SSF4 Gen Arcade Changes

Lol nice i saw that on acho vid buffering hp mkhands should be sweet… So i can do mp hp mkhands fadc mp hp mkhands yes?

Yes, don’t see why not. That will do some sweet damage and built back some meter aswell I’d imagine. Gen is looking more and more sweet every day in AE.

Oh wait if i do mp hp mkhands using the buffer method wouldnt the mp count as an extra punch Input making hands come out before i can do the mk into hands?! Can someone confirm this.

No, I used to do that method and I could still do mp mk hands fadc mp mk hands in Super. You have to realize there is enough time between the s.mp and mk (I assume you press lp+mk) for it to not count as a consecutive hit. Gotta find the right rhythm so to speak.

With the target combo it should be even easier, as during the animation of that you can just press the buttons already.

how useful is his target combo c.lk into c.mk xx lk gekiro?

We haven’t seen that one yet have we? I think it’ll be pretty useful since you can do it of any c.lk in theory, great for playing footsies. I mean you might even hitconfirm it, like you see the first c.lk hit, do another c.lk into target combo.

To be honest, I find almost no reason to do clk, cmk TC. It might be something to use against armor absorbing moves like Balrog’s EX’s. But I’m not sure how fast it is. It seems slower than the HP, mk TC. But that could be cause I only tried it once. I will try some new things out today. I should get some pretty good playing time.

I am going to try buffering hands by doing c.lp+C.lk X’s 3, c.lp+c.mk, hp hands This might be a good way to get some decent damage off of crouch teching OS. If your opponent throws you you will tech it, if they go for a mix-up and you get c.lk, you may be able to go into TC2, Hp-hands. This will be great because it can lead into a good FADC or even super combo for good damage. This would be great because Gen really never had anything great after a crouch teching option select that was easily accessible. If Bison got you with that OS you were gonna eat some big damage! So lets hope it works!

One more thing I am going to try; Buffering this with TC1 Hp, mp, lp, Hp+mk, hp (or even hp+mk again) If this works It will help out that pad players tremendously. Dante might start using combos! Haha! Uh oh that could be dangerous!

Either way that target combo will help a lot of players struggling with mk-hands. It really makes it 10x’s easier to do.

The target combo also makes it easier to do EX hands. I struggle with this now because of muscle memory. My hand is trained to finish on HP and when I try for EX I usually mess up the hands all together. Now that you can buffer it its easy to get EX.

This.

out of chained cLK’s… if thats how it works its good

if it only works out of a linked cLK… sounds pretty difficult to do and probably dmg would be worse than hitconfirming into HP-MK target combo

can anyone test this in the arcade version?

if that really works out of chained cLK, now thats really a noob dedicated tool easy as sh1t… but well, we can still do that when we had a bad day and we’re screwing up all the links, sounds pretty good to me :lol:

Why would it only work out of a linked (I suppose it is a chain) c.lk? It’s not any more difficult than it is to htconfirm Sakura’s s.lp s.lp shoryuken. Hitconfirms are great, because they can make things safe.

i tried him out today. i couldnt really do his mp into target combo link. going from target combo into hands/lk gekiro felt weird. guess thats something i need to get used to.

c.lk into c.mk target combo combos into lk gekiro pretty well. i forgot you can’t c.lk x2 into target combo. i kept thinking alpha series.

didnt really get a chance to test out the new mantis standing hk, but u2 is definitely faster.

So I played AE for about 7 hours today I didn’t get to try one thing I said I would.

Hard to with Combofiend, Ross, Online Tony, Andy OCR, Gootecks, Tatsu, and Keno in the same room.

I can tell you this though. My Gen Sucks!!! I think I got 4 wins total. Not one of those was against the above!

well because thats just how it works in most cases in sf4 :frowning:

you can hitconfirm in special-cancel or chains/target combos only out of a linked normal

you can’t go into bushin chain with guy if you havent linked the first hit of his LP>MP>HP>HK combo… same goes with ibuki’s target combos and so on, some of dudley’s TC too… you cant mash it out of chained normals

those you mentioned for sakura are 5 and 4 frames links, easy as hell… and her shoryuken has great horizontal range… very easy but still you have to link the sLP /cLP or the special move just doesnt come out

for gen
cLK>cLK is a 1 frame link unless they voluntarily made it +7 on hit, but i wouldnt hope too much for that
cLP>cLK is a 2 frame link and its really not easy to distinguish links an chains from light hits because they kinda look the same
and gettind out of range for gekiro (since cMK really doesnt push you forward like sHP or sMK) should be pretty easy after a couple hits, like ouroburus just said

so i wouldnt be surprised if it only works out of a linked cLK

yea it seems like his 2nd tc only useful for hands, an easy way to push back and get them the hell off you.

well that the only use i see for it now, maybe he can use it to space someone into some kind of setup.

even then it does not seem worth the trouble but we need more time to figure out how the tc works.

You’re right I forgot about that, I stand corrected.

oh ok thx

thats the general rule, but since in training mode i was trying dudley’s TC: LP>MP>MK and it strangely seems to come out of a chained sLP like that “rule” didnt even exist (i was able to do cLPxxLP>MP>MK all the time, clearly chained and not linked), maybe we have a little chance it works same way with gen’s TC2, thats why i was asking if vanesco or someone else could try it :]

but i’m not a dudley expert, i might be missing something ;_;

I’ve heard that about Dudley before, I have no idea why that is either, never touched Dudley. If that would be the case for Gens TC2 it’d be very useful because you can just play footsies and as soon as you connect a c.lk you’re in. Probably not, but who knows.

hmm never mess with Dudley so you might be right only person other then ibuki who had tc i mess with was guy and you had to link his.

Why would you want to finish a combo with hands when you can simply use Gekiro, which deals more damage and scores a knockdown?

Hands should be used as a pressure tool, after a s.mk, in your spacing game. Or as a hitconfirm into super.

It’s sad to see that some people are looking forward to these TC because they want an easier time with Gen, execution wise. You don’t need these kind of buffering in order do play Gen with a pad. Focus in learning mk>hands the hard way if you really want to step up your game with the old man.