Could have some benifits. For example, a lot of monitors have less input lag closer to their native refresh rate. So running the game 60fps with doubled frames @120hz would have some benefits in both motion clarity and input latency. Pretty sure SFxT had a refresh rate option that did something similar to what I’m describing.
I’ve been using a 144hz monitor for a while with my usual games CSGO / league of legends. Now that I am somewhat playing SF5 on pc my eyes just cannot adjust to the 60 FPS / 60 HZ the game is locked at. Its like im watching paint dry.
Is there anyway to boost the refresh rate of the game?
the game uses a 3D engine so that’s no excuse. modern engines can easily interpolate keyframe animation depending on the framerate. this can be done completely independent from the actual gameplay and frame data.
Your system is higher spec than mine. I can run mine at Max settings @ 1680 x 1050 resolution at 60fps. I could also run the game with an AMD R7 240 in low spec mode at 1680 x 1050 with frame drops only in certain places.
Maybe it’s a Nvidia thing?
Just give it time for them to clean up the code a bit.
Really surprised you can it so well on those specs. Anyways, I’m playing at 1280x720, everything on low as well, and I still get frequent frame drops (Sometimes even as low as 40fps!).
Also using some .ini file changes to disable shadows and shit, doesn’t have a huge impact though. I hope they fix this soon. My shit seriously is so low resolution I can barely read the names of players.
Yeah, I dont know whats going on, but the Phenom X4 960T is one heck of a processor. Hahaha. Got it back in 2010 or so and it’s still chugging along just fine. I’m not even at 50% cpu usage when running SFV on Win 10.
My advice would be to take a look at your CPU use %, and how the % of your RAM being used. I’m sitting at under 50% for both when running the game.
To help FPS, have you tried lowering resolution scaling? It makes things look ugly, but it will make a huge difference in your FPS.
After more testing I found that I have very little difference between running the game on maxed 1080p, and everything super low on 720p. Performance is basically identical.
the changelog of the latest nvidia game ready driver mentions a bug in SF5 where high settings could lead to a capped framerate of 30 and slowmo gameplay. if anyone experiences this issue I’d suggest installing this driver: http://www.nvidia.com/download/driverResults.aspx/98840/
GTX 960 can run SF5 on high setting, your graphics card is probably not the issue.
*Are you sure you are using gtx 960 and not intel hd graphics?
*what speed is your memory running? it might help getting faster memory
*last resort buy a different cpu at least i5
Is it possible i’m missing something, i just thought i would ask you guys for a second opinion
Windows 7
CPU: Amd FX-7300
RAM: 12.GB DDR3
Motherboard: MSI 760GMA-P34(FX)
Graphics Card: 2048 ATI AMD Radeon R9 270x
installed on an Toshiba ssd and it was previously installed in an hdd
I’m almost positive it’s the game but just incase :).
fyi i had issue when the game was first released, so i decided to update my graphics card and the issue still happened. I even went as far as running Steam in compatability mode and even sf5 in compatability mode but nothing worked.
The Phenoms Xx were the last time AMD made anything within the same stratosphere as Intel. For a while they were destroying the then new bulldozer chips!
AMD’s overclock software is bugged atm. The minimum for the memory clock stays at the max even at idle so I’ve stopped using it.
I only want to OC for SF5 so is there any other programs that do this? Afterburner and OC Guru has profiles but it seems I have to set it everytime I play SF5 or another game.