SRK Competitive Pokemon Battling Thread: Logoghoul and White Shadow Win! Bye Gen 6!

Oh yeah, wanted to thank you for the Dragonair set you suggested. Really appreciated it. :bgrin:

And thanks everyone for the Pidgeot suggestions. Think I’ve got an idea of what moveset to give it now.

Now, continuing my quest to raise one of every (fully-evolved or eviolite-worthy) mon in the game, my next project is Arbok. This one…seems tricky. As a poison type it would seem to be more defensive, but it doesn’t appear to have the stats to back that up…and it’s offensive prowess (between it’s atk and spd) isn’t really that great either. However…it can get Switcheroo. So, I was thinking of something like this for it:

Nature: Jolly

Item: Choice Scarf

EVs: Unsure, though obviously 252 Spd

Moveset:

Switcheroo
Torment
Gunk Shot/Poison Jab (depending on if you want power or accuracy)
Toxic

The last two moveslots I’m unsure of, it’s more of a back-up plan when I already use the switcheroo shenanigans. The back-up plan auto-loses to steel types though…was thinking of putting in earthquake somewhere for that, but as mentioned before, it’s offensive prowess isn’t all that impressive anyway. May swap out Torment for something else, since switcheroo with choice scarf seems crippling enough as is, but I’m not sure.

Any thoughts?

well, mega lucario is dumb and outside of running physically bulky tentacruel, bulky zapdos, and some really shitty azumarill spread, there’s really not much you’re going to do to stop it outside of running those pokes who can’t handle mega lucario at +2 anyways…so this is just more of mega lucario being ridiculous than a flaw with your team

noivern is fast, but that’s pretty much all it has going for it, specs with infiltrator is pretty damn good though

if you really want to run pidgeot, run a special set, he’s faster and bulkier than chatot as a normal/flying type who can use special attacks, that’s about it as all physical sets are entirely outclassed by staraptor and bulky sets by noctowl. pidgeot should’ve gotten boomburst, it’d actually be worth a damn then

i just want to say

i like gyarados

intimidate lets him switch on phys attackers that don’t predict with stone edge / thunder punch, and it naturally resists fighting and steel. and then mega evolving makes him take less damage with bulk boost and type change reduces potential rock/electric/ice/psychic/dark, although the other day i screwed up because it took a fairy attack /_/ and grass and fighting become more dangerous.

it’s just super flexible [kind of like char y i think] and fun…!

Well. Arbok does get Intimidate to help bolster its bulk, but it’s still kind of frail and neither of it’s attack stats let it hit particularly hard. I see you’re going for a support role for this Arbok, so it could work. Not optimal, but it could work.

If you wanted to have a defensive/support poison type I’d recommend Weezing. Base 120 Defense, ability Levitate, and the ability to cripple the opponent with Will-O-Wisp (Or you can use Toxic if you prefer).

Seviper is also a good alternative to Arbok. It’s much slower (base 60 compared to base 80 speed Arbok), but it has base 100 in both it’s attack stats so it hits fairly dang hard (so it would really like that choice scarf) and it can get the same moves (except for torment) while also being able to pull of a rest/coil set with its Shed Skin ability.

Yeah, Arbok’s stats are kinda eh overall so I went for a set that could work despite that fact. Pretty much then decided to build it more around support/crippling stuff. I was thinking of a more defensive set with EVs to bulk it up, but figured mons like Muk, Weezing and the like would pull it off better, even with Intimidate in consideration.

Looking at Seviper, it actually has even less bulk than Arbok does along with the lower speed, though it does have the 100 ATK/SP. ATK you mentioned. Odd that it doesn’t get intimidate…though it does get Infiltrator as a hidden ability. Hmm…that’ll be interesting to work with once I get there.

Arbok to me with base 60 HP tells me it really just wants to attack. You can run a weird shed skin infestation stall thing with rest but I don’t think it will ever get going honestly.

I would just run a coil gunk shot set invest in attack speed and jolly nature with intimidate or shed skin. It also gets priority so lets you can use sucker punch and EQ for coverage. Don’t bother with switcheroo I really don’t think its fast enough. I would use black sludge.

As for gyrados I agree he is a beast but I still don’t love his move pool. I hate using bite so much lol. He is also rather slow so he needs to boost which can get him killed. I still don’t know whether I would like bite for the last slot or substitute on him.

