Spies like us: The MvC3 C.Viper Team/Matchup Discussion Thread

Yeah + I always thought it would be interesting how hidden missiles + a pushback assist like rapid slash would work for a character like Viper. Essentially you can use rapid slash to push people far away on hit or block (it pushes people the farthest away of any assist in the game) and then get free hidden missiles rain.

You can relaunch with alot of assists though.

The issues with rapid slash are that it doesn’t he right in front of Viper, and the huge push back makes it raelly bad for pressure midscreen since if they block it, you get no mixup, and if they get hit by hit, you probably get no combo. Something like Plasma beam is much better in all regards.

That’s why I feel rapid slash is better if you plan on playing a more defensive Viper since Rapid Slash can kinda act as the assist you use to push people away so that you can rain hidden missiles for free without much fear of retaliation outside of mash supers (which the opponent will need at least 2 meters before they think about doing something such as). The assist also provides some ok lame out options for Doom also. Not the ideal assist for him but I can always switch Vergil in with Missiles assist or just have Doom be a big meter build for Vergil anchor.

Before I got done with X-23 I was trying to put together stuff that people had already talked about using assists that push people back on hit or block. If we can find a way to get Viper to move behind the opponent during the rapid slash I can see some shenanigans coming from this especially if they block the slash. This will help for those that want to use rapid slash for offense rather than extending a zone or lame out situation.

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Well, it is decent in the corner.

It’s not a bad assist by any stretch, but that shouldn’t be the reason you pick Vergil.

Actually, after lots of playing, I don’t like Vergil in the Viper/xx/Strider Shell, s if you were running Vergil, i would pick a different Viper shell.

Has anybody tried Viper/Zero (Uppercut) /Morrigan (Dark Harmonizer)? Even though it’s not optimizing assists at all, it sounds decently cheap to me. Meter building assist for Viper EX’s and if Viper gets locked down you can blockstun to Zero alpha counter bullshit - then Morrigan as an anchor - I might give this one a try for awhile…

…maybe use viper seismo assist in case morrigan gets on point with viper as an assist…

It’s a nice mess around team I would say. Though the Morrigan assist would just force them to press mad buttons at you. If you kill someone with lightning loop DHC or TAC you can tag back into Viper and she’ll get an actual neutral assist then.

When I used jam session assist I use to do a setup with tridash+dante assist j.S (land). At this point Jam session puts them in block stun if they’re blocking and I would jump behind the opponent immediately. Dash back as I landed and from this state the opponent would be pushed back on the final dante session assist hit into you. You can BK/feint instant overhead, go for a low, go for a throw or do a BK/feint which makes them go under you and cross them back up to the original side where you started. And with some characters if you did a thunder knuckle as they were pushed into you you could actually teleport to the other side cancel and do a low mix-up. I assume you could do something similar with rapid slash, but it might be harder to set-up high/lows with it since you will be moving across the screen with them very fast if you’re able to switch up to the other side. Definitely something to test out though.

Of course plasma beam is way better, what i wrote sounds a bit misleading. What i meant was that out of vergils assists, rapid slash is the best for viper. I completely
agree with you that there will always be a better character to put on a viper if you have the choice.

Yeah. I messed with Rising sun for a while, but it doesn’t lock down significantly better than rapid slash, and is a bitch to confirm off of alot of times.

back on using rapid slash to keep the opponent in front of you it is impossible. I tested it out today and I was able to get the first hit of rapid slash to go to the side i was going to be on but once i ended up on that side the second hit pushed them back out of the way. Definitely doesn’t have the jam session type effect that one would hope for.

i think the best way to use vergil in a team with viper is to have him on point. none of his assists seem to mingle too well with viper’s tools… if rapid slash assist usage were to be limited to corner only, it might work out a bit better actually.

i feel like the optimum way to confirm from a jam session assist hit is tk L bk and it’s hard to get it out sometimes. can it be used in a viper combo reliably? i’m thinking viper/dante/strider may be the best team in a viper/x/strider shell. both viper and dante will have to fend for their own forward movement but tbh they don’t have a huge problem if strider backs up their cover (optic blast, seismo, airplay, crystal)

i play that team but with weasel shot instead of jam session. jam session is a good assist, but the main reasons for me to use in vanilla were to cover the air better in certain matchups and to extend her combos at the end. both of these thins are done by varja now, so i don’t really need it anymore. wesel shot gives viper a relaunch in the corner, extended tk feint loops midscreen, is easy ass to confirm off of and in in some situations works like kind of a ghetto cold star with more range and less lockdown. what i do pretty often is c.m + weasel shot xx m tk feint on hit/block, if it gets blocked you have enough time to dash back in even when pushblocked and give you a free mixup in form of either low attack to catch an up-back holding opponent, IAD down L overhead, f+m overhead, throw, x-up BK, or whatever the fuck you want. i get so many hits off of this that i don’t wanna miss it anymore. in my opinion w. shot/vajra is the best combination of assists in that team.

I’m actually shifting towards two different teams right now.

Viper/Dante/Strider - Weasel shot is great here, plus Dante can get free unblockables using the grapple trick + Burn kick. Considering running him on point to build meter for Viper/Strider, however Viper’s DHC ins are pretty bad.

Zero/Viper/Dante - I’m kinda feeling that when pairing Viper and Zero, Jam Session is better glue than Vajra.

I’ve been running Zero/Viper/Strider lately and really love the team…I plan to use Viper/Zero/Strider if I can ever consistently do the corner carry combo or self mid-screen relaunch. Both teams are really good although I love the concept of running Viper on point and having a safe dhc to Zero

Hopefully I can show it off on stream at next Weeks SRK TNT, if I don’t get bodied too early in the tourney

Make sure to use j2C in the air combo, it makes it easier to link that falling jB with Zero for the corner carry combo.

So did you guys watch big two #13 stream? Marlinpie talked a little bit about viper and teams, and he actually said he really wanted to make a viper/zero team work but couldn’t find too much good stuff they have together. Well, we already know that v/z/xxx is not the best viper-team and that it’s more about trying to build the best team in general, but i’d really like to hear more from him about that topic in general.

It really comes down to, Do you want to sacrifice an assist for Viper and Zero in order to have them on the same team?

IMO Viper and Zero both work best with teams built around them but are still very strong individually, especially Zero

Yeah I’m not a big fan of the Viper + Zero thing. It means you have to play a team where the anchor HAS to provide a neutral assist. Which limits who you can use as an anchor for comebacks.

Then there’s the fact that I wish Zero would just go die in a fire but that has nothing to do with his synergy.

I feel so far that since swapping out Doom with missiles for Zero, my team is much stronger, Strider is a great assist for Viper and a mediocre assist for Zero but Zero doesn’t NEED an assist to do well. I feel that every one of those characters is capable of OCVing an entire team, especially Strider. So what you sacrifice for assists, you most definitely gain in having a very Strong team with fewer bad match-up.

Well from what I’ve seen of Marlin, he loves to hit confirm off beam assists or a mixup following it if blocked. Given he wouldn’t need it for Zero, but he’s been playing Viper that way since vanilla. If he wanted to stick with that, he’d have to drop Ammy and move Doom to anchor - which is bad. Or he could run Mags anchor. Not sure how much he likes Mags now though, seeing as he dropped him.