SSF4 AE Zangief Changes, Videos, Match-up Discussion

I pick u1 against ryu/sagat sometimes to punish shoryu fadc dash forward, but u2 is very good against sagat too because you limit his wakeup a lot and also shut down kara-tk/tu.

Against chun it seems most giefs will pick u1 because u2 doesn´t even catch her backdash and I feel I prefer to have the fear and luck factor of u1.

Against bison I use u2 because it limits him a lot on wakeup, which is the main issue of this matchup imo specially now that he can get out of corner almost for free with no kd on ex GH. On wakeup you can OS splash with regular gh so if he teleports you get 360 and if he devils reverse you can green hand whiff u2. Or if u predict a EX PC/EX DR just raw u2.

Against Honda/Blanka i use u2 because their reversals are airborne and if u miss the ultra you can make them lose the charge and get minimal punish most of the time because their ultras/specials are charge (unlike chun who can punish pretty hard with rh ex legs u2)

I didn´t try it, but could be possible to do option selects with splash and u2? Even if it is, it may be not very reliable with that input tho.

U2 vs Honda is gdlk.

Most I do since the mixup is still available and if I have u2 is hide it in between the barrage of double knees and splashes to force them to use a DP or EX bird and even butt slam and bam catch them it’s pretty fun

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This is an example of me tearing up a yun because of the new range on the SPD. Hes not very good but you get the idea if your at max range it seems to come from nowhere.[media=youtube]s7NBcjhYdPo[/media]

i agree. you have alot more set ups from kd as oppose to no kd. just imagine how easy it would be vs the twins to knock them down after a ex hand, now you think his bad matches got worst… their pretty unplayable now. especially the first 2 sagat,akuma, fuerte, ehonda, guile, chun and sim… match ups that relied alot of gief getting that knock down and going to work, now with no kd, the character is on their feet and have alot more option while you have to spin the dice and guess. oh if they back dash i do ex hand or crhk but if they block cr.hk it’s lie -9 on block or ex on block which is like -10 or you do nothing or command throw and they neutral j and punish you for free .

ex hand is by far one of the worst nerfs in the game, and its pampered by saying u2 is better… no u2 in super should have been what it is now. in super it wasn’t even usable lol. more spd range, so why most high level matches you while be landing that only for punishes and thats’ it. i would love to see some videos posted of the people saying ex hand no kd is good… vs good players vs these characters, sakura, sagat,chun, ehonda,fuerte, vega, adon and fei and then come back and say a guess ass u2 is good.

The match will go like this… gief gets knocked down by lets say fuerte and gets raped in the ass or fei … he moves and he gets rekka… chun he gets kicked in face 20 times, or vega they get poked to death and air thrown… sagat… lets not even go there

the only way u2 is solid is for a punish and the only people that you can do that to … are viper after she whiffs her u2, bisons devil reverse, akumas demon flip. kens whiff u1, or if someone trys a instant overhead or neutral jump on your wake up to bait lariat and few more other wise it’s a straight flat out guess. ex dps are completely invincible. Also they added more recovery to u2 from super, so they nerfed and buffed it lol.

gamble,… you knock ryu down you jump in and hope they do a dp so you can u2. Theres no way you can hear dp and immediately buffer a 720 or 540 in the air before they hit you… hence guess . or chun you hope she bird kicks

since no ex hand kd now, you dont have much chance u2 ex bird kick now.
and u2 against shoto, everyone knows he should ex dp your jump in when you have u2 now. that will whiff.
and talking about other character’s nerfs, no one gets more nerfs than zangief from vanilla to super to AE.

and about guess back dash, if you guess right, well 120 or 130 damage which leads to … another guess. if you guess wrong, well, 200-300 damage at least or >400 eat combo+ultra

so basically the zangief games has turned out to be like this, you eat damage trying to get in, and when you get in you ended up doing guess not even in your favour.

Cool story bro. The fact that you can’t prove you have ever even played ae throws your credibility in to question. I’m not saying your wrong I’m saying you should have an oppinon on a game you have never played.

why would anyone think u2 is good against honda???
it’s useless , LOL
mike ross vs itabashi

^^^^Post a vid of u using u1 vs a Honda in ae o wait you don’t have ae and have never played it.