That could work too, I have both Switcheroo and Sucker Punch for egg moves on my Ekans so I can try both offensive or support sets. It is kinda slow, but giving it a choice scarf with switcheroo gives it that speed boost to go first with switcheroo and really cripple an opposing mon that may be trying to set something up. Then it annoys/cripples/damages remaining mons with Torment/Toxic/Gunk Shot as long as it can.

Arbok has some interesting niche moves it could use- Snatch is always great for stealing Subs/Swords Dance/Dragon Dance and Spite/Gastro Acid/Disable are always fun for trolling.

Not to bring up an old topic, but if Lucario is such a problem, why is no one using Aegislash against it? It no sells all of Luke’s blessed priority moves, and King’s Shield allows it to lol at its attempts to attack it directly.
Crunch is just asking to give Aegis a Weakness Policy boost(since it can’t OHKO without +2, which is then promptly King Shielded on the next attempt), and get Luke murked by Shadow Ball or Sacred Sword, or you can Autotomize and outspeed for the KO.

Luke’s not so scary when it can’t hit you at all, and gets its power cut trying to hit you.

Aegis v luc is a guessing game that aegis has the upper hand in for sure. If luc doesn’t have crunch i mean it isn’t even close, but if he does it still takes 3 solid hits to take down full hp aegis after lefties recovery. If luc does guess a SD during the shield though that is how he can win. Some people could say that is a lot of pokes but it actually isn’t a lot of the time just blind aegis shielding is the best bet to get to defense if you run tank mixed aegis. Aegis can 2hko luc with either sacred sword or if its the mixed set (preferred) it can do about 75-89% with a shadow ball.

Like I said before fear the 720 bst sword lol he is probably my favorite and i use him as a get out of jail free card all the time.

You just love coming up with sets around trolling don’t you? :lol:

The problem with those two sets though is that…Snatch and Spite are tutor moves. :sad:

For most mons they are tutors, but for Arbok, they are indeed Egg Moves: http://www.serebii.net/pokedex-xy/024.shtml

Like I said before, I’ve been playing Pokémon for so long, that I can’t play seriously without getting extremely bored…
My friend who doesn’t play but watches me play on the simulators sometimes pointed out how bored I sound when I start telling him exactly what my opponents’ mons will do/what moves they have and wind up being right 98% of the time:

“Oh look! A Garchomp! It will use Earthquake… NEW AND EXCITING! I’ve never seen a Garchomp that Earthquakes/Swords Dances/Dragon Claw/Fire Fangs before!”

I HAVE to troll nowadays to keep things fresh… Besides its like Marvel now- If you’re taking this shit seriously as a competition, you’re doing it wrong.

Yeah, if it’s Physical Luc, Aegis has the advantage, but if it’s Special, Luc’s just spamming Dark Pulse until the cows come home which adds a flinch chance to the game.

I’m kinda dissapointed in my self now. The only thing I’ve come up with thats a pretty good set is AV Gallade (I’m literally either the originator or one of a handful of people running it), AV Snorlax (with the troll Self Destruct. Again, one of a handful of people running it), and the “revival” of Toxic Orb Zangoose (the only one stubborn enough to run it :rofl:).

I need to come up with more sets.

Ah, nice. Thanks for the info good sir. :3

And yeah, I can see that. That’s part of the reason why I started my quest to raise one of every mon; to bring some new strats to the table and bring more variety into the mix for the teams I can use. Particularly the more sub-par ones that often don’t see much use. I find a lot of enjoyment in using strats that may be considered weaker than most, and trying to make it work. It’s the same way with FGs; I have more fun using the weaker characters many times than the stronger ones. They may be “weaker,” but they just feel more “fun” to use.

And it also gives me an option select to use when I lose

I actually take it back aegis is a solid pure counter. Shadow ball does 75.8 minimum and shadow sneak does 24.5 minimum it can come in at full hp and survive 3 crunches or dark pulses and basically OHKO since it can SS next turn and BP does 25% to the sword version while vaccum wave will not hit obviously.

