Psychic DPs ftw.
Down back wins
if Justin Wong was playing Rufus and Daigo was playing Ryu, and they were playing a match. MIKE ROSS could land a Hundered Hand Slap on both of them at the same time!!!
People paying these prices will never be high level players, high level players would never pay $$ for option select info. I see this as a way for somebody to say they played “insert top player”, that is all.
LOL
I don’t see how Gootecks is getting paid though, there are plenty of people that know Rog inside and out.
First lesson, QUIT FUCKING JUMPING all over the place.
why would the best players want to play with you?
out of the goodness of their heart?
this is a way for anyone to play with them, without having to ask a favor.
its great!
There’s no way in hell any of these guys (as good as they all are) can give me 40 dollars worth of SF4 advice.
What they should do is have a structured course. Like a set of 3 sessions; basics (in depth guide to normals, specials and throws i.e. which ones work best in xyz scenario, vs who etc), intermediary (combos and punishment; knockdown and wakeup options) and advaced (frame traps, momentum shifting, match pacing) and have the lot for 40 dollars (or 15 dollars each) - something like that would be more attractive imo.
The issue is that after your lessons are up with these guys, you will (almost certainly) never play anyone of their caliber again. If there are guys in your local scene that you can’t beat, talking to them and practicing against them is generally a better idea than spending $40 on the “overkill”, where the advice you get probably won’t be implementable against bad players and won’t be any more useful than knowledge you could get for free in your local scene.
Also, haven’t Japanese players compared the US scene to theirs and said this type of thing is why the US scene struggles? Japanese players don’t care about money (this includes tournament winnings, etc) and just play the game for their own pride, so they are more willing to share information rather than keep it to themselves in an attempt to make money with it (by winning tournaments or stuff like this). I’ve read lots of stories of people who go to the big Japanese arcades and approach their top players about advice, and they’re always friendly people who are willing to talk to you about what you’re doing wrong.
Anyway. I can’t fault them for putting the offer out there. I just think the cost is too high and the information you could get in the session won’t be nearly as good as people think. There is no secret to winning at SF. I can watch videos of high-level players and clearly see why they’re better than me; the problem is, I can’t do it. Paying $40 to hear someone say “you have to be better” and telling me stuff I already know I can’t do isn’t interesting to me.
If it was so easy to learn stuff in one hour i would pay Kobe Bryant 10 million dollar to teach me how to play basketball, and after only one hour im a pro NBA player and cashing in the dollars.
All I’m gonna say is that if people were willing to pay me to teach them SF and tell them stuff they can find elsewhere for free, I’d do it too. Free money TBH.
Some have already hit it on the head these guys can’t teach you your game you have to make it yourself. Sure you may pick up something that you weren’t using before but you can get that from anybody for free.
Cant knock the hustle. If people have money to blow, thats on them.
Tbf, I’ve been sparring with some amazing players and I’ve upped my game ridiculously. Actually playing Footsies as Seth (and winning) my general execution and mixups have improved too.
Not saying these lessons are worth it for their cost, but a better player can always tell you something to improve on.
Strongly agree
if I can play devils advocate.
- this forum is hard to withstand without a flame retarded suit if you’re a noob
- sometimes playing the game vs great players is that small thing that you need to get over the hump
- pros see the things this forum can’t. Its easy to say “just do this” because theres nothing behind it. But to literally show someone the process, it is another thing all together. I can watch Sabin videos all day, I can go online and play all night… but at the end of the day I can’t come close to his Sim’s game play. I would like to know not only why he does moves but what he’s thinking when he does them. That alone is great motivation for players who are serious about their gaming to want to put down the money to sit with these guys and learn.
- The best players are wanting to help players, if you don’t want to pay the money its really as simple as just forgetting about it. They are pro players…this is what they do. Its not “after I get off of work I go to tourneys”…The tourney is the job. The wealth of experience warrants charging for the lessons, as well as the fact that, again, this is their JOB. I sure as hell would hate to train my future competition for free…
~style~
Just offering a different set of eyes. Hopefully some of you guys can see outside of your own POV.
Too bad there aren’t any English language repositories of basic information with a forum where players of all skill levels can learn and exchange gameplay tactics.
That’s not a troll post.
Completely srsbsns:
Cost is definitely too high though, not that high level players couldn’t impart high level advice, but in a game built around execution, there’s only so much that can be taught to any given player. And chances are if you’re good enough to not worry about execution problems, you probably won’t need their help in the first place.
Although I could never justify spending that much money on a game… People who say the cost is too high are wrong. They are skilled at their craft and charging $50 or less for an hour of their labor? Try to find a personal trainer for less than $50 an hour, or a handyman for less than $50 an hour, a photographer for less than $50 an hour, or any other person who doesn’t require any formal education for their services for less than $50 an hour. You may not be able to justify spending the money on it, which is why you don’t buy it, but they are skilled and should be compensated accordingly. And face it, to everyone saying them charging for lessons is ridiculous, wouldn’t you charge for someone to play you SF if you could. I definitely would.
A slightly fallacious argument in that SF relies on certain skillsets that cannot be taught, which are a nonissue in those other cases.
The argument wasn’t to compare the similarities of street fighter to personal training. But rather to show that it is unrealistic to expect someone who has a teachable skill set to charge a low amount of money to those wanting to learn it. Sure, they could try to learn it through practice and asking in a forum, and eventually figure it out. Or they could just ask someone who understands it at a very high level and has the credentials to prove that they do; someone like that should be compensated should they wish to be and both parties agree. There are plenty of aspects that you cannot teach in street fighter, but if I played an hour with an amazing player that will give me feedback, my game will improve 20x more than an hour playing against randoms online.
Yeah that’s all you need to hear. In the context of learning a skillset for a game, it should be a lower price.
It would be great to play some of these guys, I suppose it’s cheaper than money matching and you’ll learn a bit. I wouldn’t pay for this shit though.
That’s what we’re talking about. What kind of feedback are you going to get? “You need to DP jump-ins more.” Pretty sure we know that and we try to DP as many jump-ins as our reactions allow. I don’t need to pay someone $40 to tell me that.
Mostly, what you’re trying to pay for is help with some of the “intangibles” that so many people have alluded to. And for that type of thing, the quality of the teacher is very important. In order to teach intangibles in most other disciplines in life, people need to be good at what they do, and also a very good teacher. Are people like Marn and JWong good teachers? Are they actually interested in identifying your problem areas and giving you long-term advice that works on building you up to be a better player? Or are they mostly interested in just playing matches and giving you the occasional “anti-air more” or “don’t let me get into this range” advice that we already know we’re weak at? Personally, if I was going to pay $40/hour to someone for instruction in a videogame, I’d want to know they’re excellent teachers as well as excellent players.
Maybe these guys are good teachers and just need a chance to prove it, but I’ll let others give it a try first.