SFxT General Discussion #3 - Still Alive

Your Kuma is already really good, you don’t dat DAMAGE. But it feels DAMN good have tho. Especially if you get Damge AND unblockables(For old man arthritis err… I mean Heihachi) lol My opinion of SFxT ver. 2013 has really changed. I love it when my characters get buffed to holy heaven.

gotta remember everyone’s getting their AAs buffed

Jeez I see you guys talking a lot about Lili. I will give her a shot. :slight_smile: Would you guys care to know a Combo tutorial/GDLK Gameplay on You Tube. I will not be able to go to the lab until this weekend but I can study while watching the kids :slight_smile: Thanks in advance. By any chance would her go well with Hei as a team?

OMFG OMFG OMFG OMFG OMFG. OMFG! My mind is so blown people…it’s so blown…she’s just too gdlk. too too gdlk right now. I wish you could all share this euphoria with me. T.T

I’m a little lost, it looks more like Lili got more nerfs than buffs.

Just the fact that they didn’t touch her EX moves and godlike Anti airs is already motive for celebrating, now she walks faster? I think we should totally have a party

Now that I think about it, Im positive youre correct. I forgot ALL about what Machine Gun Arrow even was LOL. Now we have a reason to use it if we can cancel it into b.MP!

in my write up you’ll know why she’s so awesome right now. I’m almost done.

Asuka’s sLP has air crush. And Wheel kick has it from frame one.

Other characters AA is weak by comparison.

The important stuff got left alone and she got a buff in walk speed. The damage buff, reduced frames and dominating heel forcing stand are nice additions to the arsenal.

also faster Andante

What about jump short?

New change log just released!Here’s a crappy summary

Looks like my man Law got buffed, now has reliable anti air’s jab pressure buff to make one of his target combos useful plus his CrHp has a faster startup.

Paul got buffed man I mean good buffs dude, check em out too much too say man :).

Hwoarang gets better frame advantage on almost all normals now plus faster start up, faster transition into Flamingo by 2 frames, Air raid buff possible combo on hit and Dynamite heel causes bound on mid air opponent now! (oh lord Ray gonna have an orgasm for this lol).

Yoshimitsu got his normals all significantly buffed for example: SWORD NORMALZ ARE GREAT NOW HOORAH(CAPS FOR EXCITEMENT) and suicide is much more risk/reward now with a HUGE payoff damage buff to 250 on normal suicide(EX 300!) all with different properties check em out!, Raven got some minor normal move buffs and a nerf to his shuriken (can no longer perform after back jump).

Hei got buffed normals(overhead were not touched), but also lost his forward momentum of Ex Rising Upper.

Lili got buffed same walk speed as Poison(if that counts as a buff or a nerf let me know, alright), she got jump cancels now, dominating heel comes out 1 frame faster and minor nerf Angel knee ascension hits high now.

Asuka got a hail mary load off buffs dude cant even post it all, in short DAYUM.

Jin got a light punch nerf meh no big deal, got buffed power stance, buffed normals, and fireball recovery frames reduced oh god yes.

Ogre got a forward dash BUFF, normals got buffed especial crmp can be cancelled now, Super got dat Juri damage now!

Steve got some minor adjustments don’t know much about Steve to know if these changes are good, got an anti air now tho.

Kuma can cancel normals into stance now, changed some inputs and got many damage buffs on his specials same goes for everyone here tho, oh and Jmk cross up…YES I guess?

Xiaoyu has faster crouching light punch now 3 frames and standing light kick is 4 frames now, Close Hp 6 frame start up now and some other normal buffs/minor nerfs and special moves do more damage.

Basically everyone in the recent change log got buffed, so yeah who wants cake?

[FONT=Helvetica Neue]Juri[/FONT]

[FONT=Helvetica Neue]cr. HP - Damage decreased from 90 to 75 [/FONT]
[FONT=Helvetica Neue]-*** Hitbox has been reduced***[/FONT]

Poor Juri. I suggested to either make her fuhajin release faster or dive kicks safer to deal with footsies/spacing that she lacks… and she gets nerfed again.

Let’s go Guy and Lili got slightly buff I’m happy now :slight_smile:
@Juri_Kills_Friends
I was plan on getting back into the game anyway but this got me even more motivated we need to run a long set sometime this week or next

50/50 buffed and nerfed. It no longer air crushes so it can trade but capcom is trying to reward you with other moves.

To be fair, we don’t know how badly it’s reduced yet, and she still has others (just can’t get as much damage :().

but that does have me really worried.

yea this. Which sucks because i mostly use the street fighter cast. Well we just have to wait ill the patch is out but i am hoping it does not end up like that.

My day 1 King/Lili team is now slightly more viable.