I’ll scour this thread as I usually do, tonight and see what morsels of info I can find…but doubtful it is day 1…inactive lynch VS no lynch: fate of 2 bad choices
One em has the “Knows who Genocider Syo is at the start of the game” don’t they?
Also what the hell - you think I’m setting up against you when I didn’t even remember this early post by you wanting the explanations too. You still laid out explanations before they did that they can just copy or not say anything about!
In my defense, back on those days i decided to kill those who were the more suspicious for the majority of players, i admit that i played poorly but i also have to say that in part it was because i decided to trust the colective mind of SRK, Neve Again my friend, never again :looney:
On topic.
I agree with Hax, those players that went for the throat need to post their reasons and back it up, if they really want to convice us that they are not speaking nonsense they need to show their proofs.
You’re slow, and apparently a lot of other people are too, considering this is like the second time I had to explain this. But yes, it’s powerful tech that needs to be exploited.
So they just get that original “role” character name, not player name?
So it might not be as broken as I thought?
It still helps them find the Vigilante. They have to kill and role hunt, while watching role claims to checkoff their list but its still a help or else why would it even be an ability for the Mafia side when they recruit that character?
That’s the same character that is the secondary medic, yep, which you foretold would be the one to take away from the Civilians, and pretty strong. Potentially better than the medic, but even taking away just one, that character is the one to get because of last gasp blocks and it turns that one into just a regular medic.
So when a last gasp is blocked, we get the bad news that we’re kinda screwed from your protection theory plan and know we don’t have the medic publicly.
Hall monitor Medic #1 and mafia ability No kill isn’t as known about being good, since it was only in a few games back there. That’s insight into you liking the roles of deception more.
& you mentioned the high numbers of mafia. They could try to kill nonstop. No-Kill doesn’t seem too helpful.