so now that we know when the (psn… grumble) patch will drop… can we start talking about strategy again?
first a statement then a question:
the best assist classes in this game seem to be gtfo, lockdown, projectile, low and throw
time for some theory fighter… out of the proposed classes which do you think would be the best for any one character (say the move name)
gtfo while probably the most seen assist class, wouldnt probably be as good for some characters, especially in some matchups.
ie double with filia updo going up against say pea/double… isnt going to be very good… double will probably just get owned ESPECIALLY post patch. so if someone mained double/filia with filias updo, they would do well to pick a different assist for filia… just for the matchup… something like filias hp ringlet… or swichout the order and put double second.
i think this eventually will be how skullgirls is seen… a game that is based on counterpicking based on assists and team order.
anywho some theory fighter good assist types for the characters:
filia… probably her best assist is going to be a lockdown assist type since she is a high low character and can mix people up even when they are in blockstun… for this reason, cerecopter imho is probably filias best assist. also filia can dp and clear anything out while calling cerecopter to make her safe on the way down… thats pretty good synergy, plus they have dhc synergy as well, just have to watch out for alpha counters and getting zoned out… bella might get switched to armored punch or reflect against fireball happy keepaway teams
double…. has trouble getting in. doesnt have the greatest mixup upon getting in, though throw/low is adequate enough to open people up… so no lockdown needed. double is a hard one for me cause its hard to figure out an assist that will allow double to close space while not being very susceptible to being hit on startup as well… if only double could have a hornet bomber as an assist (
)
actually my playing partner AOF has a very good double strat of using parasouls bike for double and double is the best user of that assist that ive seen… so yeah ima put that up as it goes through fireballs which is precisiely what double wants and doubles super long dash can make easy work of confirming the bike otg
wow… i need to put parasoul on my double team, i didnt come up with the strat but it is damn good.
parasoul… cerecopter to pump up the high/low cheese mixup… plus parasoul can pillar plus copter and be safe just like filia… just make sure to not wiff or thats your ass.
fortune… have no idea, i dont really know what her weaknesses or strengths are… mf is the only character that none of the current aussie scene plays so i have no matchup experience against her.
bella…shes a decent user of bomber for now, post patch she will still need to get close so perhaps bike will be her go to assist as well, AOF uses bike for her sometimes and it is pretty good.
painwheel… pw only needs to get close… once shes close its generally game over for whoever, i just dont know how good of a bike user pw would be…
prepatch, bomber is painwheels best assist imho… locks down, gets her in, cooks and cleans and doesnt talk much… perfect.
peacock… double or filia gtfo. double for offensive action filia for defensive stuff.
it cant be overstated how much better peacock gets with a updo or pillar defensively… MUCH better than bomber. but if thats all she has she can get zoned out by a projectile assist along with a projectile point character.
valentine… right now val is really stupid with a gtfo assist that she can use to hitconfirm otgs with… the difference between her and another character is her run is fastest in the game meaning easier otg conversions, and her movement allows her to get very high on the screen making her hard to keepout/play lame against… meaning that she doesnt really need an assist to use to get her in… once in she has low/throw for a classic mixup or she has crossup jhp…and neither require an assist, really. so so just a gtfo for her defense and offense versus people that like to poke at her seems to make her a pretty complete character.
comments? dont agree? id love to hear anyones reasoning, as thats how we learn things.