So what does MvC3 mean for the TvC scene?

For a good 5-10 mins. I swear I was on Smashboards. I had to check my URL multiple times.

Jesus christ. It’s like Brawl release all over again, but MvC3 isnt even fucking out yet.

so yeah, is anyone gonna play both games and have fun? you know…fun?

Them’s fightin’ words.

oh god, what have I done?

whenever i go to my uncles place i jam that TvC shit yeeeah boyeee.

and when im home i whoop it up on MvC2.

im hoping TvC makes its way to PS3 sometime soon, i really want to get into that game more…god if that happened i wouldnt know what to play first…mvc, tvc, or ssf4…=\

I think after MVC 3 since it is the same guy who did TvC I think he will go on to making TVC 2 hopefully. I will be playing MVC 3 a lot but still playing TvC because I like it a lot still. I think if TvC 2 comes out which if it does it will be on all three systems which means a chance for bigger popularity

i dont see why they dont just release tvc for ps3. why wait for 2? capcom did this with viewtiful joe before too, remember. doesnt make sense to me

because they would have to redo the whole game because it is on a weird Wii type engine thing. So it would take much longer to do and by then it will be probably time for the official sequel.

how about just using mvc2’s dizzy system which worked absolutely fine for preventing infinites while still forcing you to take guaranteed damage if you get hit

You know, with the sudden introduction of “TvC controls” (even though other fighting games have done it before), I think we can see the reduction of idiots playing MvC3 (you know, idiots who judge a game solely by the amount of buttons?).

It something that I have noticed for a while now, but if there is anything that would remotely be equal between MvC3 and TvC, it’s the approachability.

I am not sure if simplifying EVERYTHING would be the right way to go about it, but I am more than willing to let Capcom spend the resources to make the game approachable to a mass market. To me, it makes a lot of sense… this is a game that will not be marketed to the Marvel V.s. faithful alone. They will come to the game regardless, so long as it’s a good experience. But to a broader market, like comic fans, other gamers, “The casual” gamer etc. there would need to be a low bar of entry to the game… depth is fine, so long at the game isn’t needlessly complex for the sake of it. And so far, that it what the development team seem to be shooting for… a low bar, fully depth-filled game.
So far, outside of the control scheme debate, it’s been neither here nor there on the rest of the system to MvC3. I will continue to reserve my judgement till I seem something that becomes close to final. That will be a while.

In the grander scheme of things, for the TvC scene… I think that it would be best that the scene rely on its own merits. Look at Melty Blood for a moment, this is a game that has sat mostly in the underground but has a following… but it’s beginning to have it’s time in the US, so much so that it’s in the big show now (EVO). No matter what you think about the game, to be that big takes dedication of the players. Given that, so long as people don’t get too set with the same players and is more than willing to accept new players to the scene… TvC will have more life to it. If it keeps like that, and their remains the dedicated to the game as it grows…[LIST]
[]one… the scene will continue and grow larger
[
]two… maybe, just maybe there will be a sequel.
[/LIST]

So to answer the question at the start, "So what does MvC3 mean for the TvC scene?"
What the players that play TvC make of it… no more, no less.

I dont know why guys like Beats continually try to discuss what would happen if you dropped TvC game mechanics into MvC2. Its pretty obvious MvC3 is a new engine, and even if it does have a lot in common with MvC2, to suggest the developers would just drop something like Megacrash untouched into MvC2 is just rediculous. MvC3 will be DESIGNED around whatever is in it. I don’t understand why this concept is so hard to grasp. Even guys making well thought out arguments like Spider-dan about what characters would lose if the game went the 3-attack route are being totally shortsighed, as the game will be built around the controls the developers choose and ALL characters will be affected by it. Look at Chun and Ryu in TvC. Missing TONS of moves, but still totally godlike characters. The loss of something is relative only to what you and the rest of the cast lose/gain, and what the new system mechanics bring to the table. Essays about combining hitboxes dont make sense. These characters are not MvC2 characters. They are being built from scratch, just like TvC Ryu, Alex, Chun, Morrigan, etc were. You’ll either cope with the new system or go back to Marvel 2. Its simple as that.

That said, megacrash is the worst thing about tvc, purely because of the fact that you can combo after it on defense. No one wants megacrash as it is now in any game ever again.

On topic: Yeah, MvC3 will kill TvC.

@Keits

who cares if you can combo after megacrash? the damage scaling on it is so brutal that it barely matters anyway : /

Its not about the damage. Its about the meter you can build back after, ensuring that if you are the right character, you are almost never in a position to actually be comboed.

THIS. If you fall behind in the meter race, you’re in a lot of trouble, especially if your opponent is playing Zero. If he always has meter, you never have the chance to do any real damage. It’s ridiculous. Of course I’m talking about tourney level play here.

Watching someone block MOST OF THE ROUND, only to land maybe two hits (both of them MC’d) sucks. Zero has a massive advantage in this particular system. Couple him with someone that has years of fighting game experience and you have a serious problem.

Ah, that makes sense Keits

I couldn’t believe they introduced a character like Zero after the Karas fixes. It’s the exact same flaw; you block all the hits you have no hope of countering, they build a massive amount of meter, you manage to get one counter-hit in and it’s mega crashed and now you are being comboed with the usual meter gain.

I really can’t believe they couldn’t fix the MC mechanic so that it put you in a non-juggle state.

Uhh no. More (well thought out) options means more fun and more depth, generally. Like you can argue that the cast of SF4 is not truly “nerfed” because the game is still balanced but plenty of people find the game lackluster because characters have less real options and less powerful options than in older SFs. People like Spider-Dan aren’t complaining that going a 3 button route would ruin the game’s character balance, they’re complaining that it inevitably will result in characters having less moves which means less options. I guess this is somewhat moot now we know it’s not really 3 attack buttons, but the loss of “press twice” normals is still pretty bad.

Press twice normals exist in TvC in the air, and you can chain standing into crouching of the same button on the ground, getting you a similar effect.

You guys are basically fear mongering about the controls, even if you dont see what you are doing, which is crazy because of how drastically they changed from MvC1->2 and the exact same thing happened back then (fear mongering over the buttons). Its pretty absurd.

I’ve resolved to enjoy the game no matter what they do with it. Do the same, or don’t, doesnt matter. I just wanted to let you know how silly some of the things being said are. I especially like those people saying TvC is not part of the “Marvel VS” series of games, when Capcom said specifically a number of times and in trailors that it was intended to be. You may not like the result of what they made, but I’m guessing the few of you causing a stink on these forums wont like what they come up with for Marvel 3 either.

Game being built from the ground up != dropping TvC features into MvC2. (I’m a huge fan of both games, and in fact, a huge fan of fighting games in general.

i want tvc on ps3 SO BAD. im not even gonna lie.

and mvc2 doesnt even play like the previous vs games anyway. the screen is larger the meters are smaller, giving more screen space to be filled with crazy assists and screen filling lasers and combos. mvc2 was not as much of a 1 on 1 game as the previous games were. even the fact they made it 3v3 was a huge change.

i really hope the TvC scene doesnt die. I cant say im a part of it since i dont have a wii, but i really like playing this game on others consoles when i get a chance and i really wanna have a ps3 version. not to mention the idea is genius. I know some circles on this site seem to have a “its not about the characters” view which i find silly, since the aesthetics are a HUGE factor in a game. And TvC has damn cool aesthetics. I want to see more from this fledgling franchise