Aegislash needs to run max Atk EVs in order to get a OHKO on Mega Lucario with Sacred Sword, and even then, it’s not guaranteed

a competent player will not use max Atk EVs as the mixed set is 20498209432 times better

252+ Atk Aegislash-Blade Sacred Sword vs. 0 HP / 0 Def Mega Lucario: 268-316 (95.3 - 112.4%) – 68.8% chance to OHKO
252+ SpA Aegislash-Blade Shadow Ball vs. 0 HP / 4 SpD Mega Lucario: 213-252 (75.8 - 89.6%) – guaranteed 2HKO (this actually does more than secret sword)
88 Atk Aegislash-Blade Sacred Sword vs. 0 HP / 0 Def Mega Lucario: 218-258 (77.5 - 91.8%) – guaranteed 2HKO

these are the 3 spreads for offensive aegislash

aegislash checks him but is definitely not a counter

252 Atk Mega Lucario Crunch vs. 252 HP / 0 Def Aegislash-Shield: 134-158 (41.3 - 48.7%) – guaranteed 3HKO after Leftovers recovery
252 SpA Mega Lucario Dark Pulse vs. 252 HP / 4 SpD Aegislash-Shield: 130-154 (40.1 - 47.5%) – guaranteed 3HKO after Leftovers recovery
+2 252 Atk Mega Lucario Crunch vs. 252 HP / 0 Def Aegislash-Shield: 266-314 (82 - 96.9%) – guaranteed 2HKO after Leftovers recovery
+2 252 SpA Mega Lucario Dark Pulse vs. 252 HP / 4 SpD Aegislash-Shield: 260-306 (80.2 - 94.4%) – guaranteed 2HKO after Leftovers recovery

you need shadow sneak in order to reliably beat mega lucario (consider all the haxy stuff that happens in the game)

252+ SpA Aegislash-Blade Shadow Ball vs. 0 HP / 4 SpD Mega Lucario: 213-252 (75.8 - 89.6%) – guaranteed 2HKO
4 Atk Aegislash-Blade Shadow Sneak vs. 0 HP / 0 Def Mega Lucario: 69-82 (24.5 - 29.1%) – 99.8% chance to 4HKO

That is a direct counter with this set.

That’s exactly what I was thinking about. Mental inflexibility is something I love exploiting. And yeah, I’ve dealt with so many ragequits recently, I’m actually starting to get tired of the battling altogether. This generation of players are a bunch of pansies that can’t take an L. I get one hard read on them and the close shop even though we’re only 6 moves into the game, WTF? :confused:

Scrubs with smogon~esque cookie-cutter Rotom-W teams messaging me that I “switch too much” after they lose or ragequit… Like I’m supposed to stay in and die. GTFOH. :bluu:

[quote=“po_pimpus, post:2628, topic:164981”]

Arbok has some interesting niche moves it could use- Snatch is always great for stealing Subs/Swords Dance/Dragon Dance and Spite/Gastro Acid/Disable are always fun for trolling.

The problem is, most players who see the fragile Arbok will either try to kill it outright, or switch to something that can, rather than set up on it. Doing the play by play in my head it’s incredibly hard to set it up Snatch on something so frail, but I like the concept in general.

Yeah, that’s part of the reason I wanted to try the Choice Scarf Switcheroo set for Arbok. Most likely I’ll go first, so either they’ll be stuck in their set-up move if they do try to set-up on Arbok, or they’ll be locked into the move that took out Arbok and I can freely switch into someone who resists/is immune to that move. If I do lock them into a set-up move, I can cripple it further with Toxic, or cripple the next mon that comes in if they decide to switch.

Still can’t decide whether to use Glare or Toxic though…toxic does direct damage but Glare can cripple certain mons much harder than toxic can…not to mention with Gunk Shot + Toxic, it auto-loses to anything steel. Hmm…

LOL you can’t use RotomGoddamn Washing Machine and bitch about somebody switching too much… Hypocrites gonna hypocrite.

Yeah, Arbok needs mad support to succeed, but you’d be surprised how many people just try to blindly set up on things they think they can kill*(anticipating the switch)* instead of just straight up attacking- It’s probably the biggest reason Mega Lucario is shitting on people right now instead of dying in two turns like it should.

I catch so many surprise KOs/counter sweeps because I stayed in and punched them in the mouth when they thought it was a free turn…

Nah, son, you gonna earn that Swords Dance today.