Running Mates: Teams/Assists

He’s tricky, he has a separate style of play depending on whether or not you have meter, he can play a lame out game if he has enough meter to keep up armour but ultimately you don’t want him out very often as his mobility kills him if he gets rushed down.

I’d be running Fire Bottle as an OTG assist and building up to his Lvl 3 which is a rather nasty invincible projectile.

Mostly you want to fire off projectiles while using your jump, he has a weird mashable hyper that allows him to jump while doing it which helps.

To add what Sabin said, when you jump, you generally want to do 3 daggers on the air and 2 lances on the ground to create a wall of projectiles. Axes are good to get a projectile with a huge hit box on the screen. Fire bottle is good if you can force them to block the flames once it lands since it’ll push them away. Cross bows are great because of their angle so you can use it for situations like jumping to avoid a full screen beam then fire it to hit them. Super jumping, doing an air S, then cross bow is a decent tactic to close in the distance if rushing in is necessary, plus it’s also a good tactic to just stay mobile rather than being a sitting duck.

If you want more tips on Arthur, you can check out the Arthur sub forum. They’ll gladly give out more information for Arthur.

Thanks guys, I really appreciate the help.

I’ve been using a Haggar/She Hulk/Hawkeye team the last few days. My normal team is Hulk/Hawkeye/Skrull, but I decided to try out She Hulk after seeing Booty Drop, and while at a friend’s party, I was playing against lots of people who were new, which let me try out new teams.

The thing I like about the team is the constant potential for command grabs, especially when She Hulk is right in people’s faces. There has been so many times where I get right up on them, then they jump in fear, and anti-air grab.

Anyways, my current main problem with my setup is I haven’t gotten the muscle memory for using Haggar’s hoodlum launcher mid-combo. Also, I have problems against Phoenix Wright with turnabout mode or Morrigan with XFactor (in particular with her taking to the skies and firing a soul fist, making it tough to approach).

that’s the team i’ve just fallen into (played skrull in vanilla; love him).

this may be old sauce, but his stone smite assist connects after haggar’s d.:h:.

and, yeah, this is a team that makes rage.

I’ve been running Haggar(lariat)/Chris(mine)/Arthur(dagger) and Haggar(pipe/Lariat)/Cap(shield)/Arthur(dagger).

Arthur helps Haggar a lot on approach and in combos, allowing him to extend combos and convert from piledriver and airthrow easily. Haggar protects Arthur also, lariat is a really nice GTFO assist for Arthur. Usually once I get low on life with Haggar I tag him out and abuse him for lariat. Haggar’s battery capabilities are nice too for building Arthur meter. XF3Gold Arthur is scary, and if your opponent doesn’t have XF you can easily chip them to death.

Chris is good for THC synergy with Haggar, allowing him a kill off a 2 bar THC. Mine assist I use for setups, especially after corner knockdown if I don’t have meter to THC. His mine helps protect Arthur too if for some reason I DHC him in. Machine gun works better in some matches, as it allows you to extend combos and approach easier. Also he’s another battery character I can build meter for Arthur with. With Chris I can either chip someone out or force them to use XF to save their 2nd/3rd character so that I can finish with Arthur.

Cap can help Haggar get in with Shield slash, as well as use it to extend combos. I find it’s nice to have two projectile/combo extension assists on a team, that way if I use one to approach and get a hit, I can use the other to extend combos. The THC enders only work reliably in the corner, but do solid damage, usually a kill. Overall I’m just really comfortable with Cap and can use him as an anchor in place of Arthur, so I stick him on a lot of my teams.

Both of these teams I typically do damage with Haggar until he’s low on life then just swap him out and use him for lariat until he dies. If I have a bad Haggar matchup (good keepaway) I’ll put Chris or Cap in first as they cover a lot of those matchups well. Only problems I’m having are I use a lot of meter with Cap, which takes away from Arthur’s stock of meter, and I can’t blow XF for a kill with Cap without taking that away from Arthur as well.

I’ve been trying to pick out a new team. I’m liking Haggar at point, with Doom as my likely anchor. It’s that #2 which is getting to me. I’m not a high execution player (to the point where I’m thinking Doom may not be quite right for me), so it limits some of my options. The team I’ve been running since about week 5 of vanilla is Hulk/Ryu/Wesker (though I reversed the order in Ultimate). I’ve considered plugging one of them into my new team, but I’m not sure how well that’d work out. Thoughts?

I used to play Haggar/Frank/Doom for a while and I loved that team. Only reason I stopped was because to me and my shitty internet playing Doom online is an exercise in Frustration.

