i dont spam boost combos hoping for a hit. i link jab into jab and hit confirm. So the boost combo doesnt affect my gief since nothing changed on hit. Only on block.
i dont think Dhalsim is top 10 for 1 reason… Launchers. 1 well placed launcher could cost you 2/3rd life from full screen.
maybe i should swap Ryu for Juri, but i dont feel like i lost to utter bullshit when i lose to Kaz Hei or Nina, when i lose to them i feel like its MY fault
Smh…I’ve been playing lili since day one of this game and walk speed is the least of my problems. She can get to point a to b point fairly quickly. It just takes time to get used to and once you figure out her other options you’re set. Plus if you have a partner you should already be getting in Lili fairly close. Like most of her moves hard knock down. I’m not understanding why it’s only her walk speed that’s holding you guys back from playing her.
So what are her options as far mobility aside from just walking forward, dashing or divekick (which I’m unsure if is even good since i just picked her up).
True. I didn’t understand it at first. I’m really happy about the normal move switch cancels. It was already hard to go into snake stance and some other ones but this opens up new mixups. Rolls being nerfed = complete mind sex. I already get people with the 50/50 with the roll, but now that they can’t roll its going to be 75/25 (Crane TC, Drunken Stance High, Drunken Stance Low) lol.
Tiger stance buffs = game over. Hate that the punch armor was unpredictable and now that you can sweep cancel tiger palm that means the sweep will be +4 on block!
Damn man… I know I keep going back to this but fuuuuuuuuuuck my list of characters is going to be all over the place once 2013 comes out lol. I just keep thinking about that. There’s going to be a metric shit ton of characters I’m going to want to try again or keep playing.
Right now though Juri/Law is still the sexiest team. Just a few more things to get down at the intermediate level.