SRK Competitive Pokemon Battling Thread: Logoghoul and White Shadow Win! Bye Gen 6!

I’ve had moderate success dicking around with this team. Mold Breaker SR and Defiant-Defog interaction is fun.

Spoiler

Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
IVs: 30 Atk / 30 Def

  • Sticky Web
  • Thunder
  • Bug Buzz
  • Thunder Wave

Excadrill (M) @ Air Balloon
Ability: Mold Breaker
EVs: 252 Atk / 4 HP / 252 Spd
Adamant Nature

  • Rapid Spin
  • Earthquake
  • Rock Slide
  • Stealth Rock

Bisharp @ Life Orb
Ability: Defiant
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
IVs: 0 Spd

  • Brick Break
  • Knock Off
  • Iron Head
  • Sucker Punch

Staraptor (F) @ Choice Band
Ability: Reckless
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature

  • Double-Edge
  • Brave Bird
  • Close Combat
  • U-turn

Jellicent @ Leftovers
Ability: Water Absorb
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
IVs: 0 Atk

  • Scald
  • Recover
  • Ice Beam
  • Will-O-Wisp

Noivern @ Leftovers
Ability: Infiltrator
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
IVs: 30 Atk / 30 SAtk / 30 Spd

  • Flamethrower
  • Draco Meteor
  • Air Slash
  • U-turn

What would be a good team to focus on hitmonlee and hitmonchan?

Why is bisharp 0 spe IV and max’d in spe EV’s? Is there something I am missing?

(Blegh. I really need to replace this dinosaur of a computer…)

I’m still in the process of “collecting” matches where people don’t outright forfeit because one thing goes wrong for them. That or a bunch of crits don’t happen on either side. I swear, I think I’ve already had more crit hits in just the past couple of weeks than all of my time playing with Generation III and IV, combined, on Shoddy.

And don’t even get me started on how Scald’s burn rate seems to come with a built in Serene Grace…

(That said, interaction with some inevitable assholes aside, this version of the simulator is pretty exceptional. So thanks for getting me into it, you guys.)

@Mood4food77: Ah, right. Probably. I keep forgetting that Life Orb’s recoil is exempted by Sheer Force since Sheer Force doesn’t exempt any other recoil, which is kinda dumb–that Life Orb is exempted I mean.

@xlxlxlxl: Looks like an interesting team. I’m guessing that the “imperfect” IVs indicate this is an in-game team of yours? Also, what r00ster22 asked.

@Skye1: …Who is Jay Z?

@FreezingCicada: Well, Lapras has great HP and decent Special Defense, though I’m not sure it makes all that great of a Rotom-W “counter” even with Assault Vest, Water Absorb and Freeze-Dry just because a) it’s still weak to Electric, b) it needs to 2HKO or else Wash just flees or Rests or Pain Splits the damage and c) this is especially problematic since Lapras is slower than a goddamn washing machine. It could work, but if you really want to give Rotom-Wash the middle-finger with an Assault Vest user that can (probably) kill it relatively easily, than just use Assault Vest Lanturn with Volt Absorb. I say to use Volt Absorb so that Rotom-W can’t Volt Switch out and since Lanturn is still resistant to Water without Water Absorb (unlike Electric, which it would otherwise be neutral to without Volt Absorb).

Lapras could work though. It just tends to have the above issues and has more weaknesses than Lanturn on the physical side, Earthquake aside. I did see and fight an interesting Lapras that used Weakness Policy and Rest/Sleep Talk/Freeze-Dry/Scald to exploit those weaknesses though…

(Thinking about it more, Water Absorb Cacturne and Water Absorb Jellicent with Assault Vests are probably better at being able to kill Rotom-Wash without fearing much either, though they’re not outright “immune” to his attacks like Assault Vest Lanturn [or water-absorbing Gastrodon/Quagsire/Seismitoad] is. The former “fears” Will-o-wisp if physically oriented, though it also gets Energy Ball off an equally high Special Attack to ruin laundry and the latter isn’t ever getting OHKO’d by anything non-Choice Specs Rotom-W throws at it even before Vest. Jellicent also gets Giga Drain, Hex (fuck Rest) and Scald, so…)

I’m not sure you can make a “good team” with the two, not to tier whore or anything. You could probably make a good team with one of them, but both having the same type weaknesses and roughly stats while not being exceptional is already a handicap; part of this handicap is not being able to use Mega Zombie Venusaur since you already have two Flying and Psychic (and Fairy) weaknesses. Still, we were just talking about Assault Vest and they both do have above average Special Defense, so…

Off the top of my head and by looking at Pokemon Showdown’s Pokedex, I’ve come up with this. Don’t blame me if you get your ass kicked using it.

