Spies like us: The MvC3 C.Viper Team/Matchup Discussion Thread

So I have been doing with pretty dirty unblockable setup with Vipers burn kick assist with Zero lately that blows up back teching (the natural way that seems players do MOST of the time)

so with Zero do a basic ground string like 2b, 5c, 6c, 5a, 5b, 5c, 6c

then very slight delay after the last hit of 6c, you call Viper and do his forward teleport. You have just enough time to land a 2b while viper hits with her overhead :tup: which goes into a launcher into whatever creative buster combos you do. With my shitty Zero combos currently I am doing like 250K before the mixup and 670K after the mixup so around 920K total. It is really really easy to set up too.

Of course if they forward tech then it wont work, but when I use Zero I am really not that worried about being able to land another hit lol.

I feel like Zero rapes Wesker.

EDIT: So after testing this a little bit more I think it is really really really good. I did recording/playback with the dummy to see what would happened if they mashed out Tron or Haggar while in the groundtech state (thats the state it puts you in after Zeros pre-mixup combo) I found that Viper, while getting hit by those assists, still hits the point character before she gets bopped. On a few occassions Viper would hit Tron from BEHIND and I would get a happy birthday.

I made it so the dummy was constantly jumping and that resulted in the low from zero connecting :tup: so you can’t jump out of it either.

Of course this is a set up only for someone who is back teching (but a lot of players naturally do this anyways.

If during Zeros pre-unblockable combo string you get them to the corner first, do the same thing you would do except this time dont teleport and if they back teched you can get the exact same unblockable. When I teleported behind them in the corner it still worked on occassion but was as consistent

So yea I basically feel like if the opponent techs backwards then they are eating a big unscaled combo from Zero since it starts with a 1 hit Viper overhead and a 1 hit Zero low into a launcher and you get to avoid using his H’s which would deteriorate the damage.

But yea this is only for back teching, im looking into options for neutral/forward teching after people catch onto this nifty little thingy.

Zero rapes Wesker when an assists fills the screen so stupid drones hit my Rhino Charge before he does… other than that, not so much. i did get opened up pretty well last night by a Zero/Dante/Wesker team, had a hard time hitting anything with swords taking up the entire screen, and homeboy was no slouch so i was getting pretty much ToD’d. i probably just haven’t faced enough good Zero players.

Hraklea. You got a potentially good team. I’d use quite possibly vertical arrows or doom missiles. It’s not worth it really to have two slow horizontal start-up projectiles on the screen. So getting some air control (which viper does not have) would be a definite win for zoning and controlling space. You could probably negate some Advance guarding with a close molecular shield and do one mix-up. I think that team you could interchange between a few assists to adapt to different teams.

Viper is execution heavy out of combos but if you train with the right setups and can be a bit creative you can go far with that team im sure.

I put Doom on the team because I like Taskmaster with Doom’s molecular shield and to lock the opponent for a lvl 3 focus attack, but after a few tests, it is really hard to get a real unblockable (most of the time they can just block Doom and throw me), so it isn’t really worth it.
I’ll try use hidden missiles, thanks for the help. :slight_smile:

Okay so yesterday i played a bunch of player matches online against random guys and had a pretty good, 20+ matches long set vs another viper player. nothing special, but he ran a pretty interesting team setup which was tron on point, ammy second and viper anchor. At first i thought “wtf”, but what he actually did was pretty cool stuff: he got a hit with tron, comboed for years like tron always does, ended in king servbot, dhc trick into ammy veil of mist, and tagged in viper while servbot was hitting. After the servbot the slowdown was still active and he catched me with viper to end the combo and kill my character. From that point on he had viper on point, like 3+ meters stocked, already killed one of my chars and a free unblockable with cold star and focus attack on my next incoming character. ^^

That was kind smart. Trons longer bnb’s already build shit tons of meter and on top of that, viper continues building meter when she’s tagged in after the glitch, even though veil of mist is still active. Pretty good stuff. ^^

Pretty interesting. I’ll have to check that out sometime. I’ve been testing out something similar to that effect with Magneto in first position and viper in second. Mostly testing the alpha exchange which is pretty awesome. And then i’ve stolen Kbeasts Magneto combo where you corner them. Start the gravity hold loop thing and hard tag viper in for the infinite. I have a feeling they will be taking that out in uMvC3

Okay, I really liked the Viper anchor idea to abuse DHC glitches so I decided to see what I could with MarlinPie’s team.
If you do Mag/Ammy/Viper and do the hyper grav loop DHC glitch into slow then hard tag to Viper you can OTG seismo into typical Viper BnB that will deal over 1.4mil damage. The only tough part is that after OTG seismo and IADF j.H, j.S you have to wait a bit before the relaunch because slow causes them to fall slower. lol After the hard tag the team order becomes Viper/Mag/Ammy as usual so it works out.