The kd was the reward for getting in. They completely took that away and basically helped the opponents get away from gief rather easily. For me the new jab spd range has been pretty overrated. The only real benefit has been punishing some more moves on block but I’ve rarely been able to just walk up spd and good players will never let u do that in most cases anyway. It’s nice but hardly justifies the gh nerf. Playing total scrubs that don’t block or have no clue at all like that Yun in Bp’s vid don’t really prove anything imo. That guy was just horrendous Bp lol but I know u were just showing the new range.

I have noticed that Itabashi and Zangitan now do cr.rh after a headbutt rather than an ex.gh combo which makes sense. Also on the shadowloo stream Ita-san was doing cr.lk-lariat combos after hit confirming splashes just to get the kd. Also u2 isn’t always a guess. I’d say for characters like Sagat, Ryu, Ken, Chun, Guile and Fei it’s basically a complete guess. But u can catch characters like Hawk, Blanka, Claw, Akuma, Fuerte, Gouken, and Guy if ur reactions are on point and u know what to look for. Again, it hardly justifies the gh nerf but at least u2’s not useless like it was in super.

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the fact that i played it and i agree completely with him and vance also agrees that zangief in the version is no where near as good as he was in super. i have tons of matches if you want me to upload them so you can see. zangief in this game is all footises with the random case where he can grab once or twice lol …i have played ae since it came out on console bp amoco

yeah i forgot about claw and guy but realistically if you fight any of those characters, and they see that you have u2 they are not going to jump at you or do anything that’s considered airborne so you can grab them for that’s just plain dumb. Also all those matches are played on the ground except fuerte but then again he knocks you down and murder she wrote. ono even said, he thought zangiefs ex hand knock down was too strong so, they made so he won’t be able to be as powereful in mix ups…MEANING TO GIVE PEOPLE A CHANCE AFTER GIEF DID ALL THE HARD WORK TRYING TO GET IN… NOW IT DOESN’T EVEN MATTER BECAUSE YOUR NOT TRYING TO GET IN… YOUR TRYING TO STAY ALIVE LOL

EXACTLY … like i said vs high level players they are not going to jump lol. They are going to wait because at most what can you do… get 200 dmg then you have to guess again or 450 with max ultra 2 meaning you have been getting your ass kick or doing alot of focus absorbs lol. vs high level players they are going to fight you on the ground and giefs foostsies are good and that’s what not make me a terrible character but still man, if they took all that away from might as well give him his short back so that he can atleast keeppeople from jumping away.

Yeah, I agree and it still amazes me that some think gief is better in ae. Really boggles my mind but everyone has their opinion and that’s fine. All I know is that certain previously tough mu’s are even more frustrating now. I still think Gief is the most nerfed character by far when u look at vanilla to now. I’d be scared if there was another version coming out cause they’d probably take away lariat, st.mp, and give him 900 health.

i love when like, me, you and like 2 other gief players are saying he’s going to be not as good and guess what … now people are figuring out u2 and ways around it…now theres no more giefs sayings it’s better except for the ones who don’t know yet and are stubborn to believe it to be true lol. Yo scratchback they might even make ex hand negative on hit lol … or when you ex spd you wont’ spin on the ground anymore lol, … or take away the stun on his headbutt. The only giefs that say ex no kd is the ones that never really had comboability or always relied on crlk lariat mix ups.

they just change the zangief play to suit scrubs more
headbutt + ex hand combos?? fuck it, jump hp+ cr hk FTW. more stun ,almost same damage,knock down
splash + hit comfirm combos?? fuck it. splach cr lk lariat FTW. almost same damage plus knock down
punish whiff db with cr lk +u1, walking 720?? fuck it. gamble u2 FTW
regular/short safe jump + option select on wake up?? fuck it. pure guess FTW.

LOL.

lol and I thought only the viper forums were pathetic

Useless? Are you bugging?

Honda has NO real AA but exhb, and butt splash. At the right range gief j.mk beats his pork chop too. So effectively your creating a powerful mixup that even if you miss, you control your landing, ruin his charge and make a max punish difficult.

Plus if you get him in the corner with u2 you can pretty much keep him there, he has no escape except ochio/back throw

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