So what does MvC3 mean for the TvC scene?

Is that so? Than why didn’t you complain with other players when MvC2 simplified its format from the earlier versus titles which used the entire six-button format all for normals? Or how the addition of AA assists now significantly decrease the threat of pressure as opposed something like MSH or even the broken lk infs in COTA? And how characters like BH (even though he’s still good) lost good offensive normals like j.mp/mk standalone? On characters tall enough that made him a legitimate threat, especially if you have enough room to air chain them. mk is probably his best jump-in as well although they reduced some of the priority from MSH.

The three button system actually is fine, and then you have to factor in there are command normals ala KOF/SNK series. I do have a problem with it though and that is that assist and tag out are mapped to the same button which is I find stupid (if I back up or attempt call an assist in blockstun, BAM I just switched out and the opponent gets a free combo). They should have mapped that to a different button; still that has nothing to do with what you’re talking about.

And you’d be dead wrong. And this isn’t even counting the addition of having to modify combos when they hit as a juggle or assist specific combos.

And what scenario was this? Could you elaborate? Or are you just talking?

Save for sating my curiosity, this doesn’t matter. The same thing happens with myriads of other fighters, most egregiously SFIV. Oh, but everyone will play that and call it the new messiah.

Far as I know it doesn’t. But it makes sense for people like Sanford/Wong/whoever to pick up the game and beast those who play it or wii stuff exclusively. They have far more experience and when you pick up other games you bring over your basics and learning from earlier titles. Hell, I’ll admit it, Marvel is way tougher than TvC especially since I play nothing but low-tier and a sorry-ass team at that. That doesn’t mean TvC is bad.

Yes they can say that, because they don’t. If you really think Zero/TekkamanB is overpowered than I guess you just haven’t played the game or haven’t experienced unbalanced games in general. You do know even weaker characters that touch Zero will rob him of over half of his life? People like Tekkaman will easily almost finish him with no meter/no barqoue bnb. His defense is horrible and he has to work pretty hard to get even close to 20K without Baroque. And when Baroque factors in at that point he’s got a foot in the grave. Dude doesn’t even have infinites or close to the BS Karas had. He can’t be compared to Mags/Storm either because those two are way more versatile AND they take about normal damage.

That’s true but on the other hand for people that say low tier wins, where are the rankings in EVO? Why do we need low tier leagues to keep god tier and higer ups out? Why do so many players use tron assist or some other top tier assist to fill in the gaps? They just take work right? Beating god tier teams in casuals or money matches does not change the tier list.

Honestly there are a lot of things I don’t like TvC, I understand it is simplified in respects to MvC2 and I hated GGoH a lot. But it is fairly balanced, all the characters have access to double jump, air dash and combo variety unlike Marvel where the top tier is dictating by the higher ups having access to these movement tools and other options for no real reason. Also this is waaay off topic and will be the last post I make on it.

Here’s hoping MvC3 is a good game, whether it is like 2 or not.

“Here’s hoping MvC3 is a good game, whether it is like 2 or not.”

This is the most important thing. Not the controls, chars, etc… Changes will come and MVC3 will not be exactly like MVC2 and I am totally sure of that, but changes most of the times are good ideas so why people is concerned with MVC3 gameplay? We are talking about Capcom right? The fighting games Gods, so just trust in what Capcom has for us.

The creator of Smash bros, Masahiro Sakurai never intended Smash bros. to be a tourney fighter. When melee came out is when the tourney scene really started. Im not sure that the wavedash was an accidental discovery because the Smash bros. community dissects the physics, input, and move properties to an obsessive extent but I dont believe that there is any way a game designer could forsee all possible system loop-holes or imbalances. Game designers are human, they can accidentaly miss certain game aspecs. Its more like the players use small flaws in a game to their advantage instead of a creator planting some difficult movement or button combination that cancels some action.

