Remixed Hawk’s dive recovery does look a lot better. If I recall correctly, in original ST Sim only just has enough time to punish the dive after recovering from block stun so there’s a very good chance it’ll be safe in Remix.
I know there’s been unofficial word hovering about that Sim will receive some notable changes, or at least that much of the rest of the cast receives changes that notably affect their matchup with him. The only thing I can think of off the top of my head was the long crouching punch not going under sonic booms anymore, or something like that. Only time will tell, I guess.
It’s kind of bittersweet to know my character has gotten better in one area, but then had a price to pay for it. Especially since he was already lower tier to begin with. I suppose though the key is not to play the new Fei like the old Fei at all, and just learn how HD Fei plays and develop the strategy from there.
Chicken loops were pretty much his way of winning in most matchups, it’s nice they simplified it, really that part dosen’t matter if you have the execution down. The extra startup though, meh. Kinda kills it. Plus his super isn’t invulnerable anymore. It’s merely nigh-invulnerable. =p
In the build at BoD, it only takes 6 whiffs, before Hawk’s got a full meter. Considering there’s very few animation frames to his whiff, he can whiff in very quick succession. Even if the opponent is building meter, I think Hawk will have a full meter before any of his opponents. The question is, will Hawk be able to use his super, before his opponent gets their, much easier to land, super?
No, everybody’s Super Gauge is the same length. The difference is, t’s their moves that determine how much is added to the super gauge. So some characters will be able to build a full meter faster than others.
I wouldn’t be so quick to use the pro’s balls as a salt lick Mr. Horse.
If the found-in-five-miunutes one move TOD combo managed to get through this “rigorous playtesting”, who the fuck knows what else is coming down the pipe.
No matter what game you’re talking about, it’s unrealistic to expect internal playtesting to catch everything, simply because you can’t commit the time resources that a full playerbase can. On day 1 of release, any game will get more testing than you ever got in-house.
Backbone’s done the best thing they could have done by getting top-end players with extensive knowledge of the game to test it. In a perfect world they could have done a full character public beta but xbox live submissions are time consuming and costly. Compounding the problem is the art delay - at this point a full character beta would add another 3-4 months to final release.
No matter what you think of Sirlin, he’s already indicated they pushed for the budget to include a patch (ostensibly for balance). That’s about as much as you can expect.
I’m gonna go pick up a 360 today (finally), but I wanted to spend the minimum amount of dollars possible. Which version of the 360 should I get if I’m only going to ever play HDR, SF4, maybe HF, and maybe a few other non-downloadable games? I’m pretty sure I don’t need the elite version, but do I need the pro version as opposed to the regular one? And can I get a used one, or is that a dumb idea?
Not sure what you mean by ‘regular’ but stay away from the ‘Arcade’ model since it doesn’t include a hard drive. Your cheapest option would be to get one of the 20GB Pro models they’re phasing out - they dropped the price to $299 to make way for the newer 60GB Pro model. Unless you really intend to be downloading a lot of video content a 20GB HD should be just fine - will hold all of your XBLA titles and plenty of demos.
Used is a bad idea because many of the old 360s are prone to the “Red ring of death”. MS will replace your console if it happens but really why take the chance?
For what it’s worth, if you must buy used, the versions with HDMI out have a better cooling solution in them (which is what caused the RRoD), but you’re really better off with a new console.
You can get the “arcade” version with no HD but then you’ll have to buy a memory card for save games and to hold HDR on, which is $50 so it negates any savings you’d have. Plus it only comes with composite video cables and a wired controller, and no headset.
As ImMrDump said, the “pro” model with the 20G hard drive is the best deal right now - down to $300 and has the hard drive and component cables, a wireless controller and a headset. Really your best bet.
the only used 360’s i’d recommend is the elites. i have a sept 2007 with hdmi used works great. guaranteed new heatsinks. if you’re gonna spend 300+ tax for a new 20 gb pro might as well find a lightly used elite from someone for 350 or less.
Xbox arcade comes with a wireless controller, and the memory card. Both Commando 3 and HDR will fit on your included memory card.
You don’t have to buy anything extra.
Although you WILL want to spring for a HDMI cable if you’ve got a decent TV. You can get one for 10$ or so. Do NOT pay a lot of money for a HDMI cable, as it is pointless. It is a digital signal, so fancy gold alloys and shit don’t matter.
When the full game finally come out, i would imagine it will be larger than 256mb? Might have to buy a HD down the road.
My mistake, he’s right. The older arcade units didn’t come with those. Although there is the possibility that Bionic Commando and HDR won’t fit on the memory card (with the size limit raised both games combined could potentially be bigger than the card).
Considering the 360 is going to allow hard drive installs soon, I wouldn’t say that’s true anymore. Especially since there’s price drops on the horizon.
Elite = no rings of death… I have had mine for well over a year and runs flawlessly. The people at gamestop said they have never seen an elite with the red rings of death. Might not be true but it works for me…
I’ve seen a lot of reports about Elites RROD’ing in under six months. Mine did it just short of five months. Should have just gone with the Pro, but I was all, ‘lol no dude get the black one it’s better’.