
Just a fun little picture I drew in Paintool Sai, nothing too big. I had fun drawing this <3
Guys, you’re wasting a Evo spot, I was dead serious when I said this game was dead on release. I don’t root for Melee, but I know there will be at least 200 persons going to the tourney, SG will bring 20 at best. The game is good but it’s boring. Melee has a lot of hype, we all saw the Apex final, I was really impressed
Obviously the hype isn’t enough if Melee can’t manage to beat a game out with 20 players at best.
Could you explain this?
I find melee boring, tbh. It’s all opinion, at the end of the day people will do what they feel is best. Give it up.
Why are you even here if this is a dying/ dead game?
When it comes to Smash Bros. It was a series designed not to be competitive and doesn’t have any support from the developers. SkullGirls was specifically designed with the tournament scene in mind.
If Smash Bros is not a fighting game than neither is Street Fighter II. There I said it. Street Fighter II was not made with the idea of being a competetive fighting game and just so happened to turn out that way and spawn so many “Super Hurr Durr Fighting” versions than expended its reach and age. Smash Bros could techanically be considered more of a fighting game since it came out long after there was an official fighting game community. It also has good points and all the exact same bad points of MvC2 compeetetive community(which I personally dont like). Big crowds, big hype, big money, god awful “fighting lingo”(smash “baybee!”) and aside from the fact that its hates on Brawl and its part more than it should(i like Brawl myself) its a good bit nicer. Maybe because of all the pointless “DUUURRR SMASH NOT A FIGHTERrage fit” plenty of idiots.
That is just cute and awesome.
I don’t know a lot about the SG scene, so take my words lightly, but I don’t see any SG community apart of a subforum, I don’t see much skullgirls tournaments(I may be mistaken though) and there aren’t a lot of streams. Like view619 said, part of the 100+ attendance at Evo was because of the new game hype, something Melee doesn’t need for big attendance.
But Melee is still a competitive game. Melee had NO competitive hype on release. These guys worked hard to acquire such a big and strong community. MLG let them down, but that didn’t stop them. The fgc was hyped for Skullgirls release, it was designed to appeal to the fgc, can you explain me why the community isn’t stronger? And the donnations mean nothing. MLP was (is?) first and I’m pretty sure most of the cash didn’t come from ppl interested in the game. Melee is a 10 years old game, but in 2012, there was 8 tournaments with 100+ attendance, and one of them was 300+.
I don’t really care about numbers.
I’m okay with going to EVO, playing with 19 other people, and coming out on top.
I mean, the number of people you beat doesn’t have to do with your skill, it has to do with theirs.
How many scrubs do I run through in SF when I’m not being an idiot and killing myself, a decent share.
How many scrubs do I run through in SG, none, because no one playing this game right now is a scrub, really.
I can see what DJShoryuken is talking about. I was so hyped up on Skullgirls release , played tons of matches online(online is gdlk btw) and after 1week I wasnt able to find a single opponent. Not only that but once you beat people a couple times they start to dodge you and that quickly withered my interest for the game.
That response was a shot at the dude running in trying to get everybody to stop pushing for SG. No interest in listening to you defend your game, I don’t really care tbh. If smash guys want smash at EVO, you know what you need to do already (tip: it’s not persuading sg guys to stop donating to breast cancer research).
Back on topic, something like 20 at a major like EVO will do far more harm than good, imo. That would pretty much be putting it on main stage to show people that it’s not worth playing. Hoping that it gets far more than that if it does win.
Poor people have to choose?
Isn’t konkrete in Chicago?
I know the midwest had came out full force last year at UFGT giving SG the highest entrants after AE, MvC3 and Mystery Tournament.
This can be said about AAAAANNNNYYYY Game. From the get go SG was the underdog game. Because it didnt have a power house giant name like CAPCOM/ Marvel/ Mortal Kombat or whatever floats your boat, SG had to fight its way up. Its still struggling yes, but why should we stop supporting our game and giving up now when it has a HUGE chance to shine on stage with the likes of the other fighting games?
sorry to hear you had bad experience in that regard but not everyone is like that. some people tried it then went back to other games. Nothing wrong with people having different tastes. Personally i want to see this game thrive and succeed like it should. It can hold its own given the chance.*
*edit: too extend on this topic. Yes it had its chance at launch, but people were quick to judge and dismiss the game because it was all girls. The characters/ character design judgement was really irrelevant and sad to see people pass on the game because of this factor.
Well that’s not entirely true. There were officially sponsored SF2 tournaments as early as 1992 if memory serves me. There was a whole episode of UltraChen a couple months ago about the very beginnings of competitive fighting games. It worth the watch. And of course the difference is that Capcom (unlike Nintendo) generally embraced the the scene that sprung up around their game. Let’s also not forget that SF2 was an arcade game and not a console game. This is causes some very fundamental design differences and business plans. SF2 was made for people to play against each other in public regardless of friends or strangers. Smash Bros. was meant (as is Nintendo’s philosophy) to only be played with friends in the home.
I’m not saying Melee is a bad game or not competitively viable. Clearly that is not the case otherwise there wouldn’t be a scene around it. What I am saying is that the FGC should support the game that was designed specifically as a competitive game instead of one where the developers themselves don’t support the idea of the game being played competitively.
I respect your perspective.
That’s a stupid reasonning, Evo should pick the game with the best scene, the one that will bring the best attendance, and it is melee. Also, you said yourself that nintendo doesn’t support the community, but they still has a really strong community. Skullgirls is based on the community and in tournament making, but it is not enough to make a good community.