Skullgirls Gameplay Discussion Thanks For Playing

Who knows?

Maybe he did.

I have doubts because 1:No evidence and 2:IPS really is something else.

0/10 troll. puts on slades please, try harder

I read that Cerebella’s AA grab has been changed but I don’t know the full details. Is it fully unblockable now?

Desk wasn’t really interested in skullgirls if he actually cared, and made more skullgirls videos im sure he wouldve found it. Desk also does NOT find everything, Marlinpie was the first to find Xiaoyu infinite in SfxT and other technology desk did not do. Also most of desk videos are impractical combos just for entertainment so i don’t watch them.

I don’t think you can UPBACK it anymore, which is why Cerebella players are thinking about asking Mike to change the pseudo AA grab 360 option select. (It’s a little too stupid of a os)

I think he’s gonna do so.

I wonder how Barrel loops will be modified to account the new IPS.

The only thing I care about is 10 less frames of hitstun on jHP. I can rarely connect that shit into lights now, can’t imagine it then.

In the current patch, LK is not more invincible than MK, if that’s what you’re referring to. You can test this if you like, but according to what we’ve gathered at very least both MK and HK are being nerfed in terms of invincibility.

Just pick up cerebella thats what i’m doing. Shes easy and high dmg, she is also getting BUFFS when shes already good aaaaAAAAAAaaaaa esports.

If this is real, let me guess it has to do with Parasoul’s IPS bug?

Lol why would i say which character it is? so it can get taken out and i can look stupid?

If I ask nicely will you not attempt to ruin the game?

It’s not like a 1 frame infinite will break a game.

Did chun li’s infinite break SF4?

Well as long as it isn’t that, because that is already getting changed, same with Cerebella’s.

Not sure if he is fixing the 1 frame IPS bug in general, or only on those two.

infinites didn’t ruin Mvc2. And skullgirls is like my favorite game atm, i like playing it how i currently do as they released it. Ofc bugs should get fixed and lobbys and spectator mode would be badass as well. And not everyone can hit a 1 frame combo over and over even i cant hit it more than like 6 or 7 reps.

Maybe it’s because I play Rose, but I never got that whole “1 frame link is hard” deal.

It’s just a rhythm.

It gets especially easy when Jazz starts to be played over my headphones.

Now, Bulleta’s infinite, that shit is stupid hard.

It’s not so much the infinite, it’s the specific intention of hiding it to prevent the game devs deciding whether they want it in the game.

You already look stupid, you can only go up at this point.

Why would anyone be inclined to tell anyone anything about the game? It’s not his responsibility.

If the infinite involves linking into a set string over and over then that’ll be taken out in the new patch as well. I remember Mike specifically mentioning that instance when going over the change log and talking about the new IPS. So … enjoy it while you can?

ok so cerebellas level 3 vs parasouls egret charge at point blank range is quite possibly the most amazing thing i have ever seen. does 100% damage and slows down the screen like fucking crazy. leads me to believe the more damage she absorbs the more damage she dishes out.

Where is this info at? about it being changed? i knew about this one too though.

I would be offended if you were actually good and competition to me, But i’m currently not offended at all.