I actually got to play this at a arcade show thingy yesterday, i like it.
It’s my first time playing a rumblefish but 2 seems to be enjoyable i tried a couple of characters out namely aran and kaya i think her name is, aran is a little too good he does far far to much damage off of simple small combos something like ducking lk stand hp hk qcb px3 was taking allmost half a bar also another disturbing aspect of aran is the guard damage he doesagain that same series will take allmost your whole guard bar, his fireball is very hard to jump and was often landing me counter hits into free juggles.
Alot of players were complaining about orville and i think those complaints were kind of justified he is very slow strong but slow has alot of lag on his moves and most complaints were about his super, and i complety agree on start up it gets stopped pretty easy and if you land it on a grounded foe the first hit will land but the rest can be blocked _ very strange i know, its primary use is as an anti air i guess, but he is very very damaging definently high risk high reward.
I’ll try and give my impressions on other characters i saw
ZEN
definently a good character at my first impressions, great in the air (his jumping hk was snuffing out my aran all the time) and his moves have ALOT of priority, definently a decent character, again at first impressions
Sheryal i think her name is she’s some sort of asassin girl very angsty looking.
I didn’t really get much of a vibe from her she didn’t seem very interesting to me she did have some very confusing moves though
Guy that throws rocks.
VERRY slow maybe as slow as orville didn’t really see much of him, his move where he makes rocks come out of the ground seems to hold your foe in place or at leats dont allow them to move back
Hiraki i think her name is
Plays similer to kaya probably her sister haha i dont know now i didn’t play as her but i found her to be better than kaya, her projectile was some sort of overhead i swear, again didn’t really see much of her but what i saw was pretty good
Garnet
very fast not very damaging but still fast seems great in the air she has a very high jump a guy won 20 wins with her pretty decent character
I’ll give a brief system rundown which the guy from sammy was kind enough to give me again it will be very brief there’s still many things i dont understand
LP+LK = jolt attack IE guard breaker these were VERY VERY fast as fast as a normal hp maybe a frame slower once it hits it sends your foe into a sort of air spin allowing you to followup with a juggle of your choice, this can be done in the air and takes 1 stock from your offence meter
HK+HP = advanced attack this was probably the most confusing thing in the game to me at leastit’s a sort of add on to a chain
example You do LP LK HP HK then advanced attack now i think the advanced attack hits only once but you can extend with another chain ( i think i cant confirm this though allthough advaced attack then hp hp into whatever works with aran) also you cannot use advanced attack more than once in a single combo plus i never see it take anything from the offense meter, allthough i wasn’t really paying attention i think it didn’t though
LP+HP+LK = some sort of custom combo thing I used this s few times allthough i dont really know how it works definently strong though
The 5th button is a dodge button dodge through protectiles I saw through because it moves you foward you seem to be vunrable after a dodge though i was nailing alot of people after they dodged
the dodge button serves as another purpose example down+dodge avoids low attacks but it also allows you to start your attack with a button of your choice plus a combo, i was getting nailed after they blocked dodge jump attack, i probably just had timing issues though.
Ok now i’m entering a hazy area the area of the defence bar and defenceive moves
The guy from sammy was telling me every character has a defensive super something that will allow you to break a combo but he said it will only break certain types of combos these supers dont do alot of damage and i did not see anybody land one to break a combo, another very cloudy area is the impact guard i think it’s called or impact break, this move seems to be VERY VERY important again i never see anybody use it probably because they didn’t know how but i see the cpu use it on me and it’s a very usefull move it’s sort of like a parry of sorts i think it’s done with the dodge button but dont hold me to that.
Overall i liked the game a great deal i think there’s still a few things that need to be ironed out but maybe there’s allready things that can deal with the problems in the game and we just dont know about them.
I played it pretty much all day and i enjoyed it even when losing games definently hope this one gets a console release hope my info has been usefull :tup: