SFV Lounge: SRK Cross Tag Battle

Nerfs when?

Don’t worry, they can take it.

That v-skill is kinda gross.
And strong.

I’m not sure if I’ll be able to handle an upper mid-tier character.

I want to see how Cody can hold his own against Cammy. That v-skill should help negate divekick pressure.

The Cody player need to be smart with it, because Cammy can do a short dive and make the V-Skill whiff on paper. At that point Cody would have Grey damage and during the recovery he will be in counter hit state. The hitbox of the V-Skill looks good, few days and we’ll see how it goes.

Cody is gonna have 6-4s in his favour across the cast the only bad MU he’ll have is against himself

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Let’s hope so. Cody was so free to Cammy in SF4. He had some of the best AA’s in the game but sucked hard at dealing with dive kicks. Rufus was also awful for that reason.

G’s gonna beat Cody. president vs mayor, do the math

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I, for one, do not care for your blasphemy, sir.

Cody wins or riot.

Apologies for stream shilling but gonna stream Cross Tag for a bit if anyone is bored. Watch me get rekt with live commentary! :frowning:

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I liked sf4 Cody. He was not top tier, but he was good enough and i really enjoyed playing him.
I was the og twinblades - played so much that, despite not being good, was 3rd on european psn leaderboard :slight_smile:

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The Cody mirror will be a 10-0 match up in favor of whoever can mash VSkill better.


Managed to finally get games in after a week or so away. Ended up going even across sets which I’ll take after a week off.

Two things I noticed during review that I need to work on (that I can work on the short term) are varying up my offense and defense. Some games I do a decent job of it but others I just hammer on the same attack sequence hoping for a frame trap or on defense I lock up and don’t backdash or VR enough. Gotta continue to work on being more mindful about what my opponent is doing/responding and adjusting accordingly.

Practice definitely feels like it is paying off even when I don’t get much match time in. Still have a lot to work on that I want to get consistent but that at least gives me something to do when I fire up the game and can’t hop online. Current plan is to keep working at training and online matches and resume the Ranked sessions in the next couple of weeks to shake things up again.

SF4 Cody was hard to manage on wake-up situations, but that doesn’t seems to be an issue for SFV Cody. We have to wait a bit or just Momochi to really know how good he will be in this game.

Understanding the opponent in SFV feels harder than during SF4 to me. The more I play online, the more I’m forced to think twice before attacking like I was used to. I need to understand that Zeku isn’t Makoto, I don’t have a fear factor anymore and I don’t have to get inside all the time. I need to select more wisely when going ham, because against characters with robbery - like tools /VT I can’t be toe-to-toe when they haven’t unleashed their trump card. Be even against Akuma, Ibuki, Urien, etc. when they didn’t popped theirs VT still, isn’t funny at all.

About fuckin’ time.
Yesterday I’ve lost some matches even thanks to some inputs disappeared for no reason. A friend of mine told me about the recent craziness of the net code, but I didn’t believed him until I’ve felt the same. Nothing new here, but this issue need to be addressed, Vesper pointed out good things here. We’ll see if Capcom get the message, but I don’t hold my breath.

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i thought i was the only person who gets matched up mostly with people outside of your country lol, i get japan,india, Brazil(worst one) ,mexico and dominicans wut?

also the one sided lag is INFURIATING especially when the opponent can someone pull off anti airs and tough combos no problem while everything on your end looks like a slideshow.

People have already brought up the netcode a bunch of times on social media so if they didn’t listen then, they not gonna change now.

Ever since I’ve been checking for 5 bars the only people I get outside of the US are Caribbeans (sometimes connection is good vs islanders). It does a pretty good job not giving me anyone from the west coast even though I know I can play some people on the west coast pretty well in this game (instead of not at all like IV)

One of the things to at least work on is the info before the match. No problem with WiFi players, I just don’t want to play with them and I need the option to avoid them at all. Capcom need to learn that North Africa and Middle East isn’t EU, same story between North and South America. Asians have less problems with that because of their superior quality internet. I get some players think they’re cool putting a Japanese or another flag, but I need the option to kick them out before playing them. And the net code in general… Jeez, the game starts lagging even offline since the last patch.

Why do we still not have pings? That way I’ll know more or less if I wanna play someone or not.

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Watched the Luffy interview on The Gauntlet the other day - aside: I am consistently surprised at how good Chris T. is at conducting these interviews - and they brought up the netcode briefly. Luffy said something that I think is the main reason we aren’t seeing improvements: in Japan its so much better its comparable to playing offline.

If Capcom is trying to fix the netcode, and I agree with DJ that they have to know by now that its a common complaint, its going to take a lot of doing. Whatever they decided on for netcode was very likely designed in that kind of infrastructure. Which is going to make it hard for them to retool it and probably hard for them to even figure out where to start.

A lot of our concerns are very Western online player concerns, out here where our countries our huge, our infrastructure can be garbo, and some of us are living in the middle of nowhere with the closest connections probably at the extremes of what the SFV netcode team tested at (assuming they tested it :kappa:).

Other companies seem to have figured out they need to be more internationally minded in their online designs. Might be a Clubber Lang situation, or it could be that Capcom’s culture isn’t commensurate with that way of thinking.

Or its a conspiracy to keep us round eyes weaker at SFV by ensuring we can only legit practice at locals, and they know us 'Mericans are all too lazy/fat/busy/tall to get out of the house and do it.

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even seeing ping wouldn’t be enough since you’d still run into wifi warriors who have a choppy connection with deceptively good ping

it would still be a good feature to have. but I bet Capcom thinks showing that information would be too confusing to uninformed players. or maybe they didn’t want to make it so players with a crappy connection are unable to find people who want to play with them.

or maybe they were just too lazy to put it in. idk

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