oh my, people get so angry over the most worthy things, let me tell ya.
can you at least address the points i’ve made about os and how they are true or false.
i apologize if i have been rude, but really, the craziest and wildest fighters have assembled from all around the world to join in the fight, but ONLY ONE will be declared THE BEST. so, we have to go through the process of narrowing it down. so far, xbox and playstation are out, just accept it and get over it, it’s no big deal really.
rikudou, it’s your badass attitude that makes you so cool, keep it up. 
anyway,
it seems that the more i play this game, the more i come to the conclusion that no attack is safe, so the best way to play is defensively to allow the opponent to attempt to attack you, making himself vulnerable, even with a character considered offensive, like akuma. this becomes more difficult with projectile characters however, as it more or less forces you to attack. ryu and sagat for example. as the common strategy of those who play them is to continuously throw fireballs at you to force you to jump in, which they are waiting for to SRK.
it is a shame that the outcome of this game is so heavily dependent on random chance, players just tossing out a bunch of attacks until one provides an opening at the time where the other character is able to take advantage of it due to his “move” not being in animation, or these random moves happening to express themselves in such a way that a certain collision occurs. i am not addressing the controlled aspect here, for that which IS controlled, i am addressing the random aspect, which, even at high skill levels, is significant.
anyway, i’m not claiming to know what i’m talking about, as i’m not a very good or knowledgeable player, just addressing things for how they seem to be for the sake of hearing your opinions on the matter, i have played MasterOfStrings online before, he seems to be quite good.
unfortunately, i find that as much as 50% of the matches online are unplayable due to lag or disconnects, it’s a shame
question: how do you deal with guy charging at you… as this usually means he will do 1 of 2 things, his high jumping kick or low slide kick, meaning you will have to guess correctly without the time to react properly.
next, is to jab immediately following your blocked jumping attack safe or can it be grabbed? i just want to make sure you don’t have to input an os grab tech here
correction shabrout, this game IS random, insofar as you don’t know what your opponent is going to do. his actions and reactions, from the opposing player’s point of view, are random.
“skill” and “level of execution”, are determined by how these random actions are handled