Face the same Guile 5 times. Uses wakeup EX Flash Kick and Wakeup CA constantly. Wakeup CA has yet to work, yet he keeps doing it, like clockwork.
I say keep sending him that shit.
MenaRD wants to know your location
I’ll say if nothing else, the one and only real reason to play Ed is because EX Psycho Upper is the Anti-Nut Button.
So it’s a condom?
Blanka’s pocket seems to be torn. Definitely getting more than a typical G trailer.
Sagat and Darkstalkers
And Uncanny Marvel
On the topic of shoto fest sf4 had like 9 or more does gouken count? Hell does any character with a fireball,uppercut and a kick special count as a shoto?
The age old question.
G trailer I’m sure, and from the CPT twitter they’ll probably show off Mena’s Birdie costume as well. Beyond that, I dunno. Maybe Darkstalkers…as the next characters for BlazBlue Cross Tag Battle lol.
Wait that would actually be fuggin’ awesome
Ryu buffs from an uniformed scrub
Summary
St. LP,MP,HP - Hitbox Extended Forward (1 square on training stage)
Cr. LP,MP - Hitbox Extended Forward (1 square on training stage)
Cr. LK,MK,HK - Hitbox Extended Forward (1 square on training stage)
St.MK - Hitbox Extended Forward (2 squares on training stage),Advantage on hit increased from +2 to +3
LP,MP,HP Hadoken
- Overall Frames Reduced from 47F to 44F
- Advantage on hit increased from -1 to 0
- Disadvantage on Block decreased from -6 to -3
EX Hadoken Overall Frames Reduced from 42F to 40F
LK,MK,HK Jodan Sokutou Geri
- Hitbox Extended Forward (1 square on training stage)
- Disadvantage on block reduced from -16F to -8F
V-Trigger 1
- Duration increased from 1600F to 2000F
- LP,MP,HP Hadoken Overall Frames Reduced from 42F to 40F
- EX Hadoken Overall Frames Reduced from 40F to 39F
- Shoryuken/EX Shoryuken V-Gauge usage reduced from 150 to 0
V-Trigger 2
- Number of enhanced parries per V-Trigger increased from 2 to 3
- Air Tatsu gains the ability to cross up the opponent
- Gains access to new critical art. Shin Shoryuken 3 hits 400 damage (2x150, 1x100)
- Shin Shoryuken exhausts his entire V-Gauge
- Shin Shoryuken’s performed after enhanced parries are automatically scaled to 60%(240 Damage) no matter the hit count
Side note: I don’t pretend to know what i’m talking about. That said, Ryu seems to be the shoto Capcom wants to poke with normals from the outside and space with Hadokens. Problem is he has the same stubby normals as Akuma/Ken and his projectiles aren’t that much better.
Make Ryu Hated Again
I actually like it. His rush down and knockdown game is still weak, but his normals and fireball game is real now. VT1 is back to being decent, VT2 is very enticing solely because of Shin Shoryuken.
This Ryu won’t be top tier IMO, but he can compete. And more importantly, he would actually have a purpose. He would have a solid role to play alongside the other shoto’s instead of saying “why play Ryu over Akuma or Ken”.
Cammy was so fun in SFIV. Just as dumb as in SFV but way more fun. I miss the instant, almost grounded divekick shenanigans and catching DP- or divekick-happy people with Ultra II.
Looking back at beta and season 1 matches of Ryu how many plus frames did his jab and st.mp have? Jeez
Ryu players are greedy. Make my boi strong again and fuck the rest.
Take my words for what they are, I’m a low level sfv player so I’m guessing that’s why I don’t see what everyone else sees. I don’t see how Ryu could be low tier or bad at the moment. He’s got an invincible aa dp, a metered reversal, good dash speed, 3 frame jab, fireball, and does good damage. What am I missing here?