"Self-respect breeds discipline!" - Dudley Character Specific Punishes

k, but Mr. X has the Dudley Lab thread which consists of OS, Safe Jumps, etc. That needs to be stickied, and so does the discussion thread. Gonna tell X to pm a mod and stuff, those threads need to be all the way up top to keep up with. I guess I’ll wait, I just love meaty setups. idk why, it just… puts dudley’s normals to good use.

What’s the timing to get the LK SSB to whiff all of Yuns DPs? I was trying to find a set up for that the other day and gave up when I could only ever get 2 out of the 3 invincible ones to whiff at a time

reads thread name
didnt click

go to training mode maggot

it will beat all DPs, stand grab/command grab, crouch tech +MP if timed perfectly
reversal

You posted in it 7 times.

you dont know what you’re talking about
i’ll explain in tut
wait for it

I just use the HK version, I have yet to find a person actually punish me for it on block :confused:

but what if he blocks

if he blocks, you’re safe.

LMAO good shout.

??

Yes, that is a good call. I can relate to the humour of no one knowing if you did a safe or unsafe SSB

Haha yeah, a lot of people just don’t know the dudley match up. I go to wednesday night fights as often as I can and I’ve tried showing people which machine gun blows are unsafe and they still try to punish the lp one :/. Anyway I use HK ssb online especially because its hard to time for the LK one (especially for ken’s fierce DP) unless there’s some secret way to time it after a knockdown.

They should know when SSB is safe and unsafe depending on how slow Dudley sways back and fourth.

Also, going to finish up notepad and then edit first post. Almost done with the stuff I didn’t have up. It’s Monday, after I finish with other working stuff, I’ll come and finish.

iBalrog
[LIST]
[]cl.HP is punishable with st.HP
[
]Dash Straight LP -3, MP -6, HP -8. All Punish with st.LP > st.HP. Punish HP Dash Straight with U2. You can throw 'Rog out of his EX Dash Straight.
[]Dash Upper LP -3, MP -5, HP -7. Punish all with st.LP > st.HK xx / st.HP. You have to stand block, he recovers super quick if you’re crouching.
[
]Dash Ground Straight LP -8, MP -9, HP -11. All versions are throwable. All versions punishable by U1 / U2 on block; it’s free. If the glove hits from tip, then it’s safe.
[]Dash Swing Blow LP -5, MP-7, HP-8, EX -5. st.HK xx punish all versions.
[
]Dash Ground Smash LP -5, MP -7, HP -9. st.HK xx punish all versions.
[*]Buffalo Headbutt LP -13, MP -13, HP -12, EX -12. Super free, just f.MK > st.MP > st.HK xx, cr.HP > st.HK xx, or U2
[/LIST]

fix types please. dash straight. P
dash upper. K
dash ground straight P
dash swing blow- K
dash ground smash- P

EXTRA EXTRA! READ ALL ABOUT IT! dee jay’s light rolling sabat is -5 on block and has a lot of pushback BUUUUUUUUUUT guess who can punish that?

s.mp, s.hk EX MGB! woooooooot!

from farther away, s.lp xx l.mgb/ex duck upper.

I’ll check it out last or sometime this week, been busy.

Reversal hp jet upper punishes sobat kick unless spaced at the very tip.

Against Guy EX Tatsu, after you block it, you can do Meaty f.fierce ~ st.hk whatever, and it’s pretty reliable.You have to do it late, after guy lands,so that the f.fierce becomes active when he crouches.

I’ll check it out, next week Wednesday all the way 'til the weekend, I’m free due to no classes. I have paper work atm, butI’ll be super free next week for 5 days, I’ll be editing this guide. Sorry for not editing and keeping it up to date, just been pretty busy so I can’t be on Xbox for more than like an hour… plus Gears of War 3. :rolleyes:

So you guys can flesh out the Dan section a bit: EX Danku can be +4-6 frames on block if done from close to max range, LK Danku can be from +1-10 depending on range and whether or not you’re crouched or standing.