throw to drop the knife and start throwing stones. When Gief gets mid screen again, I pick up the knife and that goes in a big loop.
When Gief gets in though, it’s complete rape. I sometimes focus dash on wakeup to prevent Gief’s OS from coming out but it’s true that on knockdown it’s pretty much game over kinda like Guile/Abel MU.
Blanka has answers to mostly all of Akuma’s vortex game and also has good wakeup options. Blanka also has his slide to go under fireballs at medium range and has EX Ball to punish FB’s. Akuma can really only apply pressure to Blanka when he has his U1 which nullifies badly used EX balls. Akuma can also only apply safe pressure when Blanka is in the corner.
Couple this with Akuma’s low health/stun Akuma is at a 4-6 disadvantage. Akuma really has to turtle throughout the majority of the match.
Blanka? Good wakeup options? Does not compute.
he prolly means electricity vs xbox live non meaty jump ins
on a serious note tho, wouldnt ex upball answer a lot of the vortex before akuma has a loaded demon?
or does akuma just sweep punnish it on block and OS it like most characters
Against akuma he does…Can’t really cross blanka up. You should try to with Akuma. You’ll eat electricity, ex rainbow ball, ex blanka ball…
Jab electricity is like 5 frames of startup and 0 invincibility. I only play Akuma very casually but surely he has safejump setups for that. Or don’t jump at all and just hit him with ground-based meaties. ex up ball can be demoned on hit. ex blanka ball doesn’t have invincibility and has around the same startup as jab electricity. ex rolling-thing-Blankas-use-to-get-out-of-the-corner can be option selected pretty easily.