Although Hulk would fit right in with that team. Bum has shown me Haggar backed by Hulk is pretty god damned cool, Gamma Charge is great for letting Haggar bulldog his way in and DHC-ing Body Splash into Gamma Crush is almost always a dead character.

I’ve been using Haggar / Arthur / Morrigan lately and I’m chiming in to praise the Haggar / Arthur synergy. I used to play Dorm / Haggar / Morrigan in Vanilla but got sort of sick of Dormammu so wanted to mix things up. Daggers are so, so great for helping Haggar close distance and get close enough to lay down the pressure, and when you’re outside of his ideal range calling Morrigan to build meter is essentially risk-free. It’s super easy to build 3 meters, get a Haggar hit into combo and close with a c.H - ground pipe - THC. Wash, rinse, repeat. Also being able to DHC from RFF’s start-up invulnerability into Arthur’s lvl 3 is wonderful. Each of those characters also really does well at helping the other’s bad match-ups. I’ve never been happier to play Haggar.

So I got a question. What should I be aiming for as an assist with Haggar? Should I go for another Beam assist or go for an OTG assist or some other utility assist? I use Haggar/Arthur (Like almost everyone else) and I need an anchor.

Depends on what you want to do. I try to have one assist for c.:h: OTG combos and one to help him get in or set up traps.

I usually use Arthur on anchor because his assist is very good for Haggar on both approach and in combos, and because I just like Dark Arthur.

Storm. Doom. Vergil. Hawkeye. Spencer. Cap.

Spencer can help Haggar with Slant shot obviously. Cap’s Otg? But these other four are characters I’m interested in learning what would be the best way they’d assist Haggar?

From my assist testing (my ps3 is damaged so my whole project to list every assist use in game is on hold for now) i know Vergil’s rapid slash would get them away from him. Judgement cut is tricky and his DP was easy. But Haggar would build easy meter for him.

But what about the rest? Storm’s whirlwind has good durability and would shove them to the corner, ice storm DHC (Haggar being dat battery).

I suppose beam or missiles for doom?

What about Hawkeye?

I started with doom missles which can be great for locking people down but I found that if I got the chance to open someone up right after missles have been called, they will usually screw up whatever Im trying to do. I would go with the beam plus Im pretty sure you can use it to continue after otg.
As for Hawkeye, I use poison tip(violent fizz?) instead of greyhound because it works as the best way to continue after an otg with haggar plus it poisons people for that extra damage. I have also found recently that I can use hawkeye during my frank bnb during the relaunch to add some more poison. I have heard a few arguments that greyhound is better but I make poison work. It turns into more of a mind game where people are constantly stressed about being poisoned and trying to hit me or hard tagging out.
PS- I use shopping cart assist with Frank.

Yeah. I changed my mind. I’m gonna give Ammy a whirl.

Her slowdown should help Haggar get in and cold star for lock down. Which should help Chris deal more chip.

What would be best order?

Ammy on anchor is pretty good. The speed increase in X Factor helps a lot. I wouldn’t put Haggar on Anchor, but having him on point with ammy and chris backing him up wouldn’t be that bad. Chris wouldn’t be that bad but I don’t know how hard it is for him to get in on people without assists backing him up. So I feel your choices are Chris/Haggar/Ammy or Haggar/Ammy/Chris

I run team Final Fight. Haggar(ALT, Lariat of course), Chris(Color 3, b), and Strider(Color 6, g).

Only trouble i have is heavy zoning, obviously. like hawkeye w/ task assist. or What kept me from getting higher than 3rd yesterday was Ghost Rider w/ Frank West assist… Soooo much j.S

I hate ghost rider.

Be patient with the jS spam. Sooner or later they’ll get reckless. That’s when you lariat.

who do you guys think is Haggar’s best assists?

Pardon for jumping onto the Mayoral Campaign trail so late, but I spent some time in the lab last night just playing around with Haggar/X-23/Dante and fell in love.

I’m using Haggar(lariat)/X-23(ankle slice)/Dante (Jam). With dante and X-23 I can get two OTG relaunches out of Haggar and I can pull some neat DHC stuff like Body Press into Silent Killer for a really tricky/weird setup due to camera/explosion from Haggar OR with Body Press into Weapon X Prime (corner only, but still).

Any glaring omissions or suggest for this team? I figure if I get zoned I can swap Dante in and he can live on point and do his thing with Lariat as a GTFO assist.

Sounds like a good team. If you are in the corner and end with Jam Session, you can delay a H hoodlum so that it beats any tech, even neutral. The only problem is the timing can vary slightly due to what combo you do beforehand. But if you can get that down, you can save your meter for Dirtnap. I just may have to steal this team…

Sounds good actually. I’ve been thinking of using Jam session.