It seems to me that in MvC2’s case there was very little thought about games play style and the games physics. IMO MvC2 was a game that incorperated alot of characters that were ripped from previous games, because no one wants to creat 56 sprites for one game. So if there sprites were ripped that means there moves must have had to stay very close to how they were in past games (not necessarily hit boxes though). So in reality the characters moves too an extent, were ment for another games physics since they were all second hand sprites. Thus when all these characters were put in a different engine they didn’t all fit well. Most of them really didnt. Not to say that some new sprites weren’t created.
Its not necissarily a lazily made game it just could have used alot more time and has many flaws which makes MvC2 the way it is.

The Two Shall Become One.

I don’t like it at all, but it’s going to happen. MvC3 will be a fusion of MvC2 and TvC. Seeing as how TvC is it’s own game, and has it’s own merits, I don’t see why we have to fuse the two together. We don’t want Mega Crash and Hit Stun scaling, and they sure as hell don’t want a character like Magnus ripping them to shreds moments after FIGHT! flashes across the screen.

Fusing the two games is just bad IMO.

Tech Romancer, Squirrel, M.D. and the rest: I’m done arguing with all of you. Many of you brought up some good points. I don’t have the patience to highlight and deal with everything that was posted, whether it was misinformed, or truthful.

As far as balance goes, Marvel is broke, no lie. I really hope the developers implement some of what made MvC2 great in the first place, whether it was a fluke of programming design or not.

The simplified control scheme is going into MvC3… :bluu:

Why do I have a problem with this? The controls in MvC2 were already condensed. Do we really need to make them even easier?

Really, ruiN- said it best:

I don’t know why people are ever shocked the new version will suck, hardcore fans have to understand were not what drives the sales, it’s the 09er and the scrub who wants to pick their favorite characters from the movies! And create one jam packed team! It’s a progression seen with every game and will only continue to grow, I use to play Quake competitively and as it went from Q1/Q2/Q3 and so on it created things to make it easier for people to win. Not saying each game didn’t require it’s own skill set but they were different.

**I remember reading a interview where the creator of that game said Q1 was unfair cause the good players would dominate the bad players, in my head that sounds like well of course they should scrubs should eat it. But unfortunately that’s not what companies want. SF4 has tons of things to let u come back, even tekken rewards u now a days for getting hit. With every revision of the game it will get easier and easier to stay in the fight or come back, and the older gen will hate on it and rightfully so. But it’s not going to change anything… :stuck_out_tongue:
**

I’m done with this thread.

I hope it will be a fusion of TvC and MvC2. Fast game play style like MvC2. 3 character teams. Assists that you can choose from. As for TvC, I hope they will have Mega Crash, it doesn’t make sense why people bash on it, when damage is heavily scaled from it and it costs 2 meters and some health. I also hope that Baroque is in the game as well as Variable assist and counters, also having TvC’s balanced roster of characters.

Man, that knyght guy is a bitch

Come on guys. The MvC players need to calm down with the whole lets bash TvC shit. Its old and dumb lets grow up. If you dont like the game fine be that as it may lets keep it civil.

oh wow. the idiotic, misinformed posts multiplied. even just the baseless claims alone are astounding (even from frustratedsquirrel and tech romancer!). as knyght said earlier, this is exactly why mvc players posted here in the first place. you are so behind the times, your heads are so deep in your ass, you just have no idea what you’re talking about.

I’m definitely not dealing with the immense stupid from some of the TvC players on this page right now (especially since I’ve addressed many of the points in other threads) but I just may do so later. who knows, it probably won’t matter to a lot of the scrubs in here (even simple arguments that aren’t even bashing go straight over your heads…and we have people like iduno and shakugan simply calling it mindless bashing…again, straight over your head)

if and until I decide to reply, squalor in your own scrubby ignorance you heathens! (not all of you though of course, I don’t dislike TvC players, I dislike dumb, scrubby TvC players [which unfortunately, because it’s TvC, means there’s a lot])

^ wtf is this guy going on about? that is honestly kind of crazy. like ‘crazy’ crazy. too bad he’s from chicago too. trash like that are messing this place up.

