heres 2 with spiedy juggs, with spidey on point and juggs dash assist, both are damaging ashell, more if juggy is glitched!
c.lk (jugg assist same time), c.mk, neutral rd, immediatly cancel the rd to max spider, the jugg assist will knock them up and spider will hit for big dmg
of course you can addhits before this, fierce webball then jumping in attacks or whatever you want
next one,
spidey on point, jugg dash assist
jumping in fierce, dash in, standing lp, call jugg assist, standing mp (lp, assist, mp must be done fast as hell), follow up fp cancel into a fierce webball, then immediatly cancel the webball into max spider, the jumping fierce will knock them down into jugg assist which will knock them back up into webball, then max spider will hit, if you glitch jugg’s this combo is massive!
Hm…I tried it on the PS2 MvC2. AND DAM THAT IS MASSIVE just for a simple combo…but it is assist and I never use juggernaut on my team that much. Anyone has any other cool spideycombos?
crouching X, crouching X, standing circle, up/forward, sq,x,sq,x,tri,cir. throw web, and then wait for opponent to land on ground trapped in webbing, then throw again. This combo should do about 40-50% damage on a Magneto. Something you should be aware of is that Spiderman has some crazy priority over players. Ones like Iron Man and Storm.
I cant really seem to get an advantage on other characters with spiderman what besides with my constant weballs by tricking them with a super jump if Im going realy high or real low. Though, spiderman can do some CRAZY ass damage if the Maximum Spider can be linked into a a 3 or more hit combo.
when you hit with the web sting, you gotta hit them and then cancel right away. if dont correctly, they’d get hit before hitting the ground. i don’t have access to marvel right now, but i’m 99% sure it works. i’ve done, seen it done, and heard it be done by other players. but, it’s been awhile. maybe i’m missing something, but just make sure you hit them with the first part of the spider sting, and then cancel right away into maximum spider.
Spierman/Doom… Ive got a ton of combos… Killer combos for those who want to know… and they will impress your friends in the arcades… Hit up my AIM … LoMaxima… or e-mail me at redrover001@aol.com
another one is:
Jump or web swing in with pp, but cancel with lk,Fk s.lk,lk,Fk with Spiral’s ground assist wait couple of seconds, shoot a Fp webball then jump-in with lp,lp,fp dash-in lk,lk,fk spider-sting with Fp cancel with maximum Spider(however make sure it’s done fast enough that way oppon won’t touch ground)depending on the situation u can control max-spi.
First off I already listed the infin. however a person can techroll out of it, but here it is again: Jab spider-sting,c.jab,jab spider-sting (repeat)
And yes u can combo the ultimate web throw after Fp spider-sting and it can be done anywhere as long as u don’t hit oppon with anything before that.
U Can also combo the crawler assault as well with both jab or fierce punch Spider-stings. However I already mentioned in a earlier post that u can dash in with S.lk,S.FK crawler assault.
That must be a real good combo or infinite, but i dont use a ps2. Can someone put up a good infinity for spiderman in arcade terms, if u know what i mean. (jab, strong, fierce, short, strong, forward). I’d definitely like to show that off to my frens.
First of all when u land otg u can’ t follow oppon after a launch, therefore that means u can’t perform any special attacks or supers.
Here’s how I do it.
C.lk,C.lk,S.fk SJ^lp,lk,lp,lk +lp webball,lp,lk,fp (spidey will fall next to oppon.)C.lk,S.fk:watch oppon’s body after pop up Then do a jump throw with Fp.
Sometimes before the jump throw u can press assist button as your jumping and throw oppon into assist as long as the assist is fast enough.
I prefer this combo too but it’s a 50-50 chance combo:
Launch oppon with Df+lk or S.lp,S.lp Sj^lk,lk+lp webball,lp,lk,lk hold UF lp,lk,lp(Mag’s Cap assist)lk,fp:The Fp part should knock oppon into mag’s assist. Go into the Maximum Spider, oppon should land and spidey will be right next to him then do C.lk+Fp Spider-sting cancel into maximum spider again.
Like I said it’s a 50-50 chance.
Spidey’s Maximum spider does about 50 damage on average person like Cable and his ultimate web throw does 51 damage.
If u do this combo:
Jump-in lp,lk,fp,C.lk,C.lk,S.fk Sj^lk,lp,lk+lk or Fk webswing kick you’ll do the same amount of damage that the Maximum spider does.
I found out that spidey does more air combo damage if you do not air combo with lp,lk. Instead do lp,lp or lk,lp. To make sure your doing it right turn on attack data and look at the damage. I know it sounds weird, but it’s just how spidey is.
If u really got balls do this combo: Oppon in corner C.lk,C.lk,S.fk Sj^lk,lp,lk(delay the second lk just a second but make sure that when u press it the numbers add up)Webswing kick with lk and then do another webswing kick with lk. It’s by far the most toughest combo to do. Not to mention Spidey can webswing kick four times in the air without being in a combo, but I’ ve been working on trying that.