Not like this really matters because DHC glitch is gone in UMvC3 but this was interesting.

Womp Womp

Gotnoskill, I’ve finally decided to take that advice you gave me a long time ago. I’ve removed Viper from the Spidey/Doom element and put in more than likely X-23 for the low OTG shenanigans. I think that i’m going to run Dante/Viper/xx or something like that, i just gotta fire up that research.

Thanks for the help though, I might be stubborn but eventually enough losing gets me to make changes, no matter how much i like the team.

I just started to pick up this game again and I use Wesker-Jaguar Kick/C.Viper-Burning Kick/Zero-Ryuenjin. When I use Wesker,I go through a magic series, then I OTG with the Samurai Edge+Ryuenjin. I wait for the opponent to recover then I throw him mid air, then repeat the combo

I need more stuff with these characters though,because I feel like a beginner again lol

I’m going to be a little blunt here, but your team doesn’t make any sense.

  1. Wesker in front, without gunshot assist.
    2)Viper get nothing from Zero or wesker
    3)Gunshot oki works better without tacking on a ryuenjin.
    4)Two point characters with no support assist.
  2. Order seems counter productive
    6)No DHC synergy
    7)Order wrong for DHC glitch

Simply put, it just seems like you’ve stuck three strong characters together with out regard for how, or whether they go together in the first place.

I’m not trying to be mean, I just can’t figure out what your going for, and I would rather be direct than backhanded about things.

so what characters do you suggest I remove and add in to complement viper?I can use Mag, Chris, Storm and Akuma in a sense, so do any of these characters resonate well with C.V?

Viper/Magneto, and Viper/Akuma are really strong, but you usually see Dante taking up that third spot. Chris and storm might work too, but I don’t know much about them. They have good support assists. I strongly recommend learning a character with some kind of lockdown assist, the obvious choices are Sentinel (drones), Dante (Jam Session, and to a lesser extent Weasel Shot), and Amaterasu. Dante is probably the best choice of those I mentioned.

You old team, was basically just 3 point characters (wesker is a good anchor too). I strongly recommend Viper on point, she’s up there with Magneto and Wolverine in point strength. As for the other two, consider how each character benefits from the one behind them, and DHC’s.

I see, excellent suggestion. I want to make Viper a keep away zone type, So Ill try Storm and Chris. I could use Dante, but im not too good

Hmm… maybe, but both chris and storm are horizontal assists, and Chris has a vertical blind spot. Plus Viper benefits a ton from a vertical assists of some kind. Haggar and Tron are actually easy solutions, both are easy to play.

Keizon your team wasn’t awful. It just takes a lot more work than the Viper/dante mix. Personally I believe your old team just doesn’t have a set play style. Meaning the characters which i think have good synergy are just so far out there on the spectrum of the typical character that you have to learn three different styles to play them right. You could say that with every character. But definitely with Viper/Spidey/Doom. That is a lot of work to put in.

I think Viper/Chris/Dante is actually not a bad team IMO. You’d be surprised how annoying jam session can be with Chris on point. The DHC capabilities aren’t as good with this team but you generally keep your team safe if you have to dhc into grenade launcher from any one of Viper’s hypers.

Chrisis has experience with Viper/Chris or someone said that hes good. Maybe it was Nissan, but I could truly see it being possible if you can put some time into it. Everytime I pick up chris i end up dropping him because of his play style. As much as I want to learn him.

Yeah it was very spaced out on play-styles: Spider-man was easy going as hell just really movement orientated which i sort of adjusted to. Viper and Doom require a lot more and i never really have time to practice. Synergy-wise putting in X-23 gives me a few more options which is a good thing. I’m researching Dante and actually putting in work with Viper, your combo video really is helping me out, so i can get this new team up and running.

I am pretty excited to see how Viper teams fare at EVO. Honestly, it is the only specific thing I am looking forward too. Basically I just want to see some good matches and how the Vipers do among the Wolvies/Weskers/Phoenixes/Magnetos etc.

Probably won’t happen till UMvC3 but we’ll see

Yea I don’t think Vipers will do extremely well either. The announcement of UMvC3 got me really excited but also kind of killed my drive to play this game sadly :(.