I think with the announcement of MvC3 people like him have simply started seeing TvC as a threat and want to shit on it as much as possible to try and get MvC2.5, I must’ve been tired like he said for even bothering to respond to that crap, seriously even after saying that I’m not saying burst should be in Marvel 3 he still kept ranting about how it was bad, before backtracking again and saying he respected it in other games, I mean either read or make up your damn mind on what you want to argue already.

Of course anyone waking up from this and saying “hang on why the hell is this seemingly endless constantly changing argument bing pushed here” is resorting to scrubby arguments.

As I said before I don’t care if MvC2 turns out like TvC,MvC2 or something completely different as long as it turns out good.

This made me lol. Everyone knows how broken Marvel is/was, way before this year when the game went online. It might have been a wake-up call to the kids who had dreams of dominating with Spiderman, Ryu, and Wolverine, but to SRK posters I don’t think broken Marvel was a huge revelation.

Getting back on topic, if Capcom had any thought TvC would have long-term viability, it would not have been a Wii-only release.

Yeah, that was a pretty weird argument.

  1. Say something
  2. That’s not true
  3. You aren’t listening, meanwhile let me meander on topics that I didn’t originally talk about
  4. What

For about two pages

Heh, and now I see the supposed “SRK bullying”. Interesting.

Ugh, and I thought the Brawl community had problems.

I just really don’t see the point of players of any game ridiculously bashing other games. Most fighting games have their merits, and especially their problems. It all comes down to an issue of personal preference. MvC2 is fun as hell, there’s no doubt about it, but it’s just not the personal preference of some people. Some people personally don’t like TvC for lots of reasons, it doesn’t mean you need to sh*t on it completely.

I play TvC, and I enjoy it heavily. I see how it is simplified, but I’m far from a scrub. I came to TvC from almost 7 years of fighting games. I’ve been into Tekken, Street Fighter, Smash (yes, smash), and MvC…all competitively. Going to tournaments for all of them, investing money in all of them. The combo system in TvC is on the simpler side in terms of execution, but that’s why mega crash was included. It allows the combo system to be as extensive as possible, with baroque, assists, and wallbounce but not break the game. Seriously, nearly every team in TvC has a 100% combo. But complexity obviously doesn’t solely reside in the combo system. Baroque provides mix ups in pressure, an extra measure of defense, there’s resets, cross ups, push block. TvC:UAS already has tons of potential, and it hasn’t even been half a year into the game. It seems to be a surprisingly balanced game. It barely has a following, not because it is “ass”, but because it’s on the Wii. A console that most serious fighting game players don’t have.

MvC3 needs to be it’s own game, period. But it still needs to retain MvC flavor. That doesn’t mean that they shouldn’t figure out how to improve on MvC2. I can see how MvC fans don’t want their game compromised, but let it take a natural progression. Whining isn’t going to make it any better, and you certainly don’t need to come into a completely different forum and childishly insult the game and its players.

I started playing TvC because it was the next step past MvC2. I was so far behind in MvC2 skill I wanted to get a fresh start on a new game with new characters.

When MvC3 comes out I doubt I’ll play TvC at all anymore.

Your moment of Zen.

Seriously, I don’t get the venom from the MVC2 players who didn’t get all pissy when TVC was released. We have our small community and it’s usually one not full of that gutter trash. ahwell. Carry on. I’m hoping for TVC2 with my samurai pizza cats and speed racer. Not to mention possible appearances by the bad guys like Sigma or Galactor.

Everyone will still play what they like.

Such insight.

very insightful.

Hmm… for the most part everyone in this forum is mad chill, and they go the extra mile when it comes to helping new players get their bearings.

I’m going to go ahead and apologize for all the hate and venom I’ve been spewing all over this site as of late, especially here. Everyone doesn’t have to like or respect the game you play.

I’ve been tearing into this game as of late, and there is much more to it than most people think. We have a pretty good sized group of people in my area playing this now, so hopefully it catches on.