So I have been doing with pretty dirty unblockable setup with Vipers burn kick assist with Zero lately that blows up back teching (the natural way that seems players do MOST of the time)
so with Zero do a basic ground string like 2b, 5c, 6c, 5a, 5b, 5c, 6c
then very slight delay after the last hit of 6c, you call Viper and do his forward teleport. You have just enough time to land a 2b while viper hits with her overhead :tup: which goes into a launcher into whatever creative buster combos you do. With my shitty Zero combos currently I am doing like 250K before the mixup and 670K after the mixup so around 920K total. It is really really easy to set up too.
Of course if they forward tech then it wont work, but when I use Zero I am really not that worried about being able to land another hit lol.
I feel like Zero rapes Wesker.
EDIT: So after testing this a little bit more I think it is really really really good. I did recording/playback with the dummy to see what would happened if they mashed out Tron or Haggar while in the groundtech state (thats the state it puts you in after Zeros pre-mixup combo) I found that Viper, while getting hit by those assists, still hits the point character before she gets bopped. On a few occassions Viper would hit Tron from BEHIND and I would get a happy birthday.
I made it so the dummy was constantly jumping and that resulted in the low from zero connecting :tup: so you can’t jump out of it either.
Of course this is a set up only for someone who is back teching (but a lot of players naturally do this anyways.
If during Zeros pre-unblockable combo string you get them to the corner first, do the same thing you would do except this time dont teleport and if they back teched you can get the exact same unblockable. When I teleported behind them in the corner it still worked on occassion but was as consistent
So yea I basically feel like if the opponent techs backwards then they are eating a big unscaled combo from Zero since it starts with a 1 hit Viper overhead and a 1 hit Zero low into a launcher and you get to avoid using his H’s which would deteriorate the damage.
But yea this is only for back teching, im looking into options for neutral/forward teching after people catch onto this nifty little thingy.