Too lazy to read through the forums, but I was messing with Decapre today in training mode, and with the opponent in the corner, I could combo Psycho sting twice from an ex scramble break.
Ex Scramble break, HP Psycho Sting, MP Psycho Sting.
392 Damage for an immensely basic combo. You can probably get more, from more extended combos, but I am hardly a lab monster and like basic and easy damage. This works very well for just that.
The guy who did the decapre video claims to have ādiscoveredā all the tech there. Including ex hands to u1 lolā¦if youre going to make a video thats fine but dont steal credit
it says right in the frame data ācauses limited juggle state that disallows more special move juggles, only U1 is possible afterā lol. did he discover the concept of reading?
to be honest, i thought the app was wrong because iāve heard a lot of reports that quite a bit of the info is wrong on it.
mind you it doesnāt take much to get to event hubs.
has there been any attempt on ultra 1 setups yet? so far i thought if there was a ultra 1 into a delayed wakeup unblockable setup but that might be some time to do.
On every character but standing chun and crouching blanka the first hit of ex hands whiffs and the combo deals a total of 288/441. Against blanka and chun all hits connect and it deals 299/455.
Because you donāt always have U2, especially if you didnāt pick that ultra.
What I donāt get about the people saying red focus is crap is that they donāt seem to understand that it is basically a super. This is something you could reasonably land at the beginning of round 2, that is not something you can do with U2. You have to sit and lose for a few seconds before you get access to it. Red focus doesnāt care if youāre winning or losing, it just cares whether you have an amount of meter that is significant but can become common with meter management. This is the right sort of damage buff that SF4 needs.