[details=Spoiler]Bruce (Hitmonlee) @ Focus Sash
Ability: Unburden
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature

  • Fake Out
  • Close Combat
  • Blaze Kick/Stone Edge
  • Reversal

Steve (Hitmonchan) @ Assault Vest
Ability: Iron Fist
EVs: 252 HP / 180 Atk / 76 SDef
Careful Nature

  • Drain Punch
  • Ice Punch
  • Thunder Punch
  • Fire Punch/Mach Punch/Bullet Punch

Tony (Jirachi) @ Lum Berry/Colbur Berry
Ability: Serene Grace
EVs: 252 HP / 236 Def / 20 Spd
Impish Nature

  • Wish
  • Thunder Wave
  • Iron Head
  • U-Turn

Thor (Rotom-Heat) @ Flame Orb
Ability: Levitate
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature
IVs: 0 Atk

  • Trick
  • Overheat
  • Volt Switch
  • Thunderbolt/Discharge

Natasha (Starmie) @ Life Orb
Ability: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
IVs: 0 Atk

  • Rapid Spin
  • Surf/Scald/Hydro Pump
  • Thunderbolt/Thunder
  • Recover/Psyshock/Ice Beam

Clint (Landorus-T) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 172 Def / 88 Spd
Naive Nature

  • Stealth Rock
  • Earthquake
  • U-turn
  • Hidden Power Ice/Stone Edge

Hey, look at that, I accidentally comply with the Item Clause as well, though feel free to use Leftovers on Jirachi. I originally had Leftovers on him before remembering both that his newfound weakness to Dark and that he’s pretty good at scouting status for the others, especially since Rotom-Heat is doubly immune to status now; in your face, Rotom-Wash.

I’ll explain my reasons for these move sets briefly–the 0 Atk IVs are because of Foul Play:

Hitmonlee: Of the three Hitmons, Lee has always been the most suicidal one even before they gave it Reckless and we all watched it killed itself by missing the subsequent Reckless Life Orb High Jump Kick. Since we’re trying to use two Hitmons one team, we don’t want to throw away one of them immediately if we can avoid it, which we can. So Hitmonlee becomes sort of anti-suicide lead who gets to kick Galvantula, Smeargle, Cloyster and other sashes leads in their damn faces for the KO. Fake Out breaks Sashes and whatever follows breaks faces, especially with Unburden helping Reversal outrun everything but priority.

Hitmonchan: Assault Vest Hitmonchan is pretty self-explanatory. The SDef EVs chosen should hit 300, meaning it effectively has 450 SDef with Assault Vest on. Use whatever fourth punch you wish.

Jirachi: Resists all of the two Hitmons weaknesses and makes up for their slow speeds with Thunder Wave as well as being able to “renew” Hitmonlee’s sash and Hitmonchan’s general health with Wish. The few Speed EVs are to ensure you don’t ever get trapped aganist Magnezone since it outruns Magnezone’s max Speed by exactly 1 point; if Magnezone still hits you, then you know it’s Choice Scarfed, meaning you get to U-turn into Landorus, Hitmonchan or Rotom-Heat for “free”.

Rotom-Heat: Speaking of a Rotom that isn’t a fucking washing machine, I figure that I’d push the Rotom that I’m currently using, though my current EVs and set are different than this. Still, they both make use of one of the major advantages Rotom-Heat has over Rotom-Wash, mainly being able to hold Flame Orb to Trick whenever wish. Any physical attacker that’s tricked (that lacks Guts) makes Hitmonchan’s job with Assault Vest easier. Just be careful of Tricking pokemon like Conkledurr and Goodra given how often they carry Assault Vests and given the former can have Guts. Thunderbolt has more power still despite its slight nerf while Discharge has a better chance of helping Jirachi, though it does conflict with Trick.

Starmie: A Rapid Spinner or Defog-user (or Magic Bounce pokemon) is unfortunately kinda “needed” on almost every team in my eyes due to Stupid Rock, so there you go. I decided to pick Starmie over Tentacruel for once, partly because my current team theoretically gets slaughtered by Gravity (and is made uncomfortable by Mold Breakers with Earthquake [read: all Mold Breakers not named Mega Ampharos]). Anyway, pick whatever moves you’re comfortable with here.

