“he’s safe on EVERYTHING regardless of the gaps, even his sky rocket is plus a gillion on block, I can’t do anything, I’m so scared of him for NO reason…”
I can pick any character up and learn them in a day in SFxT except for Lei, its not rocket science (except for Lei xD), the most difficult part is getting used to how their normals function in an actual fight. I dont play Rolento, Sagat, Vega, Asuka, Akuma, Zangief, Bison, Balrog, Dudley, Paul, Chun, King, and also a few other characters Im not thinking of right now, but I can easily and confidently choose them at character select and beat people with them because I know their BnBs (even if not their most optimized one) and have a basic understanding of how their buttons work and what their gameplan is. I honestly feel like any good player should be able to do the same really, since I dont even consider myself to be such a great player (good, sure, but not evo top 4 good… yet :D)
Also all this talk about whos braindead and whos bottom tier just makes you look bad, just because you’re playing a ‘bottom tier’ character does not mean that you have any more of an excuse for losing than someone who plays a Jin x Nina team, because its you who chose your team, and it also does not mean that your wins somehow ‘count more’ than of that dude who uses Jin x Nina. This is just typical scrub mentality.
And last but not least, and I said this a thousand times already, but online rank doesnt mean crap. I play exactly the same as an A rank player as I did when I was B ranked and when I was B+, and regularly beat the top ranked A+ players, sometimes even 10+ matches in a row.
i never said ANYTHING about my teams wins counting more than someone using top tier.
dont put ****ing words into my mouth. im glad youve been playing EXACTLY the same way. that tells me you havent improved, or found anything new for your character. so who looks bad now?
if im wrong about something, im willing to listen as to why i am. dont accuse me of having a scrub mentality if YOU cant even find new shit for your character.
go put that as your signature if youve been typing it 1000 times. i guess common sense is not so common…
rank means something to me though. sfxt was my first fighting game, and it was hard for me to rank up. i got the game after 2013. im glad you’re a pro that didnt need to change anything about his tech.
A character being good at what they do or giving you trouble due to your preferred playstyle isn’t broken. It just means you have to adjust your playstyle temporarily.
You said it yourself, you have to be patient. Pick your spots, just like dealing with any other zoning situation. Alisa is really good at that, she’s good at playing lame, and she’s good at building meter for these things. She gets decent damage when she does have to go in but she scales combos pretty hard. I don’t know Sak’s options, but for me as Juri, the matchup isn’t bad at all, as I can cr.mk under her fbs, I can actually jump over her mp and hp fb’s at certain angles and work my way in (this is without being able to counter them). If she tries to dive-kickuu me after her fbs, as long as I’m careful I can counter out of the situation. If I see Alisa is getting happy with chainsaw pressure once my pressure ends, I have quite a few options, not including the easiest with meter (alpha counter).
You said a while back that you like to research underused characters and make them good; you’re going to do the same thing for that matchup.
I’m not saying its free or anything; for a lot of characters its an irritating matchup (I’ve playd this matchup with Marduk quite a bit… fuuuuuuck that matchup lol). But I can name a large handful of character that have more craziness than she does and are probably a cut above her.
Getting to B rank isn’t that bad if you’re willing to grind (not that it’s even important really). I mean hey, my whack ass got B+ rank soooo… >_>
And hey, maybe Alisa’s lame playstyle clicked well with him, even if he doesn’t recognize it. /shrugs
And you can learn the basics of any character in a day. The better question is can you MASTER a character in a day, which is an emphatic “no”. Hell that’s one of my favorite bullet points I’ve trumpeted about this game since day one: most of the cast is easy to pick up and get a feel for, so you don’t feel completely locked out from trying different play-styles out. Mastering a character or even becoming proficient with them is a whole different story.
I’m probably more touchy than most on the subject because I HATE that “braindead” label. A lot of the time it just seems like it’s used very incorrectly for things the accuser doesn’t “get” yet. S’why I don’t like the current “Nina is braindead” trend either, because a lot of the time it feels like people saying that are focusing on one aspect (okay maybe two aspects) of her game that’s really powerful.
thanks, this is the repsonse i was looking for. im young btw (lol), and its my first fighting game so im quick to make mistakes about what characters are ‘brain-dead’, if theres any.
What does ‘not finding shit for your character’ have to do with having a scrub mentality? I didnt specifically call you a scrub or anything, I just said that saying stuff like you said makes you look bad and it gives off a scrubby vibe. I didnt put words into your mouth when I said that stuff about wins counting more or counting less, that wasnt meant specifically for you even though it looks like that, so yeah, Im sorry bout that, I meant that just in general, because I see a LOT of people act that way, especially a lot of ‘low tier warriors’ who feel the need to advertise that they play low tier (eg: 95% of SF4 Dan players) (I hate people like that, yeah yeah we get it, your character sucks dick, get over it already you picked him and nobody forced you to)
And yeah, I dont find shit for my characters because I dont need gimmicks and shennanigans to deal damage. You whiff a normal move with slightly above avg recovery, well you just whiffed half your life bar into that sweep, you tried to hit me with a move/chain which is punishable on block, well you just lost 40%, its that simple, and this is why I love SFxT, because mixups and shennanigans will only take you so far, whereas good reflexes, reads, and fundamentals in general will take you a lot further.
