isn’t that guide REALLY old?
MSP = two pixies and projectile for example…
i’d say it’s more like this… fuck the rest
power, anti air, trap, rtsd, projectile, primary / secondary support to main
the first two are essential… you need one character to give you power, and one to protect ur ass from rtsd, however, some ppl like mss - a still, yet i don’t understand why. drones are more effective
in some cases, you get two for the price of one, example would be sentinel’s ground assist, being aaa and a powerhouse character
eg. msp
mag is the power here, and the rtsd… that’s why if he dies, the game’s done. storm psy is nothing special at all.
storm plays projectile and rtsd here, her role isn’t nearly as important, but she gives magneto a lot. 1) safe tag out option via dhc. 2) backed up by the best character in the game! 3) she gives magneto a buffer to get some life back. 4) she’s great at building meter. she’s point support for magneto
psylocke provides defense for magneto, and sets up for his infinites.
in the end, magneto can get away with losing one of them, but if he dies, the team’s toast, unless you’re name’s yipes…