Landorus-T: I’m also of the opinion that every team needs either a Flying Pokemon or a bulky Ground resist (read: Grass or Bug type actually resists Ground) or generally physically defensive just because Mold Breaker will kick your ass otherwise. Earthquake is pretty much literally on every team and Excadrill has high speed, high attack, STAB on Earthquake and access to Mold Breaker, so…

I’ve never used Landorus-T myself, partially because I like Gliscor so much, but Landorus-T(iger)'s Intimidate makes everyone else’s lives easier. Just try not to switch into Bisharp unless you want to die horribly or think you can force it out/faint it without dying to Sucker Punch.

Landorus-T also comes with Stupid Rock, like Gliscor, but also comes with stupidly high Attack, unlike Gliscor, so…yeah. I just copied that set from Smogon to be honest, though it’s the only one; you could probably get better stats for Starmie from them if you care.

Here’s the Gliscor set I was going to suggest since Toxic conflicts with Jirachi wanting to be a dick with Thunder Wave-Iron Head hax and Rotom-Heat wanting to Trick or potentially paralyze people:

Clint (Gliscor) @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP/ 4 Atk / 252 Def

  • Stealth Rock
  • Earthquake
  • Protect/Taunt/Knock Off
  • Stone Edge/Ice Fang

It could potentially use more Attack, especially depending on what you pick (if you use him).

P.S. No, I still haven’t seen The Avengers or really any Marvel movie except the first Iron Man. Still, I couldn’t resist the names. [/details]

http://replay.pokemonshowdown.com/ou-83459597

been losing a lot lately regardless of what I have been running but this new test is working…though Eeveeloution teams are gimmicky either way.

Just a drug dealer white people seem to love a lot.

Volt Absorb really worth it over Quick Feet for a Jolteon? I can only imagine him taking a potential volt switch.

I’m gonna test out that team and see what comes up.

Thanks The Damned.

@the Co-jones, wanna get our battle done today?

@TheDamned

Arceus NOT running extremespeed? How awful or misfortunate :rofl:. with 3x Attack and STAB extremespeed, teams get swept up if Girantina isn’t on the squad.

@r00ster22: O.O thanks for catching that for me. IDK why, but Showdown messed with Bisharp’s speed IV and gave Noivern HP Fire IVs. I’ve been missing out on KOs with sticky web up thanks to that speed >:(

edit: Swapped Noivern for Rotom because fuck Talonflame. 1337 rank achieved, done with pokemon for a few weeks hehe http://play.pokemonshowdown.com/battle-ou-83552108

ah, you finally hit the level in which less gimmicks work, congratulations! but seriously, there are a few flaws with this team (just like any team)

spritzee is terrible, it’s too slow, doesn’t have enough bulk nor power that really makes it stick out, an infestation trapping set is done much, much, MUCH better by goodra (who has way more bulk and decent power behind it)

if you really want to use a fairy type for the dragon/steel/fairy core, use syvleon who is probably the best bulky fairy in the game, only togekiss comes close

i really don’t get the deoxys-d set, i know what you want to do with it, it just doesn’t…match (i guess), while recover/magic coat seems cool, it doesn’t really work together, recover would be far better with hazard setting (as you would want him to stay healthy so he could keep doing it), keeping him alive for magic coat doesn’t work as well and is best used for a lead set, i’d also run red card on him (especially with recover) as it really screws up what the opponent would use to stop him from setting up hazards, and on top of using hazards, your team will not be free to charizard, mega pinsir, talonflame, or volcorona anymore (especially the zards)

hope these help

I suggest you guys do before Bious starts flexing :rofl:

Disregard.

There is a point in a TO’s life where he cant take the quits, or people missing their matches anymore.

No opinions on a Quick Feet vs Volt Absorb Jolts?

Go Volt absorb Jolteon it is really nice to get him in for free.

@xlxlxlxl Noivern can be really good I just didn’t like your set much. He needs to hit harder I would suggest a set with choice specs Meteor/focus blast/flamethrower/switcheroo or U-turn. I really like switcheroo on him though. He needs the specs to net those KO’s and with switcheroo he can also cripple which I think keeps him from being outclassed by someone like greninja that and infiltrator. I would also go timid nature that way he might survive a weaker ice shard.

why would something with base 130 speed ever need quick feet? especially when he can’t get paralyzed anyways

gg co-jones. @bious, i won my match

Didn’t I kick you for going over the deadline?

Eh, whatever. Fight Phantom ASAP.

did you? sorry bout that. i didnt see a post or anything. ok Phantom, wanna get our match done right now?

I always imagined if he came into a sticky web and got hit with a toxic or burn I could force it on him