You guys are gonna hate me for it but I cringe every time you mention ‘new tech to be found’ but especially when you mention ‘anti [insert top tier character] tech’ as if some gamebreaking stuff is gonna come out of nowhere. The only ‘anti top tier tech’ is counterpicking them with bad matchups (Guile vs Law, Bison vs Chun, etc.) and not fucking up is your best friend from then on, no more, no less.
Sure you have stuff like blanka electricity chip infinite, and the Law infinite, but lets be honest, when will either of these be actually used in a match, let alone be used regularly? This game just wasnt made with crazy tech in mind, bottom line is, you either play well, or you dont.
And as far as rank goes, yeah I can understand if you feel like it means something, and thats nothing to call you out on, I’m just saying you shouldnt be trying to base your opinion on a player based on his points. Heres how my ranked ‘career’ looked like, just to justify my point about playing the same as a B rank as I do now:
Get to B rank in the first few months of playing, stick to endless for a while. Try ranked again, get to B+ in a weeks time. Stick to endless again, try some more ranked, get to 12000bp in 2 days, go back to endless with friends, get to A rank in 3 days the next time I decide to do ranked. As you can see, most of the actual progress took place after I reached B rank and started doing endless regularly with the same players, and reaching rank A from then on was more or less a formality. This is what I meant by ‘playing more or less the same’ as when I was a B rank.
Beyond the footsies and fundamentals trying to find the stuff that negates or enhances characters is half the fun. I mean im sure even ST the OG of footsies, spacing, and fundamentals had tech that pushed the game to its limits beyond just poking and controlling space.
Its not really tech as much as new combos for punishes which are easy to do and deal more damage than cr.mk xx ffr and a way to space his overhead so that it catches backdashes as well, nothing entirely groundbreaking, just stuff I never see Law players use. Actually, I did see MOV use one of them at EVO, so again, its not entirely meta game changing stuff.
Tech which you’re talking about Thancruz exists sure, but its the kind of stuff you get hit by once, and then more or less never again once you are aware of its existence. Counter tech which you are talking about is more or less just knowledge of move properties and frame data (like Guile’s flash kick punishing every single possible option after Law’s b+mp chain as well as his FFR on block or that unless the Guile player throws the dumbest sonic boom in existence Law can simply not get in on him) or that Kazuya’s st.hp hitbox beats Hwoarang’s sweep 9/10 times clean for a counterhit, or that Bisons footsie normals beat Chun’s footsie normals rather easily AND that Chun can’t punish Bison’s mk~hk chain on block, as well as a deep j.hp beating Chun’s anti air options clean, or that oki setups which work on everyone else dont work on Kazuya because he wakes up 10+some frames slower than other characters (watched Kelvin vs Saionide earlier today and Sai didnt seem to be aware of that for example)
Take for example the EX dynamite heel reset with Hwoarang, its awesome, but it will only catch good players off guard once. Of course with him there remains the fact that he can EX dash cancel that and go for a low instead into another combo or even just a throw to get rid of all the red health, so thats a legit mixup tool (which I never see any of the Hwoarang players use) but then you have characters like Balrog for example, who have very limited mixup tools and outside of an ambiguous cross up which most players are unaware of even existing (I only heard about it a couple of days ago), ‘Balrog tech’ boils down to playing footsies and punishing dumb shit your opponent does, just like tech with the majority of the rest of the cast.
I don’t like how you mentioned Rog. Wanna pick a fight? D: You make the word tech sound really bad when learning how to safe jump for example can make a match up slightly easier for you.
You might be satisfied with playing high tier characters + fundamentals, but others enjoy using the less obviously strong characters and one of the ways to keep up with top tiers is to try and discover every single dirty trick and use it against them.
Just a theory but maybe I can beat Law’s wake up options with a meaty cr. Lp + turn punch charge. If Law tries to flipkick the jab will beat it and if he uses Ex FFR the jab whiffs and turn punch comes out which beats Ex FFR. I will try it later.
Playing top tiers makes you lazy. Maybe that’s why I like to make things unecessarily harder to deal with.
YES, WE ARE!!
The drug dealing, kidnapping, weapons dealing criminal syndicate
The unforgettable day of your life for us is Tuesday
YES, WE ARE!!
The biggest scumbags that Earth ever had
Better hide your dads now
We’re here to ruin your puny life
It is game over for you!! (Shadaloo x4)
Ugh, what a rough night. Got my ass owned by a fellow SRK’er. Then went into a random endless and got matched up with a very popular A+ who I’ve seen on Evo’s channel many times. Came within a SLITHER of beating him, would have been a really good win for my SFxT “career”. How did I lose? A random Kazuya herp derp sweep through my tick throw. Arghhhhhh.
Anyway, do people play this fuckin’ game? I rarely find rooms!!! Fucking add me. East Coast, I try to be on around 9PM EST. XBL. Tag same as name here. I don’t care if you’re a beginner or Justin Wong, I just want to avoid looking for rooms all the time.
No worries. I’m sure you figure out some good ways to deal with that matchup for your team. Also never hurts to ask around for other players that play your characters (maybe separately) and see what they do in that matchup. * cough Her0ofTime cough *